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There is a major refactor to the weapon database and codebase in the works so please report any errors you see any on articles to the wiki's #wiki_talk channel on our Discord (invite link). Much appreciated! -Cephalon Scientia (talk) 18:48, 17 January 2022 (UTC)

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Category for whip type melee weapons.

Whip Stance Mods[]

Whip Weapons[]

Weapon Comparison[]

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Slam Radius Speed Crit Crit Dmg Status Dispo Follow
Through
Block
Angle
MR Stance Intro
Atterax Whip Normal Attack 90.00% DmgSlashSmall64.png  129 581 387 258 2.5 5 0.91 25.00% 3.0x 20.00% ●●●○○ (1.10x) 0.5 45° 5 Vazarin Pol.svg 2014-09-17
Galvacord Whip Normal Attack 45.71% DmgElectricitySmall64.png  210 945 630 420 2.7 5 0.75 12.00% 1.8x 30.00% ●●●●● (1.35x) 0.5 45° 6 Vazarin Pol.svg 2018-12-18
Lecta Whip Normal Attack 55.45% DmgElectricitySmall64.png  101 455 303 202 2.5 5 1 5.00% 1.5x 25.00% ●●●●○ (1.25x) 0.5 45° 0 Vazarin Pol.svg 2013-11-20
Scoliac Whip Normal Attack 70.00% DmgSlashSmall64.png  150 675 450 300 2.5 5 1.25 13.00% 1.5x 29.00% ●●●●○ (1.30x) 0.5 45° 6 Zenurik Pol.svg 2013-12-19
Secura Lecta Whip Normal Attack 45.45% DmgElectricitySmall64.png  176 792 528 352 2.5 5 1.25 15.00% 1.5x 30.00% ●●●●○ (1.15x) 0.5 45° 8 Vazarin Pol.svg 2016-09-15
Verdilac Whip Normal Attack 50.00% DmgSlashSmall64.png  213 959 639 426 3 7 1 30.00% 2.5x 21.00% ●○○○○ (0.50x) 0.5 45° 13 Vazarin Pol.svg 2021-12-15

Stanceless Combos[]

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Sparking Torture
(While Not Moving)
Default Melee Attack
300%
360° Attack
300% DmgImpactSmall64.png
315.8%/s 1.9s BurningWaspCombo0.gif
Buzzing Sting
(While Moving)
Default Melee Attack
100%
Default Melee Attack
100%
360° Attack
100%
200%
166.7%/s 3.0s BurningWaspCombo1.gif
Sparking Torture
(While Blocking & Moving)
Default Melee Attack
300%
360° Attack
300% DmgImpactSmall64.png
315.8%/s 1.9s BurningWaspCombo0.gif
Sparking Torture
(While Blocking)
Default Melee Attack
300%
360° Attack
300% DmgImpactSmall64.png
315.8%/s 1.9s BurningWaspCombo0.gif
Rolling Thunder
(Heavy Attack)
Heavy Attack
450% DmgSlashSmall64.pngKnockdown b.png
Heavy Attack
450% DmgSlashSmall64.pngKnockdown b.png
0.0%/s N/A WhipComboHeavy.gif
Spiral Cut
(While Sliding)
360° Attack
200% DmgImpactSmall64.png
312.5%/s 0.6s WhipComboSlide.gif
Mountain's Chisel
(While In Air)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
300% DmgImpactSmall64.pngDmgSlashSmall64.png
0.0%/s N/A WhipComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
300% Knockdown b.png
0.0%/s N/A WhipComboWall.gif
Resounding Fear
(On Knocked Down Enemy)
Default Melee Attack
1000%
0.0%/s N/A WhipComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

All items (15)

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