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SCRIPT ERRORS!!
But don't worry, the admin and editor team are aware of them and they will be resolved over the next few days as our Weapons Module goes through a much needed overhaul.
Sorry for any inconvenience!
FINNER (talk), 05:04, 20 January 2022 (UTC)


Free feel to use Internet Archive https://archive.org/ for an archived version of a page. Official drop tables are still available on https://www.warframe.com/droptables

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Category for Sword and Shields melee weapons.

Sword and Shield Stance Mods[]

Sword and Shield Weapons[]

Weapon Comparison[]

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Slam Radius Speed Crit Crit Dmg Status Dispo Follow
Through
Block
Angle
MR Stance Intro
Ack & Brunt Sword and Shield Normal Attack 80.00% DmgSlashSmall64.png  149 745 447 149 2.5 7 0.83 20.00% 2.0x 10.00% ●●●●● (1.35x) 0.6 70° 3 Madurai Pol.svg 2015-07-31
Cobra & Crane Sword and Shield Normal Attack 70.00% DmgImpactSmall64.png  296 1480 888 296 2.6 7 0.91 15.00% 1.5x 36.00% ●●●●○ (1.30x) 0.7 70° 10 Madurai Pol.svg 2018-12-18
Sigma & Octantis Sword and Shield Normal Attack 62.00% DmgSlashSmall64.png  174 870 522 174 2.5 7 1.08 28.00% 2.2x 16.00% ●●●○○ (1.00x) 0.6 70° 10 Madurai Pol.svg 2017-10-30
Silva & Aegis Sword and Shield Normal Attack 100.00% DmgHeatSmall64.png  98 490 294 98 2.5 7 1 5.00% 1.5x 20.00% ●●●●○ (1.15x) 0.6 70° 0 Madurai Pol.svg 2014-07-18
Silva & Aegis Prime Sword and Shield Normal Attack 100.00% DmgHeatSmall64.png  318 1590 954 318 2.5 7 0.75 25.00% 2.0x 30.00% ●●●○○ (1.00x) 0.6 70° 12 Madurai Pol.svg 2017-05-30
Tenet Agendus Sword and Shield Normal Attack 37.50% DmgMinProgenitorBonusSmall64.png  416 1040 780 260 2.6 6 0.91 24.00% 2.0x 28.00% ●○○○○ (0.65x) 0.6 90° 14 Madurai Pol.svg 2021-07-06

Stanceless Combos[]

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Devouring Beast
(While Not Moving)
360° Attack
100%
360° Attack
200%
360° Attack
200%
434.8%/s 1.1s EleventhStormCombo1.gif
Devouring Beast
(While Moving)
360° Attack
100%
360° Attack
200%
360° Attack
200%
434.8%/s 1.1s EleventhStormCombo1.gif
Devouring Beast
(While Blocking & Moving)
360° Attack
100%
360° Attack
200%
360° Attack
200%
434.8%/s 1.1s EleventhStormCombo1.gif
Devouring Beast
(While Blocking)
360° Attack
100%
360° Attack
200%
360° Attack
200%
434.8%/s 1.1s EleventhStormCombo1.gif
Hallowed Name
(Heavy Attack)
Heavy Attack
500% Knockdown b.png
Heavy Attack
500% Knockdown b.png
0.0%/s N/A Sword-ShieldComboHeavy.gif
Destructive Symphony
(While Sliding)
360° Attack
100%
0.0%/s N/A Sword-ShieldComboSlide.gif
Fist of Iron
(While In Air)
Default Melee Attack
200%
Default Melee Attack
200%
Default Melee Attack
200%
0.0%/s N/A Sword-ShieldComboAir.gif
Dying Angel
(While Wall Latching)
Default Melee Attack
300% Knockdown b.png
0.0%/s N/A Sword-ShieldComboWall.gif
Last Stand
(On Knocked Down Enemy)
Default Melee Attack
800% DmgSlashSmall64.png
0.0%/s N/A Sword-ShieldComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

All items (15)

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