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Daggers[]

  • Additional Notes
    • The Daggers that are generally hard to obtain:
      • Rakta Dark Dagger is only obtainable from a Syndicate.
      • Sheev's blueprint and component parts can be obtained as rewards from Invasions.

Dagger Stance Mods[]

Dagger Weapons

CeramicDagger.png DarkDagger.png HeatDagger.png KarystDagger.png KarystPrime.png
Ceramic Dagger Dark Dagger Heat Dagger Karyst Karyst Prime
RVDarkDagger.png GrineerCombatKnife.png
Rakta Dark Dagger Sheev

Weapon Comparison[]

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Slam Radius Speed Crit Crit Dmg Status Dispo Follow
Through
Block
Angle
MR Stance Intro
Ceramic Dagger Dagger Normal 90% DmgPunctureSmall64.png  140 280 280 280 1.8 5 1 10% 1.5x 20% 1.43 0.9 45 3 Madurai Pol.svg 2012-12-18
Dark Dagger Dagger Normal 38.96% DmgRadiationSmall64.png  154 308 308 308 1.75 5 0.92 8% 1.5x 22% 1.1 0.9 45 2 Unairu Pol.svg 2012-12-18
Heat Dagger Dagger Normal 36.54% DmgPunctureSmall64.png  208 416 416 416 1.75 5 0.75 14% 1.6x 14% 1.44 0.9 45 3 Madurai Pol.svg 2012-12-18
Karyst Dagger Normal 31.87% DmgToxinSmall64.png  273 546 546 546 1.75 5 0.75 10% 2x 26% 1.35 0.9 45 6 Madurai Pol.svg 2014-08-13
Karyst Prime Dagger Normal 29.65% DmgSlashSmall64.png  344 688 688 688 2.2 5 0.67 24% 2.2x 30% 1.05 0.9 50 12 Madurai Pol.svg 2020-07-14
Rakta Dark Dagger Dagger Normal 39.02% DmgRadiationSmall64.png  246 492 492 492 1.75 5 1 12% 1.8x 30% 0.95 0.9 45 8 Naramon Pol.svg 2016-09-15
Sheev Dagger Normal 90% DmgSlashSmall64.png  270 540 540 540 1.7 5 0.67 13% 2.1x 25% 1.35 0.9 45 5 Madurai Pol.svg 2014-09-17

Stanceless Combos[]

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation

(While Not Moving)
Default Melee Attack
100%
Default Melee Attack
300%
Default Melee Attack
100%
Default Melee Attack
200% DmgSlashSmall64.png
0.0%/s N/A DaggerComboNeutral.gif

(While Moving)
Default Melee Attack
100%
Default Melee Attack
300%
Default Melee Attack
100%
Default Melee Attack
200% DmgSlashSmall64.png
0.0%/s N/A DaggerComboNeutral.gif

(While Blocking & Moving)
Default Melee Attack
100%
Default Melee Attack
300%
Default Melee Attack
100%
Default Melee Attack
200% DmgSlashSmall64.png
0.0%/s N/A DaggerComboNeutral.gif
Butterfly Slash
(Heavy Attack)
Heavy Attack
250% DmgImpactSmall64.pngDmgSlashSmall64.png
250% Finisher b.png
Heavy Attack
250% DmgImpactSmall64.pngDmgSlashSmall64.png
250% Knockdown b.png
0.0%/s N/A DaggerComboHeavy.gif
Splitting Brush
(While Sliding)
360° Attack
200% DmgImpactSmall64.png
377.4%/s 0.5s DaggerComboSlide.gif
Scorpion Fall
(While In Air)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
100% DmgSlashSmall64.png
0.0%/s N/A DaggerComboAir.gif
Fanning Sting
(While Wall Latching)
Default Melee Attack
300% DmgImpactSmall64.png
0.0%/s N/A DaggerComboWall.gif
Relentless Point
(On Knocked Down Enemy)
Default Melee Attack
2x 500% DmgSlashSmall64.png
0.0%/s N/A DaggerComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
DmgImpactSmall64.png Impact
DmgSlashSmall64.png Slash
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

All items (19)

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