WARFRAME Wiki
WARFRAME Wiki
No edit summary
Tag: rte-source
mNo edit summary
(39 intermediate revisions by 13 users not shown)
Line 1: Line 1:
 
<noinclude>This category is reserved for mods that are allowed in the [[Conclave]], [[Warframe (Game)|Warframe]]'s PvP system.</noinclude>
 
<noinclude>This category is reserved for mods that are allowed in the [[Conclave]], [[Warframe (Game)|Warframe]]'s PvP system.</noinclude>
  +
<br /><div class="tabber-dark"><tabber>
<br />
 
  +
|-|Conclave Syndicate Mods =
 
{| class="listtable sortable"
 
{| class="listtable sortable"
 
|-
 
|-
 
! colspan="100" |Conclave Syndicate Mods
 
! colspan="100" |Conclave Syndicate Mods
 
|-
 
|-
! width="20%" |Name
+
! width="15%" |Name
 
!Description
 
!Description
 
! width="15%" |Type
 
! width="15%" |Type
 
! width="10%" |Polarity
 
! width="10%" |Polarity
 
! width="10%" |Rarity
 
! width="10%" |Rarity
! width="16%" |Conclave Rank
+
! width="15%" |Conclave Rank
 
|-
 
|-
|[[File:AirThrusters.png|90px|link=Air Thrusters]]<br />[[Air Thrusters]]
+
|{{M|Air Thrusters}}
|100% Slide Boost while airborne, -0.2 to Mobility.
+
|{{text|green|Increases}} sliding speed while '''airborne''' while {{text|red|decreasing}} mobility.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 19: Line 20:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Adept Surge}}
|[[File:AdeptSurge.png|90px|link=Adept Surge]]<br />[[Adept Surge]]
 
  +
|{{text|green|Increases}} mobility while {{text|red|decreasing}} health.
|Increase Bullet Jump, reduce Health, reduce Armor.
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 26: Line 27:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Afterburn}}
|[[File:Afterburn.png|90px|link=Afterburn]]<br />[[Afterburn]]
 
|[[Spectral Scream]] fires an elemental projectile upon deactivation.
+
|[[Conclave:Spectral Scream|Spectral Scream]] fires an elemental projectile upon deactivation.
|[[Chroma]]
+
|[[Conclave:Chroma|Chroma]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Agile Aim}}
|[[File:AgileAim.png|90px|link=Agile Aim]]<br />[[Agile Aim]]
 
  +
|{{text|green|Increases}} movement speed while '''aiming'''.
|Faster Movement While Aiming
 
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 40: Line 41:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Air Recon}}
|[[File:AirRecon.png|90px|link=Air Recon]]<br />[[Air Recon]]
 
|Decrease Zoom during Aim Glide
+
|{{text|green|Decreases}} zoom during '''aim glide'''.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 47: Line 48:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:Anti-FlakPlating.png|90px|link=Anti-Flak Plating]]<br />[[Anti-Flak Plating]]
+
|{{M|Anti-Flak Plating}}
  +
|{{text|green|Gain resistance}} to {{Icon|Proc|Blast|Text}} damage at the cost of {{text|red|decreased}} mobility.
|40% resist to Blast damage, -0.1 Mobility
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 54: Line 55:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Anticipation}}
|[[File:Anticipation.png|90px|link=Anticipation]]<br />[[Anticipation]]
 
|Immune to Stagger for 4 seconds after being staggered. Immune to Knockdown for 4 seconds after being knocked down.
+
|{{text|green|Immune}} to Impair for '''4''' seconds after being impaired. {{text|green|Immune}} to Knockdown for '''4''' seconds after being knocked down.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 61: Line 62:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:AntimatterMine.png|90px|link=Antimatter Mine]]<br />[[Antimatter Mine]]
+
|{{M|Antimatter Mine}}
|[[Antimatter Drop]] creates a fully charged stationary orb that explodes after 6s or when an enemy gets within proximity.
+
|[[Conclave:Antimatter Drop|Antimatter Drop]] creates a fully charged '''stationary''' orb that explodes after '''6''' seconds or when an enemy gets within proximity.
|[[Nova]]
+
|[[Conclave:Nova|Nova]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:ApexPredator.png|90px|link=Apex Predator]]<br />[[Apex Predator]]
+
|{{M|Apex Predator}}
|Causes targets hit to be temporarily visible on the minimap.
+
|Causes targets '''hit''' to be temporarily visible on the '''minimap'''.
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 75: Line 76:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Argent Scourge}}
|[[File:ArmoredAcrobatics.png|90px|link=Armored Acrobatics]]<br />[[Armored Acrobatics]]
 
  +
|'''Polearm Stance''': Fighting Form devised for Conclave.
| Damage Resistance during Bullet Jump, reduces Mobility
 
  +
|Melee
  +
|{{Icon|Pol|Ability}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Armored Acrobatics}}
  +
|{{text|green|Gain damage resistance}} during '''bullet jump''' at the cost of {{text|red|reduced}} mobility.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 82: Line 90:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:ArmoredEvade.png|90px|link=Armored Evade]]<br />[[Armored Evade]]
+
|{{M|Armored Evade}}
  +
|{{text|green|Gain damage resistance}} while '''dodging''' at the cost of {{text|red|reduced}} sliding speed.
|Damage Resistance while dodging, -20% Slide
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 89: Line 97:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:ArmoredRecovery.png|90px|link=Armored Recovery]]<br />[[Armored Recovery]]
+
|{{M|Armored Recovery}}
|Damage Resistance while knocked down, -20% slide.
+
|{{text|green|Gain damage resistance}} while '''knocked down''' at the cost of {{text|red|reduced}} sliding speed.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 96: Line 104:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Biting Piranha}}
|[[File:BountyHunter.png|90px|link=Bounty Hunter]]<br />[[Bounty Hunter]]
 
  +
|'''Dual Daggers Stance''': Fighting Form devised for Conclave.
|Causes targets hit to be temporarily visible on the minimap.
 
  +
|Melee
  +
|{{Icon|Pol|Ward}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Bounty Hunter}}
  +
|Causes targets '''hit''' to be temporarily visible on the '''minimap'''.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 103: Line 118:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Broad Eye}}
|[[File:BroadEye.png|90px|link=Broad Eye]]<br />[[Broad Eye]]
 
|Decrease Zoom during Aim Glide
+
|{{text|green|Decreases}} zoom during '''aim glide'''.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 110: Line 125:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:CalculatedSpring.png|90px|link=Calculated Spring]]<br />[[Calculated Spring]]
+
|{{M|Calculated Spring}}
  +
|{{text|red|Decreases}} mobility in return of {{text|green|Increased}} health.
|Reduce Bullet Jump, increase Health, increase Armor
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 117: Line 132:
 
|Mistral
 
|Mistral
 
|-
 
|-
<!--|[[File:Cvictory.png|90px|link=Calculated Victory]]<br />[[Calculated Victory]]
+
|{{M|Calculated Victory}}
  +
|{{text|green|Decreases}} shield recharge delay on '''kills''', but {{text|red|decreases}} health gained from health orbs.
|Chance to Restore Shield on Kill
 
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
|--->
+
|-
  +
|{{M|Celestial Nightfall}}
|[[File:CometRounds.png|90px|link=Comet Rounds]]<br />[[Comet Rounds]]
 
  +
|'''Glaive Stance''': Fighting Form devised for Conclave.
|Converts 20% of damage to Impact.
 
  +
|Melee
  +
|{{Icon|Pol|Bar}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Comet Rounds}}
  +
|'''Converts''' an amount of damage to {{Icon|Proc|Impact|Text}} damage.
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 131: Line 153:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:Counterweight.png|90px|link=Counterweight]]<br />[[Counterweight]]
+
|{{M|Counterweight}}
|Converts 20% of damage to Impact.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Impact|Text}} damage.
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 138: Line 160:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Crash Shot}}
|[[File:Cshot.png|90px|link=Crash Shot]]<br />[[Crash Shot]]
 
|Converts 20% of damage to Impact.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Impact|Text}} damage.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 145: Line 167:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Crashing Havoc}}
|[[File:DeceptiveBond.png|90px|link=Deceptive Bond]]<br />[[Deceptive Bond]]
 
  +
|'''Hammer Stance''': Fighting Form devised for Conclave.
|50% of damage Loki takes is transferred to [[Decoy]], and vice versa.
 
  +
|Melee
|[[Loki]]
 
  +
|{{Icon|Pol|D}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Crashing Timber}}
  +
|'''Staves Stance''': Fighting Form devised for Conclave.
  +
|Melee
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Cunning Aspect}}
  +
|'''Rapier Stance''': Fighting Form devised for Conclave.
  +
|Melee
  +
|{{Icon|Pol|Bar}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Deceptive Bond}}
  +
|50% of damage Loki takes is '''transferred''' to [[Conclave:Decoy|Decoy]], and vice versa.
  +
|[[Conclave:Loki|Loki]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:DefiledReckoning.png|90px|link=Defiled Reckoning]]<br />[[Defiled Reckoning]]
+
|{{M|Defiled Reckoning}}
|[[Reckoning]] Health orbs become unusable by enemies.
+
|[[Conclave:Reckoning|Reckoning]] causes health orbs become '''unusable''' by enemies.
|[[Oberon]]
+
|[[Conclave:Oberon|Oberon]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:DischargeStrike.png|90px|link=Discharge Strike]]<br />[[Discharge Strike]]
+
|{{M|Discharge Strike}}
|[[Soul Punch]] also depletes up to 25 energy from the target.
+
|[[Conclave:Soul Punch|Soul Punch]] '''depletes''' 25 energy from the target.
|[[Nekros]]
+
|[[Conclave:Nekros|Nekros]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Dividing Blades}}
|[[File:DoubleBarrelDrift.png|90px|link=Double-Barrel Drift]]<br />[[Double-Barrel Drift]]
 
  +
|'''Dual Sword Stance''': Fighting Form devised for Conclave.
|20% reduction in recoil and spread when firing while sliding.
 
  +
|Melee
  +
|{{Icon|Pol|Bar}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Double-Barrel Drift}}
  +
|{{text|green|Reduces}} in recoil and spread when firing '''while sliding'''.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 173: Line 223:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:EjectMagazine.png|90px|link=Eject Magazine]]<br />[[Eject Magazine]]
+
|{{M|Eject Magazine}}
|Reloads a portion of the clip while holstered every second.
+
|Reloads an amount of the clip every second while '''holstered'''.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 180: Line 230:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:ExplosiveDemise.png|90px|link=Explosive Demise]]<br />[[Explosive Demise]]
+
|{{M|Explosive Demise}}
|Enemies killed explode, dealing damage shortly after death.
+
|Enemies '''explode''' when killed, dealing damage shortly after death.
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 187: Line 237:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Fateful Truth}}
|[[File:Fshot.png|90px|link=Flak Shot]]<br />[[Flak Shot]]
 
  +
|'''Nikana Stance''': Fighting Form devised for Conclave.
|Converts 20% of damage to Slash.
 
  +
|Melee
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Flak Shot}}
  +
|'''Converts''' an amount of damage to {{Icon|Proc|Slash|Text}} damage.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 194: Line 251:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:FollowThrough.png|90px|link=Follow Through]]<br />[[Follow Through]]
+
|{{M|Follow Through}}
  +
|Respawn with a small amount of energy.
|On Kill, gain +1 Energy for 8 seconds.
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
  +
|Uncommon
|Rare
 
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Gun Glide}}
|[[File:GunGlide.png|90px|link=Gun Glide]]<br />[[Gun Glide]]
 
|20% reduction in recoil and spread when firing while sliding.
+
|{{text|green|Reduces}} in recoil and spread when firing '''while sliding'''.
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Heartseeker}}
|[[File:Heartseeker.png|90px|link=Heartseeker]]<br />[[Heartseeker]]
 
|Automatically lock onto targets within 4m, but reduce amount of damage able to be blocked by 75%
+
|{{text|green|Automatically lock}} onto targets within 4 meters, but {{text|red|reduces}} the amount of damage able to be blocked.
 
|Daggers
 
|Daggers
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 215: Line 272:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:HystericalFixation.png|90px|link=HystericalFixation]]<br />[[Hysterical Fixation]]
+
|{{M|Hysterical Fixation}}
  +
|An amount of shields are '''restored''' for every '''kill'''.
|[[Hysteria]] initial duration will be decreased, but each kill will increase duration.
 
|[[Valkyr]]
+
|[[Conclave:Valkyr|Valkyr]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:IceWaveImpedance2.png|90px|link=Ice Wave Impedance]]<br />[[Ice Wave Impedance]]
+
|{{M|Ice Wave Impedance}}
|[[Ice Wave]] leaves a frozen trail that will slow down enemies that come into contact with it.
+
|[[Conclave:Ice Wave|Ice Wave]] will leave a frozen trail that '''slows down''' enemies that come into contact with it.
|[[Frost]]
+
|[[Conclave:Frost|Frost]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:ImpalerMunitions.png|90px|link=Impaler Munitions]]<br />[[Impaler Munitions]]
+
|{{M|Impaler Munitions}}
|Converts 20% of damage to Puncture.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Puncture|Text}} damage.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 236: Line 293:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:ImpenetrableOffenseMod.png|90px|link=Impenetrable Offense]]<br />[[Impenetrable Offense]]
+
|{{M|Impenetrable Offense}}
  +
|{{text|green|Increases}} damage blocking '''at maximum energy'''.
|At Max Energy, +40% Damage Block.
 
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 243: Line 300:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:IronShrapnel2.png|90px|link=Iron Shrapnel]]<br />[[Iron Shrapnel]]
+
|{{M|Iron Shrapnel}}
|[[Iron Skin]] does puncture damage and knocking down enemies upon recasting.
+
|[[Conclave:Iron Skin|Iron Skin]] does {{Icon|Proc|Puncture|Text}} damage and knocking down enemies upon '''recasting'''.
|[[Rhino]]
+
|[[Conclave:Rhino|Rhino]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:KineticCollision.png|90px|link=Kinetic Collision]]<br />[[Kinetic Collision]]
+
|{{M|Kinetic Collision}}
|Increases [[Speed]]'s duration when the player makes contact with an opponent.
+
|{{text|green|Increases}} [[Conclave:Speed|Speed]]'s duration when the player '''makes contact''' with an opponent.
|[[Volt]]
+
|[[Conclave:Volt|Volt]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Lashing Coil}}
|[[File:Lieinwait.png|90px|link=Lie In Wait]]<br />[[Lie In Wait]]
 
  +
|'''Whip Stance''': Fighting Form devised for Conclave.
|Higher Aimed Damage, More Recoil
 
  +
|Melee
  +
|{{Icon|Pol|Ability}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Last Herald}}
  +
|'''Sword and Shield Stance''': Fighting Form devised for Conclave.
  +
|Melee
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Lie In Wait}}
  +
|{{text|green|Decreases}} reticle sway while {{text|red|increasing}} recoil while '''scoped'''.
 
|Sniper
 
|Sniper
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 264: Line 335:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:LockandLoad.png|90px|link=Lock and Load]]<br />[[Lock and Load]]
+
|{{M|Lock and Load}}
|Reloads a portion of the clip while holstered every second.
+
|Reloads an amount of the clip every second while '''holstered'''.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 271: Line 342:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|No Current Leap}}
|[[File:LowCurrentLeap.png|90px|link=Low Current Leap]]<br />[[Low Current Leap]]
 
  +
|{{text|green|Increases}} mobility but {{text|red|disables}} passive energy regeneration.
|Increase Mobility, reduces Energy Max
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 278: Line 349:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Mafic Rain}}
|[[File:MartialFury.png|90px|link=Martial Magnetism]]<br />[[Martial Magnetism|Martial Fury]]
 
  +
|'''Nunchaku Stance''': Fighting Form devised for Conclave.
|With a melee equipped attack speed increases on hit.
 
  +
|Melee
  +
|{{Icon|Pol|D}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Martial Fury}}
  +
|{{text|green|Increases}} attack speed but {{text|red|decreases}} passive energy regeneration rate.
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 285: Line 363:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:MesasWaltz.png|90px|link=Mesa's Waltz]]<br />[[Mesa's Waltz]]
+
|{{M|Mesa's Waltz}}
|Dodge roll while [[Peacemaker]] is active at the cost of 5 energy.
+
|Move slowly while [[Conclave:Peacemaker|Peacemaker]] is active.
|[[Mesa]]
+
|[[Conclave:Mesa|Mesa]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:MeteorMunitions.png|90px|link=Meteor Munitions]]<br />[[Meteor Munitions]]
+
|{{M|Meteor Munitions}}
|Converts 20% of damage to Impact.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Impact|Text}} damage.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 299: Line 377:
 
|Mistral
 
|Mistral
 
|-
 
|-
<!--|[[File:Mpause.png|90px|link=Momentary Pause]]<br />[[Momentary Pause]]
+
|{{M|Momentary Pause}}
  +
|{{text|green|Grants health regeneration}} on kills, but {{text|red|decreases}} health from health orbs.
|Chance to Restore Health on Kill
 
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
|--->
+
|-
|[[File:NightStalker.png|90px|link=Night Stalker]]<br />[[Night Stalker]]
+
|{{M|Night Stalker}}
|Causes targets hit to be temporarily visible on the minimap.
+
|Causes targets '''hit''' to be temporarily visible on the '''minimap'''.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 313: Line 391:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Noble Cadence}}
|[[File:OverchargedMod.png|90px|link=Overcharged]]<br />[[Overcharged]]
 
  +
|'''Heavy Blade Stance''': Fighting Form devised for Conclave.
|Up to 25 respawn energy converted at 200% to Overshields.
 
  +
|Melee
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Overcharged}}
  +
|A small amount of respawn energy will '''converted''' to a large amount of Overshields.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 320: Line 405:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
|[[File:OverchargeDetectors.png|90px|link=Overcharge Detectors]]<br />[[Overcharge Detectors]]
+
|{{M|Overcharge Detectors}}
|Exposes Enemies, who are at their maximum energy capacity.
+
|Exposes nearby enemies who are at their '''maximum energy capacity'''.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 327: Line 412:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Overview}}
|[[File:Overview.png|90px|link=Overview]]<br />[[Overview]]
 
|Decrease Zoom during Aim Glide
+
|{{text|green|Decreases}} zoom during '''aim glide'''.
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Uncommon
 
|Uncommon
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Piercing Fury}}
|[[File:PowerofThree.png|90px|link=Power of Three]]<br />[[Power of Three]]
 
  +
|'''Dagger Stance''': Fighting Form devised for Conclave.
|[[Quiver]] fires three arrows and consumes 20 more energy.
 
  +
|Melee
|[[Ivara]]
 
|{{Icon|Pol|Ability}}
+
|{{Icon|Pol|Bar}}
  +
|Uncommon
|Rare
 
  +
|Mistral
|Tempest
 
 
|-
 
|-
  +
|{{M|Power of Three}}
|[[File:PrismGuard.png|90px|link=Prism Guard]]<br />[[Prism Guard]]
 
  +
|[[Conclave:Quiver|Quiver]] fires three arrows and consumes more energy.
|[[Prism]] follows above Mirage for 4 seconds.
 
  +
|[[Conclave:Ivara|Ivara]]
|[[Mirage]]
 
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Prize Kill}}
<!--|[[File:Prizekill.png|90px|link=Prize Kill]]<br />[[Prize Kill]]
 
  +
|{{text|green|Decreases}} shield recharge delay on kills, but {{text|red|decreases}} health gained from health orbs.
|Chance to Restore Shield on Kill
 
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
|--->
+
|-
  +
|{{M|Prism Guard}}
|[[File:PurgingSlash.png|90px|link=Purging Slash]]<br />[[Purging Slash]]
 
  +
|[[Conclave:Prism|Prism]] follows above Mirage for 4 seconds.
|[[Slash Dash]] removes allies' debuffs and restores their shields when hit by it.
 
  +
|[[Conclave:Mirage|Mirage]]
|[[Excalibur]]
 
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Purging Slash}}
|[[File:PurifyingFlames.png|90px|link=Purifying Flames]]<br />[[Purifying Flames]]
 
  +
|[[Conclave:Slash Dash|Slash Dash]] removes allies' debuffs and restores their shields when hit by it.
|[[Fire Blast]] remove debuffs if allies enter the fire.
 
  +
|[[Conclave:Excalibur|Excalibur]]
|[[Ember]]
 
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Purifying Flames}}
|[[File:PushandPull.png|90px|link=Push & Pull]]<br />[[Push & Pull]]
 
  +
|[[Conclave:Fire Blast|Fire Blast]] remove up to 4 debuffs if allies enter the fire.
|[[Metamorphosis]]. Switching to Day-form staggers enemies within 6m and knocks them down when switching to Night-form.
 
  +
|[[Conclave:Ember|Ember]]
|[[Equinox]]
 
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Push & Pull}}
|[[File:QuickCharge.png|90px|link=Quick Charge]]<br />[[Quick Charge]]
 
  +
|[[Conclave:Metamorphosis|Metamorphosis]]. Switching to Day-form staggers enemies within 6 meters and knocks them down when switching to Night-form.
|Decreases Shield recharge delay. Reduces Shield Capacity.
 
  +
|[[Conclave:Equinox|Equinox]]
  +
|{{Icon|Pol|Ability}}
  +
|Rare
  +
|Tempest
  +
|-
  +
|{{M|Quaking Hand}}
  +
|'''Fists Stance''': Fighting Form devised for Conclave.
  +
|Melee
  +
|{{Icon|Pol|Ward}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Quick Charge}}
  +
|{{text|green|Decreases}} shield recharge delay while {{text|red|Reducing}} shield capacity.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 383: Line 482:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
|[[File:RazorMunitions.png|90px|link=Razor Munitions]]<br />[[Razor Munitions]]
+
|{{M|Razor Munitions}}
|Converts 20% of damage to Slash.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Slash|Text}} damage.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 390: Line 489:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:RechargeBarrier.png|90px|link=Recharge Barrier]]<br />[[Recharge Barrier]]
+
|{{M|Recharge Barrier}}
|[[Electric Shield]] restores allies' shields when they pass through it.
+
|[[Conclave:Electric Shield|Electric Shield]] restores allies' shields when they pass through it.
|[[Volt]]
+
|[[Conclave:Volt|Volt]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Recover}}
<!--|[[File:Recover.png|90px|link=Recover]]<br />[[Recover]]
 
  +
|{{text|green|Grants health regeneration}} on kills, but {{text|red|decreases}} health from health orbs.
|Chance to Restore Health on Kill
 
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
|--->
+
|-
  +
|{{M|Recuperate}}
<!--|[[File:Recuperate.png|90px|link=Recuperate]]<br />[[Recuperate]]
 
  +
|{{text|green|Grants health regeneration}} on kills, but {{text|red|decreases}} health from health orbs.
|Chance to Restore Health on Kill
 
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
|--->
+
|-
  +
|{{M|Reflex Draw}}
|[[File:ReflexDraw.png|90px|link=Reflex Draw]]<br />[[Reflex Draw]]
 
|{{text|green|Increases}} the '''holster rate'''.
+
|{{text|green|Increases}} the '''holster rate''' of secondary weapons.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 418: Line 517:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:RelentlessAssault.png|90px|link=Relentless Assault]]<br />[[Relentless Assault]]
+
|{{M|Relentless Assault}}
  +
|{{text|green|Gain brief energy regeneration}} from kills.
|With melee equipped and On Kill, increases attack speed for a short time.
 
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 425: Line 524:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Rending Wind}}
|[[File:RimeVaultMod.png|90px|link=Rime Vault]]<br />[[Rime Vault]]
 
  +
|Machete Stance: Fighting Form devised for Conclave.
|At Max Energy, increased Bullet Jump and Cold Damage
 
  +
|Melee
  +
|{{Icon|Pol|Ability}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Rime Vault}}
  +
|Cosmetic {{Icon|Proc|Cold|Text}} proc to bulletjumps.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 432: Line 538:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
|[[File:RipperRounds.png|90px|link=Ripper Rounds]]<br />[[Ripper Rounds]]
+
|{{M|Ripper Rounds}}
|Converts 20% of damage to Puncture.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Puncture|Text}} damage.
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 439: Line 545:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Rising Skill}}
|[[File:RisingSkill.png|90px|link=Rising Skill]]<br />[[Rising Skill]]
 
  +
|{{text|green|Increases}} mobility at the cost of {{text|red|decreased}} shields.
|Increase Bullet Jump, reduce Shield, reduce Armor.
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 446: Line 552:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Rising Steel}}
|[[File:Rumbled.png|90px|link=Rumbled]]<br />[[Rumbled]]
 
  +
|'''Sword Stance''': Fighting Form devised for Conclave.
|Atlas becomes a [[Rumblers|Rumbler]] with rock armor that can absorb up to 500 damage.
 
  +
|Melee
|[[Atlas]]
 
  +
|{{Icon|Pol|Ward}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Rumbled}}
  +
|Atlas becomes a [[Conclave:Rumblers|Rumbler]] with rock armor that can absorb up to 500 damage.
  +
|[[Conclave:Atlas|Atlas]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:SappingReach.png|90px|link=Sapping Reach]]<br />[[Sapping Reach]]
+
|{{M|Sapping Reach}}
|[[Pull]] steals energy from the target.
+
|[[Conclave:Pull|Pull]] steals energy from the target.
|[[Mag]]
+
|[[Conclave:Mag|Mag]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Scarlet Hurricane}}
|[[File:SearingLeapMod.png|90px|link=Searing Leap]]<br />[[Searing Leap]]
 
  +
|'''Claws Stance''': Fighting Form devised for Conclave.
|At Max Energy, increased Bullet Jump and Heat Damage
 
  +
|Melee
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Searing Leap}}
  +
|Cosmetic {{Icon|Proc|Heat|Text}} proc to bulletjumps.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 467: Line 587:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
|[[File:Serratededges.png|90px|link=Serrated Edges]]<br />[[Serrated Edges]]
+
|{{M|Serrated Edges}}
|Converts 20% of damage to Puncture.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Puncture|Text}} damage.
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 474: Line 594:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:Serratedr.png|90px|link=Serrated Rounds]]<br />[[Serrated Rounds]]
+
|{{M|Serrated Rounds}}
|Converts 20% of damage to Slash.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Slash|Text}} damage.
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 481: Line 601:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Shadow Harvest}}
|[[File:Sharpenedblade.png|90px|link=Sharpened Blade]]<br />[[Sharpened Blade]]
 
  +
|'''Scythe Stance''': Fighting Form devised for Conclave.
|Converts 20% of damage to Slash.
 
  +
|Melee
  +
|{{Icon|Pol|Bar}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Sharpened Blade}}
  +
|'''Converts''' an amount of damage to {{Icon|Proc|Slash|Text}} damage.
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 488: Line 615:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:ShieldOverload.png|90px|link=Shield Overload]]<br />[[Shield Overload]]
+
|{{M|Shield Overload}}
|[[Shield Polarize]] increases shield recharge time of the target.
+
|[[Conclave:Polarize|Polarize]] increases shield recharge time of the target.
|[[Mag]]
+
|[[Conclave:Mag|Mag]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Shred Shot}}
|[[File:Sshot.png|90px|link=Shred Shot]]<br />[[Shred Shot]]
 
|Converts 20% of damage to Puncture.
+
|'''Converts''' an amount of damage to {{Icon|Proc|Puncture|Text}} damage.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 502: Line 629:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Signal Flare}}
|[[File:SignalFlare.png|90px|link=Signal Flare]]<br />[[Signal Flare]]
 
|[[Radial Blind]] temporarily marks affected enemies on the minimap.
+
|[[Conclave:Radial Blind|Radial Blind]] temporarily marks affected enemies on the minimap.
|[[Excalibur]]
+
|[[Conclave:Excalibur|Excalibur]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Singularity}}
|[[File:Singularity.png|90px|link=Singularity]]<br />[[Singularity]]
 
|[[Absorb]] creates a ring every 3 seconds that drags targets in.
+
|[[Conclave:Absorb|Absorb]] creates a ring every 3 seconds that drags targets in.
|[[Nyx]]
+
|[[Conclave:Nyx|Nyx]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
  +
|{{M|Snap Shot}}
|[[File:SnapShot.png|90px|link=Snap Shot]]<br />[[Snap Shot]]
 
  +
|{{text|green|Increases}} movement speed while '''aiming'''.
|Faster Movement While Aiming
 
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 523: Line 650:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Soft Hands}}
|[[File:SoftHands.png|90px|link=Soft Hands]]<br />[[Soft Hands]]
 
|{{text|green|Increases}} the '''holster rate'''.
+
|{{text|green|Increases}} the '''holster rate''' of shotguns.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 530: Line 657:
 
|Mistral
 
|Mistral
 
|-
 
|-
|[[File:SpringLoadedBroadhead.png|90px|link=Spring-Loaded Broadhead]]<br />[[Spring-Loaded Broadhead]]
+
|{{M|Spring-Loaded Broadhead}}
|Increased damage by up to 30% if the target is over 20m away.
+
|{{text|green|Increases}} damage if the target is over 15 meters away.
|[[Daikyu]]
+
|[[Conclave:Daikyu|Daikyu]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
 
|-
 
|-
  +
|{{M|Spry Sights}}
|[[File:SprySights.png|90px|link=Spry Sights]]<br />[[Spry Sights]]
 
  +
|{{text|green|Increases}} movement speed while '''aiming'''.
|Faster Movement While Aiming
 
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 544: Line 671:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Stand Ground}}
|[[File:Standground.png|90px|link=Stand Ground]]<br />[[Stand Ground]]
 
|Blocking reduces damage taken from enemy abilities.
+
|Blocking {{text|green|reduces}} damage taken from enemy abilities.
 
|Melee
 
|Melee
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
Line 551: Line 678:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
  +
|{{M|Star Divide}}
|[[File:StrafingSlide.png|90px|link=Strafing Slide]]<br />[[Strafing Slide]]
 
  +
|'''Tonfa Stance''': Fighting Form devised for Conclave.
|20% reduction in recoil and spread when firing while sliding.
 
  +
|Melee
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Strafing Slide}}
  +
|{{text|green|Reduces}} recoil but {{text|red|decreases}} spread while '''sliding'''.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 558: Line 692:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:SurplusDiverters.png|90px|link=Surplus Diverters]]<br />[[Surplus Diverters]]
+
|{{M|Surplus Diverters}}
|Gain energy, upon replenishing shields completely after they have been deactivated.
+
|Gain energy after '''replenishing shields completely''' after they have been deactivated.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 565: Line 699:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Sword Alone}}
|[[File:SwordAlone.png|90px|link=Sword Alone]]<br />[[Sword Alone]]
 
  +
|Gain an {{text|green|increase}} in sprint speed and mobility '''with a melee equipped'''.
|With melee equipped, +0.1 Mobility.
 
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 572: Line 706:
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
|[[File:TacticalReload.png|90px|link=Tactical Reload]]<br />[[Tactical Reload]]
+
|{{M|Tactical Reload}}
|Reloads a portion of the clip while holstered every second.
+
|Reloads an amount of the clip every second while '''holstered'''.
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|Whirlwind
 
|Whirlwind
 
|-
 
|-
  +
|{{M|Tainted Hydra}}
|[[File:TearGas.png|90px|link=Tear Gas]]<br />[[Tear Gas]]
 
  +
|'''Blade and Whip Stance''': Fighting Form devised for Conclave.
|[[Smoke Screen]] blinds enemies within 4 meters for 3 seconds.
 
  +
|Melee
|[[Ash]]
 
  +
|{{Icon|Pol|V}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Tear Gas}}
  +
|[[Conclave:Smoke Screen|Smoke Screen]] blinds enemies within 4 meters for 3 seconds.
  +
|[[Conclave:Ash|Ash]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|-
 
|-
|[[File:TemperedBound.png|90px|link=Tempered Bound]]<br />[[Tempered Bound]]
+
|{{M|Tempered Bound}}
  +
|{{text|red|Decreases}} mobility while {{text|green|increasing}} shields.
|Reduce Bullet Jump, increase Shield, increase Armor
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 593: Line 734:
 
|Mistral
 
|Mistral
 
|-
 
|-
  +
|{{M|Twitch}}
|[[File:Twitch.png|90px|link=Twitch]]<br />[[Twitch]]
 
|{{text|green|Increases}} the '''holster rate'''.
+
|{{text|green|Increases}} the '''holster rate''' rifles.
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 600: Line 741:
 
|Mistral
 
|Mistral
 
|-
 
|-
<!--|[[File:Vprey.png|90px|link=Vanquished Prey]]<br />[[Vanquished Prey]]
+
|{{M|Vanquished Prey}}
  +
|{{text|green|Decreases}} shield recharge delay on kills, but {{text|red|decreases}} health gained from health orbs.
|Chance to Restore Shield on Kill
 
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|Hurricane
 
|Hurricane
|--->
+
|-
  +
|{{M|Venomous Rise}}
|[[File:VenomousRiseMod.png|90px|link=Venomous Rise]]<br />[[Venomous Rise]]
 
  +
|Cosmetic {{Icon|Proc|Toxin|Text}} proc to bulletjumps.
|At Max Energy, increased Bullet Jump and Toxic Damage
 
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 614: Line 755:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
  +
|{{M|Vicious Approach}}
|[[File:VoltaicLanceMod.png|90px|link=Voltaic Lance]]<br />[[Voltaic Lance]]
 
  +
|'''Sparring Stance''': Fighting Form devised for Conclave.
|At Max Energy, increased Bullet Jump and Electricity Damage
 
  +
|Melee
  +
|{{Icon|Pol|Bar}}
  +
|Uncommon
  +
|Mistral
  +
|-
  +
|{{M|Voltaic Lance}}
  +
|Cosmetic {{Icon|Proc|Electricity|text}} proc to bulletjumps.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
Line 621: Line 769:
 
|Hurricane
 
|Hurricane
 
|-
 
|-
|[[File:WardRecovery.png|90px|link=Ward Recovery]]<br />[[Ward Recovery]]
+
|{{M|Ward Recovery}}
|[[Warding Halo]]. 50% of the casting cost returned based on how much protection is left.
+
|[[Conclave:Warding Halo|Warding Halo]] half of the casting cost is returned based on how much protection is left.
|[[Nezha]]
+
|[[Conclave:Nezha|Nezha]]
 
|{{Icon|Pol|Ability}}
 
|{{Icon|Pol|Ability}}
 
|Rare
 
|Rare
 
|Tempest
 
|Tempest
 
|}
 
|}
  +
<br />
 
  +
|-|Conclave Mission Reward Mods =
 
<section begin="CMR" />
 
<section begin="CMR" />
 
Conclave matches will give each participating player a random reward at the end of a match.
 
Conclave matches will give each participating player a random reward at the end of a match.
Line 635: Line 784:
 
! colspan="100" |Conclave Mission Reward Mods
 
! colspan="100" |Conclave Mission Reward Mods
 
|-
 
|-
! width="20%" |Name
+
! width="15%" |Name
 
!Description
 
!Description
 
! width="15%" |Type
 
! width="15%" |Type
 
! width="10%" |Polarity
 
! width="10%" |Polarity
! width="15%" |Rarity
+
! width="10%" |Rarity
 
|-
 
|-
|[[File:AdrenalineBoostMod.png|90px|link=Adrenaline Boost]]<br />[[Adrenaline Boost]]
+
|{{M|Adrenaline Boost}}
|Increase Energy but reduces health
+
|{{text|green|Increases}} energy but {{text|red|reduces}} health.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:AmbushOptics.png|90px|link=AmbushOptics]]<br />[[Ambush Optics]]
+
|{{M|Ambush Optics}}
|Decreases Zoom.
+
|{{text|green|Decreases}} zoom when '''aiming'''.
|[[Rubico]]
+
|[[Conclave:Rubico|Rubico]]
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Blind Shot}}
|[[File:BlindShotMod.png|90px|link=Blind Shot]]<br />[[Blind Shot]]
 
  +
|{{text|green|Increases}} flight speed at the cost of {{text|red|decreased}} accuracy.
|Increases Flight Speed and decreases Accuracy
 
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Brain Storm}}
|[[File:Brainstorm.png|90px|link=Brain Storm]]<br />[[Brain Storm]]
 
  +
|Gain a brief {{text|green|increase}} in ammo efficient from headshots.
|On Head Shot, +100% Ammo Efficiency for 0.5 seconds.
 
|[[Grakata]]
+
|[[Conclave:Grakata|Grakata]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Deft Tempo}}
|[[File:DeftTempoMod.png|90px|link=Deft Tempo]]<br />[[Deft Tempo]]
 
|On headshot, +10% Bullet Jump speed for 4 seconds.
+
|Gain {{text|green|increased bulletjump speed}} after get a headshot for a few seconds.
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Directed_Convergence.png|90px|link=Directed Convergence]]<br />[[Directed Convergence]]
+
|{{M|Directed Convergence}}
|Increase accuracy by 100% when aiming.
+
|{{text|green|Increases}} accuracy when '''aiming'''.
|[[Supra]]
+
|[[Conclave:Supra|Supra]]
  +
|{{Icon|Pol|V}}
  +
|Rare
  +
|-
  +
|{{M|Double Tap}}
  +
|{{text|green|Increases}} damage on next hit after a successful hit has been made.
  +
|[[Conclave:Latron|Latron]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Draining Gloom}}
|[[File:DoubleTap.png|90px|link=Double Tap]]<br />[[Double Tap]]
 
  +
|Cause {{text|green|energy-draining explosions}}, but {{text|red|decreases}} magazine capacity and maximum ammo.
|On hit, +40% damage for 0.3 seconds.
 
  +
|[[Conclave:Despair|Despair]]
|[[Latron]]
 
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:RapidConsequence.png|90px|link=Rapid Consequence]]<br />[[Emergent Aftermath]]
+
|{{M|Emergent Aftermath}}
|On Kill, +50% reload speed for 3 seconds.
+
|Gain a brief {{text|green|increase}} in reload speed after a successful kill.
 
|Sniper
 
|Sniper
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Farrows.png|90px|link=Feathered Arrows]]<br />[[Feathered Arrows]]
+
|{{M|Feathered Arrows}}
|Increase flight speed but reduces damage
+
|{{text|green|Increases}} flight speed but {{text|red|decreases}} damage.
 
|Bow
 
|Bow
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Uncommon
 
|Uncommon
 
|-
 
|-
  +
|{{M|Final Act}}
|[[File:Final_Act.png|90px|link=Final Act]]<br />[[Final Act]]
 
|At low health, +20% power efficiency and +50% power range for 4 seconds
+
|Gain a brief {{text|green|increase}} in power efficiency and range '''when at low health'''.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Final Tap}}
|[[File:FinalTap.png|90px|link=Final Tap]]<br />[[Final Tap]]
 
  +
|Gain a brief {{text|green|increase}} in damage after 4 hits have been successfully mad.
|On 4 hits within 0.5 seconds, increase damage by 100% for 0.2 seconds.
 
|[[Hind]]
+
|[[Conclave:Hind|Hind]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Focused_Acceleration.png|90px|link=Focused Acceleration]]<br />[[Focused Acceleration]]
+
|{{M|Focused Acceleration}}
|Increase Projectile Speed by 80% when aiming.
+
|{{text|green|Increases}} projectile speed when '''aiming'''.
|[[Tetra]]
+
|[[Conclave:Tetra|Tetra]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Full Capacity}}
|[[File:FullCapacityMod.png|90px|link=Full Capacity]]<br />[[Full Capacity]]
 
|Increases Magazine Capacity and decreases reload speed
+
|{{text|green|Increases}} magazine capacity but {{text|red|decreases}} reload speed.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Common
 
|Common
 
|-
 
|-
  +
|{{M|Gorgon Frenzy}}
|[[File:GorgonFrenzyMod.png|90px|link=Gorgon Frenzy]]<br />[[Gorgon Frenzy]]
 
|On kill, 30% increase in fire rate for 3 seconds.
+
|Gain a brief {{text|green|increase}} in fire rate after a successful kill.
|[[Gorgon]]
+
|[[Conclave:Gorgon|Gorgon]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Grinloked}}
|[[File:Grinloked.png|90px|link=Grinloked]]<br />[[Grinloked]]
 
  +
|Gain a brief {{text|green|increase}} in accuracy after a successful hit.
|On Hit, +60% accuracy for 3 seconds.
 
|[[Grinlok]]
+
|[[Conclave:Grinlok|Grinlok]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Hsteps.png|90px|link=Hastened Steps]]<br />[[Hastened Steps]]
+
|{{M|Hastened Steps}}
|Increase Sprint speed but reduces shield capacity
+
|{{text|green|Increases}} sprint speed but {{text|red|decreases}} shield capacity.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:HeavyWarhead.png|90px|link=Heavy Warhead]]<br />[[Heavy Warhead]]
+
|{{M|Heavy Warhead}}
|100% Explosion Radius, -50% Flight Speed.
+
|{{text|green|Increases}} Explosion Radius while {{text|red|decreasing}} flight speed.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Hreflexes.png|90px|link=Heightened Reflexes]]<br />[[Heightened Reflexes]]
+
|{{M|Heightened Reflexes}}
|Quicken casting speed but reduces energy efficiency
+
|{{text|green|Quicken}} casting speed but {{text|red|reduces}} energy efficiency.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Hbarrel.png|90px|link=Hydraulic Barrel]]<br />[[Hydraulic Barrel]]
+
|{{M|Hydraulic Barrel}}
|Decreases Weapon Recoil and Magazine capacity
+
|{{text|green|Decreases}} weapon recoil but {{text|red|decreases}} magazine capacity.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Hchamber.png|90px|link=Hydraulic Chamber]]<br />[[Hydraulic Chamber]]
+
|{{M|Hydraulic Chamber}}
|Decreases Weapon Recoil and Magazine capacity
+
|{{text|green|Decreases}} weapon recoil but {{text|red|decreases}} magazine capacity.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Hgauge.png|90px|link=Hydraulic Gauge]]<br />[[Hydraulic Gauge]]
+
|{{M|Hydraulic Gauge}}
|Decreases Weapon Recoil and Magazine capacity
+
|{{text|green|Decreases}} weapon recoil but {{text|red|decreases}} magazine capacity.
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Kill Switch}}
|[[File:KillSwitchMod.png|90px|link=Kill Switch]]<br />[[Kill Switch]]
 
|On kill, +50% reload speed for 4 seconds.
+
|Gain a brief {{text|green|increase}} in reload speed after a successful kill.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:LoadedCapacityMod.png|90px|link=Loaded Capacity]]<br />[[Loaded Capacity]]
+
|{{M|Loaded Capacity}}
|Increases Magazine Capacity and decreases reload speed
+
|{{text|green|Increases}} magazine capacity but {{text|red|decreases}} reload speed.
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Uncommon
 
|Uncommon
 
|-
 
|-
  +
|{{M|Loose Chamber}}
|[[File:LooseChamberMod.png|90px|link=Loose Chamber]]<br />[[Loose Chamber]]
 
  +
|{{text|green|Decreases}} reload speed but {{text|red|increases}} weapon recoil.
|Increases Reload Speed and Weapon Recoil
 
 
|Shotgun
 
|Shotgun
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Uncommon
 
|Uncommon
 
|-
 
|-
  +
|{{M|Loose Hatch}}
|[[File:LooseHatchMod.png|90px|link=Loose Hatch]]<br />[[Loose Hatch]]
 
  +
|{{text|green|Decreases}} reload speed but {{text|red|increases}} weapon recoil.
|Increases Reload Speed and Weapon Recoil
 
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Common
 
|Common
 
|-
 
|-
|[[File:LooseMagazineMod.png|90px|link=Loose Magazine]]<br />[[Loose Magazine]]
+
|{{M|Loose Magazine}}
  +
|{{text|green|Decreases}} reload speed and weapon recoil.
|Increases Reload Speed and Weapon Recoil
 
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Common
 
|Common
 
|-
 
|-
  +
|{{M|Lucky Shot}}
|[[File:LuckyShotMod.png|90px|link=Lucky Shot]]<br />[[Lucky Shot]]
 
  +
|{{text|green|Increases}} flight speed at the cost of {{text|red|decreased}} accuracy.
|Increases Flight Speed and decreases Accuracy
 
 
|Rifle
 
|Rifle
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Uncommon
 
|Uncommon
 
|-
 
|-
|[[File:MaximumCapacityMod.png|90px|link=Maximum Capacity]]<br />[[Maximum Capacity]]
+
|{{M|Maximum Capacity}}
|Increases Magazine Capacity and decreases reload speed
+
|{{text|green|Increases}} magazine capacity at the cost of {{text|red|increased}} reload speed.
|Assault Rifle
+
|Rifle
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
 
|Common
 
|Common
 
|-
 
|-
|[[File:MeasuredBurst.png|90px|link=Measured Burst]]<br />[[Measured Burst]]
+
|{{M|Measured Burst}}
|Increase damage by 30%, decrease Fire Rate by 60% when aiming.
+
|{{text|green|Increases}} damage while {{text|red|decreasing}} fire rate when '''aiming'''.
|[[Tiberon]]
+
|[[Conclave:Tiberon|Tiberon]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:MortalConduct.png|90px|link=Mortal Conduct]]<br />[[Mortal Conduct]]
+
|{{M|Mortal Conduct}}
  +
|Gain a brief {{text|green|increase}} in channeled damage reflection '''when at low health'''.
|At Low Health, +60% Channeled Damage Reflection for 8 seconds.
 
 
|Melee
 
|Melee
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Plan B}}
|[[File:PlanBMod.png|90px|link=Plan B]]<br />[[Plan B]]
 
  +
|Gain a brief {{text|green|increase}} in fire rate for '''secondary weapons''' after getting a successful hit with a bow.
|On hit, +20% Secondary Weapon Fire Rate for 4 seconds.
 
 
|Bow
 
|Bow
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Precision Munition}}
|[[File:SecondaryWind.png|90px|link=Secondary Wind]]<br />[[Secondary Wind]]
 
  +
|{{text|green|Increased}} accuracy and flight speed, but {{text|red|decreased}} magazine capacity.
|On Kill, +5 Health Regen for 5 Seconds.
 
  +
|[[Conclave:Tonkor|Tonkor]]
  +
|{{Icon|Pol|V}}
  +
|Rare
  +
|-
  +
|{{M|Secondary Wind}}
  +
|Gain a brief {{text|green|health regeneration}} after a kill.
 
|Pistol
 
|Pistol
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:ShrapnelRounds.png|90px|link=Shrapnel Rounds]]<br />[[Shrapnel Rounds]]
+
|{{M|Shrapnel Rounds}}
  +
|{{text|green|Increases}} multishot while {{text|red|decreasing}} damage.
|200% Multishot, -66% Damage.
 
|[[Marelok]]
+
|[[Conclave:Marelok|Marelok]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Skull Shots}}
|[[File:SkullShots.png|90px|link=Skull Shots]]<br />[[Skull Shots]]
 
  +
|Gain a brief {{text|green|increase}} in ammo efficiency after getting a headshot.
|On Head Shot, +100% Ammo Efficiency for 1 second.
 
|[[Viper]]
+
|[[Conclave:Viper|Viper]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Soaring_Strike.png|90px|link=Soaring Strike]]<br />[[Soaring Strike]]
+
|{{M|Soaring Strike}}
|50% Fire rate while airborne.
+
|{{text|green|Increases}} fire rate while '''airborne'''.
 
|Bow
 
|Bow
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:StaticAlacrity.png|90px|link=Static Alacrity]]<br />[[Static Alacrity]]
+
|{{M|Static Alacrity}}
  +
|{{text|green|Increases}} flight speed but {{text|red|decreases}} explosion radius.
|Increases Flight Speed, -50% Explosion Radius.
 
|[[Staticor]]
+
|[[Conclave:Staticor|Staticor]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Sudden_Justice.png|90px|link=Sudden Justice]]<br />[[Sudden Justice]]
+
|{{M|Sudden Justice}}
  +
|Gain a brief {{text|green|increase}} in fire rate after 2 hits have been successfully made.
|On 2 hits within 0.2 secs, increase Fire Rate 30% for 2 seconds.
 
|[[Sybaris]]
+
|[[Conclave:Sybaris|Sybaris]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:TacticalRetreat.png|90px|link=Tactical Retreat]]<br />[[Tactical Retreat]]
+
|{{M|Tactical Retreat}}
|At low health, +0.1 mobility for 4 seconds
+
|Gain a brief {{text|green|increase}} in mobility '''when at low health'''.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|D}}
 
|{{Icon|Pol|D}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Thundermiter}}
|[[File:Thundermiter.png|90px|link=Thundermiter]]<br />[[Thundermiter]]
 
|Charged Projectiles explode, -50% fire rate.
+
|Charged projectiles {{text|green|explode}} but {{text|red|decreases}} magazine capacity.
|[[Miter]]
+
|[[Conclave:Miter|Miter]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
  +
|{{M|Triple Tap}}
|[[File:Triple_Tap.png|90px|link=Triple Tap]]<br />[[Triple Tap]]
 
  +
|Gain a brief {{text|green|increase}} in damage after 2 hits have been successfully made.
|On 2 hits within 0.2 seconds, increase damage by 40% for 0.5 seconds
 
|[[Burston]]
+
|[[Conclave:Burston|Burston]]
 
|{{Icon|Pol|V}}
 
|{{Icon|Pol|V}}
 
|Rare
 
|Rare
 
|-
 
|-
|[[File:Vitalsystemsbypass.png|90px|link=Vital Systems Bypass]]<br />[[Vital Systems Bypass]]
+
|{{M|Vital Systems Bypass}}
|Gain Health Regen, but increased Shield Recharge Delay
+
|Gain {{text|green|health regen}} at the cost {{text|red|increased}} shield recharge delay.
 
|Warframe
 
|Warframe
 
|{{Icon|Pol|Bar}}
 
|{{Icon|Pol|Bar}}
Line 888: Line 1,049:
 
|}
 
|}
 
<section end="CMR" />
 
<section end="CMR" />
  +
</tabber></div>
 
[[Category:PvP]]
 
[[Category:PvP]]
 
[[Category:Mods]]
 
[[Category:Mods]]

Revision as of 16:30, 8 June 2020

This category is reserved for mods that are allowed in the Conclave, Warframe's PvP system.


Conclave Syndicate Mods
Name Description Type Polarity Rarity Conclave Rank
Mod TT 20px Air Thrusters Increases sliding speed while airborne while decreasing mobility. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Adept Surge Increases mobility while decreasing health. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Afterburn Spectral Scream fires an elemental projectile upon deactivation. Chroma Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Agile Aim Increases movement speed while aiming. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Air Recon Decreases zoom during aim glide. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Anti-Flak Plating Gain resistance to Script error: The function "Proc" does not exist. damage at the cost of decreased mobility. Warframe Script error: The function "Pol" does not exist. Uncommon Whirlwind
Mod TT 20px Anticipation Immune to Impair for 4 seconds after being impaired. Immune to Knockdown for 4 seconds after being knocked down. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Antimatter Mine Antimatter Drop creates a fully charged stationary orb that explodes after 6 seconds or when an enemy gets within proximity. Nova Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Apex Predator Causes targets hit to be temporarily visible on the minimap. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Argent Scourge Polearm Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Armored Acrobatics Gain damage resistance during bullet jump at the cost of reduced mobility. Warframe Script error: The function "Pol" does not exist. Uncommon Whirlwind
Mod TT 20px Armored Evade Gain damage resistance while dodging at the cost of reduced sliding speed. Warframe Script error: The function "Pol" does not exist. Uncommon Whirlwind
Mod TT 20px Armored Recovery Gain damage resistance while knocked down at the cost of reduced sliding speed. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Biting Piranha Dual Daggers Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Bounty Hunter Causes targets hit to be temporarily visible on the minimap. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Broad Eye Decreases zoom during aim glide. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Calculated Spring Decreases mobility in return of Increased health. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Calculated Victory Decreases shield recharge delay on kills, but decreases health gained from health orbs. Pistol Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Celestial Nightfall Glaive Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Comet Rounds Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Counterweight Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Crash Shot Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Crashing Havoc Hammer Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Crashing Timber Staves Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Cunning Aspect Rapier Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Deceptive Bond 50% of damage Loki takes is transferred to Decoy, and vice versa. Loki Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Defiled Reckoning Reckoning causes health orbs become unusable by enemies. Oberon Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Discharge Strike Soul Punch depletes 25 energy from the target. Nekros Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Dividing Blades Dual Sword Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Double-Barrel Drift Reduces in recoil and spread when firing while sliding. Shotgun Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Eject Magazine Reloads an amount of the clip every second while holstered. Pistol Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Explosive Demise Enemies explode when killed, dealing damage shortly after death. Melee Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Fateful Truth Nikana Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Flak Shot Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Follow Through Respawn with a small amount of energy. Warframe Script error: The function "Pol" does not exist. Uncommon Whirlwind
Mod TT 20px Gun Glide Reduces in recoil and spread when firing while sliding. Rifle Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Heartseeker Automatically lock onto targets within 4 meters, but reduces the amount of damage able to be blocked. Daggers Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Hysterical Fixation An amount of shields are restored for every kill. Valkyr Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Ice Wave Impedance Ice Wave will leave a frozen trail that slows down enemies that come into contact with it. Frost Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Impaler Munitions Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Impenetrable Offense Increases damage blocking at maximum energy. Melee Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Iron Shrapnel Iron Skin does Script error: The function "Proc" does not exist. damage and knocking down enemies upon recasting. Rhino Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Kinetic Collision Increases Speed's duration when the player makes contact with an opponent. Volt Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Lashing Coil Whip Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Last Herald Sword and Shield Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Lie In Wait Decreases reticle sway while increasing recoil while scoped. Sniper Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Lock and Load Reloads an amount of the clip every second while holstered. Shotgun Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px No Current Leap Increases mobility but disables passive energy regeneration. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Mafic Rain Nunchaku Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Martial Fury Increases attack speed but decreases passive energy regeneration rate. Melee Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Mesa's Waltz Move slowly while Peacemaker is active. Mesa Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Meteor Munitions Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Momentary Pause Grants health regeneration on kills, but decreases health from health orbs. Shotgun Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Night Stalker Causes targets hit to be temporarily visible on the minimap. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Noble Cadence Heavy Blade Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Overcharged A small amount of respawn energy will converted to a large amount of Overshields. Warframe Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Overcharge Detectors Exposes nearby enemies who are at their maximum energy capacity. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Overview Decreases zoom during aim glide. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Piercing Fury Dagger Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Power of Three Quiver fires three arrows and consumes more energy. Ivara Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Prize Kill Decreases shield recharge delay on kills, but decreases health gained from health orbs. Shotgun Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Prism Guard Prism follows above Mirage for 4 seconds. Mirage Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Purging Slash Slash Dash removes allies' debuffs and restores their shields when hit by it. Excalibur Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Purifying Flames Fire Blast remove up to 4 debuffs if allies enter the fire. Ember Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Push & Pull Metamorphosis. Switching to Day-form staggers enemies within 6 meters and knocks them down when switching to Night-form. Equinox Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Quaking Hand Fists Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Quick Charge Decreases shield recharge delay while Reducing shield capacity. Warframe Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Razor Munitions Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Recharge Barrier Electric Shield restores allies' shields when they pass through it. Volt Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Recover Grants health regeneration on kills, but decreases health from health orbs. Rifle Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Recuperate Grants health regeneration on kills, but decreases health from health orbs. Pistol Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Reflex Draw Increases the holster rate of secondary weapons. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Relentless Assault Gain brief energy regeneration from kills. Melee Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Rending Wind Machete Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Rime Vault Cosmetic Script error: The function "Proc" does not exist. proc to bulletjumps. Warframe Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Ripper Rounds Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Rising Skill Increases mobility at the cost of decreased shields. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Rising Steel Sword Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Rumbled Atlas becomes a Rumbler with rock armor that can absorb up to 500 damage. Atlas Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Sapping Reach Pull steals energy from the target. Mag Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Scarlet Hurricane Claws Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Searing Leap Cosmetic Script error: The function "Proc" does not exist. proc to bulletjumps. Warframe Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Serrated Edges Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Serrated Rounds Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Shadow Harvest Scythe Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Sharpened Blade Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Shield Overload Polarize increases shield recharge time of the target. Mag Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Shred Shot Converts an amount of damage to Script error: The function "Proc" does not exist. damage. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Signal Flare Radial Blind temporarily marks affected enemies on the minimap. Excalibur Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Singularity Absorb creates a ring every 3 seconds that drags targets in. Nyx Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Snap Shot Increases movement speed while aiming. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Soft Hands Increases the holster rate of shotguns. Shotgun Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Spring-Loaded Broadhead Increases damage if the target is over 15 meters away. Daikyu Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Spry Sights Increases movement speed while aiming. Pistol Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Stand Ground Blocking reduces damage taken from enemy abilities. Melee Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Star Divide Tonfa Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Strafing Slide Reduces recoil but decreases spread while sliding. Pistol Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Surplus Diverters Gain energy after replenishing shields completely after they have been deactivated. Warframe Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Sword Alone Gain an increase in sprint speed and mobility with a melee equipped. Melee Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Tactical Reload Reloads an amount of the clip every second while holstered. Rifle Script error: The function "Pol" does not exist. Rare Whirlwind
Mod TT 20px Tainted Hydra Blade and Whip Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Tear Gas Smoke Screen blinds enemies within 4 meters for 3 seconds. Ash Script error: The function "Pol" does not exist. Rare Tempest
Mod TT 20px Tempered Bound Decreases mobility while increasing shields. Warframe Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Twitch Increases the holster rate rifles. Rifle Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Vanquished Prey Decreases shield recharge delay on kills, but decreases health gained from health orbs. Rifle Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Venomous Rise Cosmetic Script error: The function "Proc" does not exist. proc to bulletjumps. Warframe Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Vicious Approach Sparring Stance: Fighting Form devised for Conclave. Melee Script error: The function "Pol" does not exist. Uncommon Mistral
Mod TT 20px Voltaic Lance Cosmetic Script error: The function "Proc" does not exist. proc to bulletjumps. Warframe Script error: The function "Pol" does not exist. Rare Hurricane
Mod TT 20px Ward Recovery Warding Halo half of the casting cost is returned based on how much protection is left. Nezha Script error: The function "Pol" does not exist. Rare Tempest

Conclave matches will give each participating player a random reward at the end of a match.

Conclave Mission Reward Mods
Name Description Type Polarity Rarity
Mod TT 20px Adrenaline Boost Increases energy but reduces health. Warframe Script error: The function "Pol" does not exist. Rare
Mod TT 20px Ambush Optics Decreases zoom when aiming. Rubico Script error: The function "Pol" does not exist. Rare
Mod TT 20px Blind Shot Increases flight speed at the cost of decreased accuracy. Pistol Script error: The function "Pol" does not exist. Rare
Mod TT 20px Brain Storm Gain a brief increase in ammo efficient from headshots. Grakata Script error: The function "Pol" does not exist. Rare
Mod TT 20px Deft Tempo Gain increased bulletjump speed after get a headshot for a few seconds. Rifle Script error: The function "Pol" does not exist. Rare
Mod TT 20px Directed Convergence Increases accuracy when aiming. Supra Script error: The function "Pol" does not exist. Rare
Mod TT 20px Double Tap Increases damage on next hit after a successful hit has been made. Latron Script error: The function "Pol" does not exist. Rare
Mod TT 20px Draining Gloom Cause energy-draining explosions, but decreases magazine capacity and maximum ammo. Despair Script error: The function "Pol" does not exist. Rare
Mod TT 20px Emergent Aftermath Gain a brief increase in reload speed after a successful kill. Sniper Script error: The function "Pol" does not exist. Rare
Mod TT 20px Feathered Arrows Increases flight speed but decreases damage. Bow Script error: The function "Pol" does not exist. Uncommon
Mod TT 20px Final Act Gain a brief increase in power efficiency and range when at low health. Warframe Script error: The function "Pol" does not exist. Rare
Mod TT 20px Final Tap Gain a brief increase in damage after 4 hits have been successfully mad. Hind Script error: The function "Pol" does not exist. Rare
Mod TT 20px Focused Acceleration Increases projectile speed when aiming. Tetra Script error: The function "Pol" does not exist. Rare
Mod TT 20px Full Capacity Increases magazine capacity but decreases reload speed. Pistol Script error: The function "Pol" does not exist. Common
Mod TT 20px Gorgon Frenzy Gain a brief increase in fire rate after a successful kill. Gorgon Script error: The function "Pol" does not exist. Rare
Mod TT 20px Grinloked Gain a brief increase in accuracy after a successful hit. Grinlok Script error: The function "Pol" does not exist. Rare
Mod TT 20px Hastened Steps Increases sprint speed but decreases shield capacity. Warframe Script error: The function "Pol" does not exist. Rare
Mod TT 20px Heavy Warhead Increases Explosion Radius while decreasing flight speed. Pistol Script error: The function "Pol" does not exist. Rare
Mod TT 20px Heightened Reflexes Quicken casting speed but reduces energy efficiency. Warframe Script error: The function "Pol" does not exist. Rare
Mod TT 20px Hydraulic Barrel Decreases weapon recoil but decreases magazine capacity. Pistol Script error: The function "Pol" does not exist. Rare
Mod TT 20px Hydraulic Chamber Decreases weapon recoil but decreases magazine capacity. Shotgun Script error: The function "Pol" does not exist. Rare
Mod TT 20px Hydraulic Gauge Decreases weapon recoil but decreases magazine capacity. Rifle Script error: The function "Pol" does not exist. Rare
Mod TT 20px Kill Switch Gain a brief increase in reload speed after a successful kill. Shotgun Script error: The function "Pol" does not exist. Rare
Mod TT 20px Loaded Capacity Increases magazine capacity but decreases reload speed. Shotgun Script error: The function "Pol" does not exist. Uncommon
Mod TT 20px Loose Chamber Decreases reload speed but increases weapon recoil. Shotgun Script error: The function "Pol" does not exist. Uncommon
Mod TT 20px Loose Hatch Decreases reload speed but increases weapon recoil. Rifle Script error: The function "Pol" does not exist. Common
Mod TT 20px Loose Magazine Decreases reload speed and weapon recoil. Pistol Script error: The function "Pol" does not exist. Common
Mod TT 20px Lucky Shot Increases flight speed at the cost of decreased accuracy. Rifle Script error: The function "Pol" does not exist. Uncommon
Mod TT 20px Maximum Capacity Increases magazine capacity at the cost of increased reload speed. Rifle Script error: The function "Pol" does not exist. Common
Mod TT 20px Measured Burst Increases damage while decreasing fire rate when aiming. Tiberon Script error: The function "Pol" does not exist. Rare
Mod TT 20px Mortal Conduct Gain a brief increase in channeled damage reflection when at low health. Melee Script error: The function "Pol" does not exist. Rare
Mod TT 20px Plan B Gain a brief increase in fire rate for secondary weapons after getting a successful hit with a bow. Bow Script error: The function "Pol" does not exist. Rare
Mod TT 20px Precision Munition Increased accuracy and flight speed, but decreased magazine capacity. Tonkor Script error: The function "Pol" does not exist. Rare
Mod TT 20px Secondary Wind Gain a brief health regeneration after a kill. Pistol Script error: The function "Pol" does not exist. Rare
Mod TT 20px Shrapnel Rounds Increases multishot while decreasing damage. Marelok Script error: The function "Pol" does not exist. Rare
Mod TT 20px Skull Shots Gain a brief increase in ammo efficiency after getting a headshot. Viper Script error: The function "Pol" does not exist. Rare
Mod TT 20px Soaring Strike Increases fire rate while airborne. Bow Script error: The function "Pol" does not exist. Rare
Mod TT 20px Static Alacrity Increases flight speed but decreases explosion radius. Staticor Script error: The function "Pol" does not exist. Rare
Mod TT 20px Sudden Justice Gain a brief increase in fire rate after 2 hits have been successfully made. Sybaris Script error: The function "Pol" does not exist. Rare
Mod TT 20px Tactical Retreat Gain a brief increase in mobility when at low health. Warframe Script error: The function "Pol" does not exist. Rare
Mod TT 20px Thundermiter Charged projectiles explode but decreases magazine capacity. Miter Script error: The function "Pol" does not exist. Rare
Mod TT 20px Triple Tap Gain a brief increase in damage after 2 hits have been successfully made. Burston Script error: The function "Pol" does not exist. Rare
Mod TT 20px Vital Systems Bypass Gain health regen at the cost increased shield recharge delay. Warframe Script error: The function "Pol" does not exist. Rare

All items (168)