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Category for polearm type melee weapons.

Polearm Stance Mods[]

Polearm Weapons[]

Weapon Comparison[]

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Slam Radius Speed Crit Crit Dmg Avg Dmg × Atk Spd Status Dispo Follow
Through
Block
Angle
MR Stance
Sydon Polearm Normal Attack 95.00% DmgPunctureSmall64.png  225 1350 675 450 2.90m 7.0m 0.91 10.00% 2.0x 206.32 25.00% ●●●●● (1.35x) 0.6x 55° 5 Zenurik Pol.svg
Orthos Prime Polearm Normal Attack 70.00% DmgSlashSmall64.png  234 1404 702 468 3.00m 7.0m 1.17 24.00% 2.2x 273.78 36.00% ●○○○○ (0.70x) 0.6x 55° 12 Zenurik Pol.svg
Vaykor Sydon Polearm Normal Attack 95.00% DmgPunctureSmall64.png  213 1278 639 426 2.90m 7.0m 1.08 21.00% 2.5x 230.04 33.00% ●●●●○ (1.30x) 0.6x 55° 11 Zenurik Pol.svg
Cassowar Polearm Normal Attack 44.00% DmgSlashSmall64.png  188 1128 564 376 3.00m 7.0m 1.17 6.00% 1.4x 219.96 28.00% ●●●●● (1.35x) 0.6x 55° 5 Zenurik Pol.svg
Lesion Polearm Normal Attack 75.00% DmgSlashSmall64.png  237 1422 711 474 2.70m 7.0m 1 15.00% 2.0x 237 37.00% ●●○○○ (0.75x) 0.6x 55° 9 Zenurik Pol.svg
Guandao Polearm Normal Attack 70.00% DmgSlashSmall64.png  202 1212 606 404 3.00m 7.0m 0.83 28.00% 2.2x 168.26 4.00% ●●●○○ (1.05x) 0.6x 55° 4 Zenurik Pol.svg
Serro Polearm Normal Attack 58.97% DmgElectricitySmall64.png  234 1404 702 468 3.00m 7.0m 0.91 8.00% 1.5x 214.57 26.00% ●●●●● (1.38x) 0.6x 55° 6 Naramon Pol.svg
Pupacyst Polearm Normal Attack 51.06% DmgViralSmall64.png  284 1704 852 568 2.70m 7.0m 0.83 13.00% 1.5x 236.57 27.00% ●●●●○ (1.30x) 0.6x 55° 7 Zenurik Pol.svg
Orthos Polearm Normal Attack 70.00% DmgSlashSmall64.png  185 1110 555 370 3.00m 7.0m 0.91 6.00% 1.5x 169.64 18.00% ●●●○○ (1.00x) 0.6x 55° 2 Naramon Pol.svg
Korumm Polearm Normal Attack 40.00% DmgSlashSmall64.png  260 1560 780 520 2.90m 7.0m 1 24.00% 2.2x 260 30.00% ●●○○○ (0.75x) 0.6x 55° 13 Zenurik Pol.svg
Guandao Prime Polearm Normal Attack 70.00% DmgSlashSmall64.png  240 1440 480 480 3.00m 7.0m 1 32.00% 2.4x 240 20.00% ●○○○○ (0.65x) 0.6x 55° 12 Zenurik Pol.svg
Kesheg Polearm Normal Attack 50.00% DmgSlashSmall64.png  241 1446 723 482 2.90m 7.0m 0.83 19.00% 2.5x 200.75 23.00% ●●●●● (1.35x) 0.6x 55° 7 Zenurik Pol.svg
Tonbo Polearm Normal Attack 75.00% DmgSlashSmall64.png  184 1104 552 368 3.00m 7.0m 1 5.00% 2.0x 184 25.00% ●●●●● (1.38x) 0.6x 55° 3 Zenurik Pol.svg

Stanceless Combos[]

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation

(While Not Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 2x 100%
0.0%/s N/A PolearmComboNeutral.gif

(While Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 2x 100%
0.0%/s N/A PolearmComboNeutral.gif

(While Blocking & Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 2x 100%
0.0%/s N/A PolearmComboNeutral.gif

(While Blocking)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 2x 100%
0.0%/s N/A PolearmComboNeutral.gif
The Way
(Heavy Attack)
Heavy Attack
 600% Knockdown b.png
Heavy Attack
 600% Knockdown b.png
0.0%/s N/A PolearmComboHeavy.gif
Cyclone Strike
(While Sliding)
Default Melee Attack
360° Attack 200% DmgImpactSmall64.png
256.4%/s 0.8s PolearmComboSlide.gif
Planting Widow
(While In Air)
Default Melee Attack
360° Attack 300%
Default Melee Attack
360° Attack 300%
Default Melee Attack
 300% Knockdown b.png
0.0%/s N/A PolearmComboAir.gif
Guiding Plank
(While Wall Latching)
Default Melee Attack
 166%
0.0%/s N/A PolearmComboWall.gif
Tunneling Spike
(On Knocked Down Enemy)
Default Melee Attack
 1200% DmgSlashSmall64.png
0.0%/s N/A PolearmComboFinisherGround.gif
Slam Attack
(Looking At Ground While In Air)
Default Melee Attack
Direct 300%
Slam 100%
0.0%/s N/A PolearmComboSlam.gif
360° Attack 360°/Spin Attack • Slam Slam Attack • Ranged Ranged Attack • Thrust Thrust Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
 200%
 Attack does double damage 
Default Melee Attack
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 

*Combos that are shared across all stances of the weapon type.
Average Damage Multiplier per second only applies to single target DPS calculations. Note that hits marked as "Slam Attacks" will not apply at the epicenter of a single target hit so these will not be accounted for in avg dmg multi/s calculations.
Combo animation lengths are approximate and are only accurate within a few tenths of a second.

All items (38)

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