WARFRAME Wiki
Register
Advertisement
WARFRAME Wiki

Category for Warfans melee weapons.

Warfan Stance Mods

Warfan Weapons

Weapon Comparison

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Sweep Radius Slam Radius Speed Crit Crit Dmg Avg Dmg × Atk Spd Status Dispo Follow
Through
Block
Angle
MR Stance Introduced
Vericres Warfan Normal Attack 72.00% DmgSlashSmall64 Slash 180.00 720 360 180 1.80 m 0.25 m 6.0 m 1.00x animation speed 22.00% 2.00x 180 20.00% ●●●○○ (1.05x) 0.7x 55° 8 Naramon Pol 2022-07-14
Arum Spinosa Warfan Normal Attack 68.00% DmgSlashSmall64 Slash 297.00 1,188 594 297 1.70 m 0.25 m 5.0 m 1.08x animation speed 9.00% 1.90x 320.76 37.00% ●●●●○ (1.25x) 0.7x 55° 11 Naramon Pol 2020-11-19
Arum Spinosa Warfan First Heavy Attack - Toxic Spines 41.43% DmgToxinSmall64 Toxin 175.00 1,188 594 297 1.70 m 0.25 m 5.0 m 2.00x animation speed 9.00% 1.70x 6300 6.16% ●●●●○ (1.25x) 0.7x 55° 11 Naramon Pol 2020-11-19
Arum Spinosa Warfan Second Heavy Attack - Toxic Spines 41.43% DmgToxinSmall64 Toxin 350.00 1,188 594 297 1.70 m 0.25 m 5.0 m 2.00x animation speed 9.00% 1.70x 6300 12.30% ●●●●○ (1.25x) 0.7x 55° 11 Naramon Pol 2020-11-19
Gunsen Warfan Normal Attack 80.00% DmgSlashSmall64 Slash 160.00 640 320 160 1.70 m 0.25 m 5.0 m 1.17x animation speed 16.00% 2.00x 187.2 28.00% ●●●●● (1.35x) 0.7x 55° 8 Naramon Pol 2017-10-12
Quassus Warfan Normal Attack 68.00% DmgSlashSmall64 Slash 230.00 920 690 230 1.70 m 0.25 m 5.0 m 0.83x animation speed 30.00% 2.00x 191.59 12.00% ●●●○○ (1.00x) 0.7x 55° 8 Naramon Pol 2020-08-25
Quassus Warfan First Heavy Attack - Ethereal Daggers 60.00% DmgSlashSmall64 Slash 190.00 920 690 230 1.70 m 0.25 m 5.0 m 2.00x animation speed 30.00% 2.00x 4560 1.00% ●●●○○ (1.00x) 0.7x 55° 8 Naramon Pol 2020-08-25
Quassus Warfan Second Heavy Attack - Ethereal Daggers 60.00% DmgSlashSmall64 Slash 380.00 920 690 230 1.70 m 0.25 m 5.0 m 2.00x animation speed 30.00% 2.00x 4560 2.00% ●●●○○ (1.00x) 0.7x 55° 8 Naramon Pol 2020-08-25
Gunsen Prime Warfan Normal Attack 90.00% DmgSlashSmall64 Slash 225.00 900 450 225 1.90 m 0.25 m 5.0 m 1.17x animation speed 20.00% 2.00x 263.25 34.00% ●●○○○ (0.75x) 0.7x 55° 12 Naramon Pol 2023-07-27


Stanceless Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Default Default
 2x 100%
Default Default
 2x 100%
Default Default
 2x 200%
N / A N / A WarfanComboNeutral
Forward
(While Moving)
Default Default
 2x 100%
Default Default
 2x 100%
Default Default
 2x 200%
N / A N / A WarfanComboNeutral
Forward Block
(While Blocking & Moving)
Default Default
 2x 100%
Default Default
 2x 100%
Default Default
 2x 200%
N / A N / A WarfanComboNeutral
Block
(While Blocking)
Default Default
 2x 100%
Default Default
 2x 100%
Default Default
 2x 200%
N / A N / A WarfanComboNeutral
Heavy
(Heavy Attack)
Perfect Cut*
Default Heavy
 2x 250% DmgSlashSmall64
Default Heavy
 500% DmgSlashSmall64
N / A N / A WarfanComboHeavy
Slide
(While Sliding)
Spiral Cut*
Default Default
360 Default 100%
N / A N / A WarfanComboSlide
Aerial
(While In Air)
Sky Doom*
Default Default
 2x 200%
Default Default
 3x 200%
Default Default
 6x 200%
N / A N / A WarfanComboAir
Wall
(While Wall Latching)
Weightless Steel*
Default Default
 200% Knockdown b
N / A N / A WarfanComboWall
Finisher
(On Knocked Down Enemy)
Death's Mark*
Default Default
 1000% DmgSlashSmall64
N / A N / A WarfanComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Direct Default 300%
Slam Default 100%
N / A N / A WarfanComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Direct Default Direct Slam Attack • Slam Default Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

All items (8)

Advertisement