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+ | [[File:FleetingExpertiseMod.png|right|x200px]] |
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− | '''Corrupted Mods''' are dual stat mods (one positive and one negative stat) added in [[Update 10#Update 10.3|Update 10.3]] along with [[Orokin Derelict#Orokin Derelict|Orokin Derelict]] and [[Dragon Key]]s. The Vaults are also the only place they can currently be found. These mods can stack with their singular counterparts. At present, there are 23 Corrupted Mods. |
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+ | '''Corrupted Mods''' are a class of rare mods that affect '''one stat beneficially (a bonus) and another one detrimentally (a penalty)'''. Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the [[Orokin Derelict]] tileset on [[Deimos]] (not to be confused with the [[Orokin Tower]] tileset on the [[Void]]) using special [[Dragon Key]]s to unlock [[Orokin Vault]]s located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of '''Rare''' rarity (i.e. gold-colored). |
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− | |||
+ | *Corrupted mods that provide a bonus to [[Critical Chance]] (e.g. {{M|Critical Delay}}) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues. |
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− | As of [[Update_15#Update_15.11.1|Update 15.11.1]], all mods have an 'equal' chance of dropping. |
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+ | *There are currently '''24''' Corrupted Mods and each of them has an equal chance to drop ({{#expr: (1/24)*100 round 4}}%). |
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− | <onlyinclude><includeonly>{{CustomCollapsible|Corrupted Mods|cmlt}}</includeonly> |
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⚫ | |||
− | <div class="tabbertab-borderless"> |
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+ | |-|Warframe= |
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⚫ | |||
+ | {| class="listtable sortable" |
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− | Warframe={{:Category:Corrupted_Mods/Warframe}} |-| |
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+ | |- |
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− | Primary={{:Category:Corrupted_Mods/Primary}} |-| |
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+ | ! width="15%"|Name |
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− | Secondary={{:Category:Corrupted_Mods/Secondary}} |-| |
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+ | ! width="35%"|Description |
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− | Melee={{:Category:Corrupted_Mods/Melee}} |
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+ | ! width="10%"|Polarity |
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⚫ | |||
+ | ! width="10%"|Rarity |
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− | </div> |
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+ | |- |
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− | <includeonly>{{CustomCollapsible/End}}</includeonly> |
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+ | | {{M|Blind Rage}} |
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− | </onlyinclude> |
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+ | | {{text|green|Increases}} '''ability strength'''<br />{{text|maroon|Reduces}} '''ability efficiency''' |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | |- |
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+ | | {{M|Catalyzing Shields}} |
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+ | | {{text|green|Guarantees}} that '''[[Shield gating]] duration scales from 0.33s to 1.33s based on your maximum Shield values, regardless of what they are'''<br />{{text|maroon|Reduces}} '''max shield capacity''' |
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+ | | {{Pol|Vazarin}} |
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+ | | Rare |
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+ | |- |
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+ | | {{M|Fleeting Expertise}} |
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+ | | {{text|green|Increases}} '''ability efficiency'''<br />{{text|maroon|Reduces}} '''ability duration''' |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | |- |
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+ | | {{M|Narrow Minded}} |
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+ | | {{text|green|Increases}} '''ability duration'''<br />{{text|maroon|Reduces}} '''ability range''' |
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+ | | {{Pol|Vazarin}} |
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+ | | Rare |
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+ | |- |
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+ | | {{M|Overextended}} |
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+ | | {{text|green|Increases}} '''ability range'''<br />{{text|maroon|Reduces}} '''ability strength''' |
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+ | | {{Pol|Vazarin}} |
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+ | | Rare |
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+ | |- |
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+ | | {{M|Transient Fortitude}} |
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+ | | {{text|green|Increases}} '''ability strength'''<br />{{text|maroon|Reduces}} '''ability duration''' |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | |- |
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+ | |} |
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+ | |-|Primary= |
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+ | {|class="listtable sortable" |
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+ | |- |
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+ | ! width="15%"|Name |
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+ | ! width="35%"|Description |
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+ | ! width="10%"|Polarity |
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+ | ! width="10%"|Rarity |
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+ | ! width="30%"|Weapon Subcategory |
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+ | |- |
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+ | | {{M|Critical Delay}} |
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+ | | {{text|green|Increases}} [[Critical Hit#Critical Hit Chance|Critical Hit Chance]]<br />{{text|maroon|Reduces}} [[Fire Rate]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Rifle |
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+ | |- |
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+ | | {{M|Heavy Caliber}} |
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+ | | {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Reduces}} [[Accuracy]] |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | Rifle |
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+ | |- |
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+ | | {{M|Vile Precision}} |
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+ | | {{text|green|Reduces}} [[Recoil]]<br />{{text|maroon|Reduces}} [[Fire Rate]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Rifle |
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+ | |- |
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+ | | {{M|Tainted Mag}} |
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+ | | {{text|green|Increases}} [[Ammo#Magazine Capacity|Magazine Capacity]]<br />{{text|maroon|Decreases}} [[Reload Speed]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Rifle |
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+ | |- |
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+ | | {{M|Vile Acceleration}} |
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+ | | {{text|green|Increases}} [[Fire Rate]]<br />{{text|maroon|Reduces}} [[Damage]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Rifle |
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+ | |- |
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+ | | {{M|Depleted Reload}} |
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+ | | {{text|green|Increases}} [[Reload Speed]]<br />{{text|maroon|Reduces}} [[Ammo#Magazine Capacity|Magazine Capacity]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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⚫ | |||
+ | |- |
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+ | | {{M|Burdened Magazine}} |
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+ | | {{text|green|Increases}} [[Ammo#Magazine Capacity|Magazine Capacity]]<br />{{text|maroon|Decreases}} [[Reload Speed]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | [[:Category:Shotgun|Shotgun]] |
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+ | |- |
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+ | | {{M|Vicious Spread}} |
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+ | | {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Increases}} [[Spread#Spread|Shotgun Spread]] |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | [[:Category:Shotgun|Shotgun]] |
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+ | |- |
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+ | | {{M|Tainted Shell}} |
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+ | | {{text|green|Reduces}} [[Spread#Spread|Shotgun Spread]]<br />{{text|maroon|Reduces}} [[Fire Rate]] |
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+ | | {{Pol|Vazarin}} |
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+ | | Rare |
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+ | | [[:Category:Shotgun|Shotgun]] |
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+ | |- |
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+ | | {{M|Frail Momentum}} |
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+ | | {{text|green|Increases}} [[Fire Rate]]<br />{{text|maroon|Reduces}} [[Damage]] |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | [[:Category:Shotgun|Shotgun]] |
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+ | |- |
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+ | | {{M|Critical Deceleration}} |
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+ | | {{text|green|Increases}} [[Critical Hit#Critical Hit Chance|Critical Hit Chance]]<br />{{text|maroon|Reduces}} [[Fire Rate]] |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | [[:Category:Shotgun|Shotgun]] |
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+ | |- |
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+ | |} |
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+ | |-|Secondary= |
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+ | {| class="listtable sortable" |
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+ | |- |
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+ | ! width="15%"|Name |
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+ | ! width="35%"|Description |
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+ | ! width="10%"|Polarity |
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+ | ! width="10%"|Rarity |
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+ | ! width="30%"|Weapon Subcategory |
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+ | |- |
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+ | | {{M|Anemic Agility}} |
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+ | | {{text|green|Increases}} [[Fire Rate]]<br />{{text|maroon|Reduces}} [[Damage]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | | {{M|Creeping Bullseye}} |
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+ | | {{text|green|Increases}} [[Critical Hit#Critical_Hit_Chance|Critical Hit Chance]]<br />{{text|maroon|Reduces}} [[Fire Rate]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | | {{M|Hollow Point}} |
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+ | | {{text|green|Increases}} [[Critical Hit#Critical_Damage_Multiplier|Critical Hit Damage]]<br />{{text|maroon|Reduces}} [[Damage]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | | {{M|Magnum Force}} |
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+ | | {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Reduces}} [[Accuracy]] |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | | {{M|Tainted Clip}} |
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+ | | {{text|green|Increases}} [[Ammo#Magazine Capacity|Magazine Capacity]]<br />{{text|maroon|Reduces}} [[Reload Speed]] |
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+ | | {{Pol|Naramon}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | |} |
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+ | |-|Melee= |
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+ | {|class="listtable sortable" |
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+ | |- |
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+ | ! width="15%"|Name |
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+ | ! width="35%"|Description |
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+ | ! width="10%"|Polarity |
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+ | ! width="10%"|Rarity |
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+ | ! width="30%"|Weapon Subcategory |
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+ | |- |
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+ | | {{M|Spoiled Strike}} |
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+ | | {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Reduces}} [[Attack Speed]] |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | | {{M|Corrupt Charge}} |
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+ | | {{text|green|Increases}} Intial [[Combo]]<br />{{text|maroon|Reduces}} [[Combo]] Duration |
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+ | | {{Pol|Madurai}} |
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+ | | Rare |
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+ | | Any |
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+ | |- |
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+ | |} |
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⚫ | |||
+ | <noinclude> |
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[[de:Korrumpierte Mods]] |
[[de:Korrumpierte Mods]] |
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[[es:Mod corrupto]] |
[[es:Mod corrupto]] |
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+ | [[fr:Catégorie:Mod Corrompu]] |
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[[Category:Mods]] |
[[Category:Mods]] |
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[[Category:Corrupted]] |
[[Category:Corrupted]] |
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[[Category:Derelict]] |
[[Category:Derelict]] |
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[[Category:Dual Stat Mods]] |
[[Category:Dual Stat Mods]] |
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⚫ |
Latest revision as of 18:54, 28 October 2023
Corrupted Mods are a class of rare mods that affect one stat beneficially (a bonus) and another one detrimentally (a penalty). Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the Orokin Derelict tileset on Deimos (not to be confused with the Orokin Tower tileset on the Void) using special Dragon Keys to unlock Orokin Vaults located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of Rare rarity (i.e. gold-colored).
- Corrupted mods that provide a bonus to Critical Chance (e.g. Critical Delay) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
- There are currently 24 Corrupted Mods and each of them has an equal chance to drop (4.1667%).
Name | Description | Polarity | Rarity |
---|---|---|---|
Blind Rage | Increases ability strength Reduces ability efficiency |
Rare | |
Catalyzing Shields | Guarantees that Shield gating duration scales from 0.33s to 1.33s based on your maximum Shield values, regardless of what they are Reduces max shield capacity |
Rare | |
Fleeting Expertise | Increases ability efficiency Reduces ability duration |
Rare | |
Narrow Minded | Increases ability duration Reduces ability range |
Rare | |
Overextended | Increases ability range Reduces ability strength |
Rare | |
Transient Fortitude | Increases ability strength Reduces ability duration |
Rare |
Name | Description | Polarity | Rarity | Weapon Subcategory |
---|---|---|---|---|
Critical Delay | Increases Critical Hit Chance Reduces Fire Rate |
Rare | Rifle | |
Heavy Caliber | Increases Damage Reduces Accuracy |
Rare | Rifle | |
Vile Precision | Reduces Recoil Reduces Fire Rate |
Rare | Rifle | |
Tainted Mag | Increases Magazine Capacity Decreases Reload Speed |
Rare | Rifle | |
Vile Acceleration | Increases Fire Rate Reduces Damage |
Rare | Rifle | |
Depleted Reload | Increases Reload Speed Reduces Magazine Capacity |
Rare | Sniper | |
Burdened Magazine | Increases Magazine Capacity Decreases Reload Speed |
Rare | Shotgun | |
Vicious Spread | Increases Damage Increases Shotgun Spread |
Rare | Shotgun | |
Tainted Shell | Reduces Shotgun Spread Reduces Fire Rate |
Rare | Shotgun | |
Frail Momentum | Increases Fire Rate Reduces Damage |
Rare | Shotgun | |
Critical Deceleration | Increases Critical Hit Chance Reduces Fire Rate |
Rare | Shotgun |
Name | Description | Polarity | Rarity | Weapon Subcategory |
---|---|---|---|---|
Anemic Agility | Increases Fire Rate Reduces Damage |
Rare | Any | |
Creeping Bullseye | Increases Critical Hit Chance Reduces Fire Rate |
Rare | Any | |
Hollow Point | Increases Critical Hit Damage Reduces Damage |
Rare | Any | |
Magnum Force | Increases Damage Reduces Accuracy |
Rare | Any | |
Tainted Clip | Increases Magazine Capacity Reduces Reload Speed |
Rare | Any |
Name | Description | Polarity | Rarity | Weapon Subcategory |
---|---|---|---|---|
Spoiled Strike | Increases Damage Reduces Attack Speed |
Rare | Any | |
Corrupt Charge | Increases Intial Combo Reduces Combo Duration |
Rare | Any |
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