Mechanics are aspects of the game that describe interactions rather than content. Rather than discrete entities like Warframes , weapons , factions , Mods , or planets (to name a few of many more), this page contains articles about values, applications, physics, and other high-level ideas that exist in the realm of game systems design and gameplay space: damage , maneuvers , attributes , assassination marks , reloading , and the like.
Whether or not a topic is a mechanic can be ambiguous in some cases. For example, one could ask, "Are Missions content because there are countably finite ones in the game you can enter and exit, or are they mechanics because they describe a game feature distinguished from being in the Liset which acts as an overworld menu?" When adding to this category, do your best to make the most accurate judgment.
Game System Mechanics Edit
Currencies
Credits • Orokin Ducats • Endo • Platinum • Aya • Regal Aya • Standing
General
Basics
Arsenal • Codex • Daily Tribute • Empyrean • Foundry • Market • Mastery Rank • Nightwave • Orbiter • Player Profile • Reset • Star Chart
Lore
Alignment • Fragments • Leverian • Quest
Factions
Corpus • Grineer • Infested • Orokin • Sentient • Syndicates • Tenno
Social
Chat • Clan • Clan Dojo • Leaderboards • Trading
Squad
Host Migration • Inactivity Penalty • Matchmaking
Player Housing
Clan Dojo • Dormizone • Drifter's Camp • Orbiter
Gameplay
Basics
Affinity • Buff & Debuff • Death • Hacking • Invisible • Maneuvers • One-Handed Action • Open World • Pickups • Radar • Stealth • Tile Sets • Void Relic • Waypoint
Damage Mechanics
Critical Hit • Damage • Damage Redirection • Damage Reduction • Damage Reflection • Damage Type Modifier • Damage Vulnerability • Health • Status Effect
Enemies
Bosses • Death Mark • Enemy Behavior • Eximus (Overguard ) • Lich System
Mission
Arbitrations • Archon Hunt • Break Narmer • Empyrean • Invasion • Sortie • Tactical Alert • The Circuit • The Steel Path • Void Fissure
Activities
Captura • Conservation • Fishing • K-Drive Race • Ludoplex • Mining
PvP
Duel • Conclave (Lunaro ) • Frame Fighter
Other
Gravity • Threat Level
Equipment
Modding and Arcanes
Arcane Enhancements • Archon Shard • Fusion • Mods (Flawed , Riven ) • Polarization • Transmutation • Valence Fusion
Warframe
Attributes (Armor , Energy , Health , Shield , Sprint Speed ) • Abilities (Augment , Casting Speed , Helminth System , Passives , Duration , Efficiency , Range , Strength )
Weapons
Accuracy • Alternate Fire • Ammo • Area of Effect • Attack Speed • Critical Hit • Damage Falloff • Exalted Weapon • Fire Rate • Hitscan • Holster • Incarnon • Melee • Multishot • Noise • Projectile • Projectile Speed • Punch Through • Recoil • Reload • Trigger Type • Zoom
Operator
Amp • Focus (Madurai , Vazarin , Naramon , Unairu , Zenurik ) • Lens
Drifter and Duviri
Decrees • Drifter Combat • Drifter Intrinsics • Kaithe
Other
Archwing • Companion • K-Drive • Necramech • Parazon • Railjack
Technical
General
AI Director • Drop Tables • HUD • Key Bindings • Material Structures • PBR • Rarity • RNG • Settings • Text Icons • Upgrade
Software, Networking, and Services
Cross Platform Play • Cross Platform Save • Dedicated Servers • EE.cfg • EE.log • File Directory • Fonts • Network Architecture • Public Export • Stress Test • Warframe Arsenal Twitch Extension • World State
Audio
Mandachord • Music • Shawzin • Somachord • Sound
Mathematical
Calculating Bonuses (Additive Stacking , Multiplicative Stacking ) • Condition Overload (Mechanic) • Enemy Level Scaling • Maximization • User Research
All items (360)