WARFRAME Wiki

Read about the future of the Fandom platform and the WARFRAME wiki! Any feedback would be appreciated! User blog:Cephalon Scientia/2022 Fandom Community Connect. - 06:11, 6 June 2022 (UTC)

READ MORE

WARFRAME Wiki
Advertisement
WARFRAME Wiki

Category for Staff Melee weapons.

Staff Stance Mods

Staff Weapons

Weapon Comparison

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Slam Radius Speed Crit Crit Dmg Avg Dmg × Atk Spd Status Dispo Follow
Through
Block
Angle
MR Stance
Broken Scepter Staff Normal Attack 70.00% DmgImpactSmall64.png  179 895 537 179 2.90m 6.0m 1.25 10.00% 2.0x 223.75 30.00% ●●●●● (1.40x) 0.5x 60° 7 Unairu Pol.svg
Amphis Staff Normal Attack 70.00% DmgImpactSmall64.png  130 650 390 130 3.00m 6.0m 1.25 13.00% 1.7x 162.5 21.00% ●●●●● (1.50x) 0.5x 60° 5 Madurai Pol.svg
Bo Staff Normal Attack 90.00% DmgImpactSmall64.png  140 700 420 140 3.00m 6.0m 1 12.50% 2.0x 140 20.00% ●●●●● (1.35x) 0.5x 60° 4 Unairu Pol.svg
Bo Prime Staff Normal Attack 90.00% DmgImpactSmall64.png  176 880 528 176 3.00m 6.0m 1.08 24.00% 2.6x 190.08 32.00% ●●●●● (1.35x) 0.5x 60° 5 Unairu Pol.svg
MK1-Bo Staff Normal Attack 90.00% DmgImpactSmall64.png  90 450 270 90 3.00m 6.0m 1 10.00% 2.0x 90 10.00% ●●●●● (1.40x) 0.5x 60° 0 Unairu Pol.svg
Tipedo Prime Staff Normal Attack 80.00% DmgSlashSmall64.png  170 850 510 163 3.00m 6.0m 1.17 24.00% 2.4x 198.9 24.00% ●●●●○ (1.25x) 0.5x 60° 10 Unairu Pol.svg
Cadus Staff Normal Attack 53.85% DmgImpactSmall64.png  130 850 510 170 2.80m 6.0m 1 15.00% 2.0x 130 25.00% ●●●●○ (1.29x) 0.5x 60° 4 Unairu Pol.svg
Tipedo Staff Normal Attack 80.00% DmgSlashSmall64.png  124 620 372 124 3.00m 6.0m 1.33 20.00% 2.0x 164.92 20.00% ●●●●● (1.31x) 0.5x 60° 3 Unairu Pol.svg

Stanceless Combo

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation

(While Not Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
0.0%/s N/A StaffComboNeutral.gif

(While Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
0.0%/s N/A StaffComboNeutral.gif

(While Blocking & Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
0.0%/s N/A StaffComboNeutral.gif

(While Blocking)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
0.0%/s N/A StaffComboNeutral.gif
The Way
(Heavy Attack)
Heavy Attack
 500% Knockdown b.png
Heavy Attack
 500% Knockdown b.png
0.0%/s N/A StaffComboHeavy.gif
Crushing Reach
(While Sliding)
Default Melee Attack
360° Attack 100% Lifted b.png
147.1%/s 0.7s StaffComboSlide.gif
Planting Widow
(While In Air)
Default Melee Attack
 300%
Default Melee Attack
 300%
Default Melee Attack
 300% Knockdown b.png
0.0%/s N/A StaffComboAir.gif
Guiding Plank
(While Wall Latching)
Default Melee Attack
 166%
0.0%/s N/A StaffComboWall.gif
Wide Dispatch
(On Knocked Down Enemy)
Default Melee Attack
 1000%
0.0%/s N/A StaffComboFinisherGround.gif
Slam Attack
(Looking At Ground While In Air)
Default Melee Attack
Direct 300%
Slam 100%
0.0%/s N/A StaffComboSlam.gif
360° Attack 360°/Spin Attack • Slam Slam Attack • Ranged Ranged Attack • Thrust Thrust Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
 200%
 Attack does double damage 
Default Melee Attack
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 

*Combos that are shared across all stances of the weapon type.
Average Damage Multiplier per second only applies to single target DPS calculations. Note that hits marked as "Slam Attacks" will not apply at the epicenter of a single target hit so these will not be accounted for in avg dmg multi/s calculations.
Combo animation lengths are approximate and are only accurate within a few tenths of a second.

All items (25)

Advertisement