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[[File:FleetingExpertiseMod.png|right|x200px]]
'''Corrupted Mods''' are dual stat mods (one positive and one negative stat) added in [[Update 10#Update 10.3|Update 10.3]] along with [[Orokin Derelict#Orokin Derelict|Orokin Derelict]] and [[Dragon Key]]s. The Vaults are also the only place they can currently be found. These mods can stack with their singular counterparts. At present, there are 23 Corrupted Mods.
 
  +
'''Corrupted Mods''' are a class of rare mods that affect '''one stat beneficially (a bonus) and another one detrimentally (a penalty)'''. Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the [[Orokin Derelict]] tileset on [[Deimos]] (not to be confused with the [[Orokin Tower]] tileset on the [[Void]]) using special [[Dragon Key]]s to unlock [[Orokin Vault]]s located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of '''Rare''' rarity (i.e. gold-colored).
 
  +
*Corrupted mods that provide a bonus to [[Critical Chance]] (e.g. {{M|Critical Delay}}) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
As of [[Update_15#Update_15.11.1|Update 15.11.1]], all mods have an 'equal' chance of dropping.
 
  +
*There are currently '''24''' Corrupted Mods and each of them has an equal chance to drop ({{#expr: (1/24)*100 round 4}}%).
<onlyinclude><includeonly>{{CustomCollapsible|Corrupted Mods|cmlt}}</includeonly>
 
 
<tabber>
<div class="tabbertab-borderless">
 
  +
|-|Warframe=
<tabber>
 
  +
{| class="listtable sortable"
Warframe={{:Category:Corrupted_Mods/Warframe}} |-|
 
  +
|-
Primary={{:Category:Corrupted_Mods/Primary}} |-|
 
  +
! width="15%"|Name
Secondary={{:Category:Corrupted_Mods/Secondary}} |-|
 
  +
! width="35%"|Description
Melee={{:Category:Corrupted_Mods/Melee}}
 
  +
! width="10%"|Polarity
</tabber>
 
  +
! width="10%"|Rarity
</div>
 
  +
|-
<includeonly>{{CustomCollapsible/End}}</includeonly>
 
  +
| {{M|Blind Rage}}
</onlyinclude>
 
  +
| {{text|green|Increases}} '''ability strength'''<br />{{text|maroon|Reduces}} '''ability efficiency'''
  +
| {{Pol|Madurai}}
  +
| Rare
  +
|-
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| {{M|Catalyzing Shields}}
  +
| {{text|green|Guarantees}} that '''[[Shield gating]] duration scales from 0.33s to 1.33s based on your maximum Shield values, regardless of what they are'''<br />{{text|maroon|Reduces}} '''max shield capacity'''
  +
| {{Pol|Vazarin}}
  +
| Rare
  +
|-
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| {{M|Fleeting Expertise}}
  +
| {{text|green|Increases}} '''ability efficiency'''<br />{{text|maroon|Reduces}} '''ability duration'''
  +
| {{Pol|Naramon}}
  +
| Rare
  +
|-
  +
| {{M|Narrow Minded}}
  +
| {{text|green|Increases}} '''ability duration'''<br />{{text|maroon|Reduces}} '''ability range'''
  +
| {{Pol|Vazarin}}
  +
| Rare
  +
|-
  +
| {{M|Overextended}}
  +
| {{text|green|Increases}} '''ability range'''<br />{{text|maroon|Reduces}} '''ability strength'''
  +
| {{Pol|Vazarin}}
  +
| Rare
  +
|-
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| {{M|Transient Fortitude}}
  +
| {{text|green|Increases}} '''ability strength'''<br />{{text|maroon|Reduces}} '''ability duration'''
  +
| {{Pol|Madurai}}
  +
| Rare
  +
|-
  +
|}
  +
|-|Primary=
  +
{|class="listtable sortable"
  +
|-
  +
! width="15%"|Name
  +
! width="35%"|Description
  +
! width="10%"|Polarity
  +
! width="10%"|Rarity
  +
! width="30%"|Weapon Subcategory
  +
|-
  +
| {{M|Critical Delay}}
  +
| {{text|green|Increases}} [[Critical Hit#Critical Hit Chance|Critical Hit Chance]]<br />{{text|maroon|Reduces}} [[Fire Rate]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Rifle
  +
|-
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| {{M|Heavy Caliber}}
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| {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Reduces}} [[Accuracy]]
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| Rifle
  +
|-
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| {{M|Vile Precision}}
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| {{text|green|Reduces}} [[Recoil]]<br />{{text|maroon|Reduces}} [[Fire Rate]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Rifle
  +
|-
  +
| {{M|Tainted Mag}}
  +
| {{text|green|Increases}} [[Ammo#Magazine Capacity|Magazine Capacity]]<br />{{text|maroon|Decreases}} [[Reload Speed]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Rifle
  +
|-
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| {{M|Vile Acceleration}}
  +
| {{text|green|Increases}} [[Fire Rate]]<br />{{text|maroon|Reduces}} [[Damage]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Rifle
  +
|-
  +
| {{M|Depleted Reload}}
  +
| {{text|green|Increases}} [[Reload Speed]]<br />{{text|maroon|Reduces}} [[Ammo#Magazine Capacity|Magazine Capacity]]
  +
| {{Pol|Naramon}}
  +
| Rare
 
| [[:Category:Sniper Rifle|Sniper]]
  +
|-
  +
| {{M|Burdened Magazine}}
  +
| {{text|green|Increases}} [[Ammo#Magazine Capacity|Magazine Capacity]]<br />{{text|maroon|Decreases}} [[Reload Speed]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| [[:Category:Shotgun|Shotgun]]
  +
|-
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| {{M|Vicious Spread}}
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| {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Increases}} [[Spread#Spread|Shotgun Spread]]
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| [[:Category:Shotgun|Shotgun]]
  +
|-
  +
| {{M|Tainted Shell}}
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| {{text|green|Reduces}} [[Spread#Spread|Shotgun Spread]]<br />{{text|maroon|Reduces}} [[Fire Rate]]
  +
| {{Pol|Vazarin}}
  +
| Rare
  +
| [[:Category:Shotgun|Shotgun]]
  +
|-
  +
| {{M|Frail Momentum}}
  +
| {{text|green|Increases}} [[Fire Rate]]<br />{{text|maroon|Reduces}} [[Damage]]
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| [[:Category:Shotgun|Shotgun]]
  +
|-
  +
| {{M|Critical Deceleration}}
  +
| {{text|green|Increases}} [[Critical Hit#Critical Hit Chance|Critical Hit Chance]]<br />{{text|maroon|Reduces}} [[Fire Rate]]
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| [[:Category:Shotgun|Shotgun]]
  +
|-
  +
|}
  +
|-|Secondary=
  +
{| class="listtable sortable"
  +
|-
  +
! width="15%"|Name
  +
! width="35%"|Description
  +
! width="10%"|Polarity
  +
! width="10%"|Rarity
  +
! width="30%"|Weapon Subcategory
  +
|-
  +
| {{M|Anemic Agility}}
  +
| {{text|green|Increases}} [[Fire Rate]]<br />{{text|maroon|Reduces}} [[Damage]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Any
  +
|-
  +
| {{M|Creeping Bullseye}}
  +
| {{text|green|Increases}} [[Critical Hit#Critical_Hit_Chance|Critical Hit Chance]]<br />{{text|maroon|Reduces}} [[Fire Rate]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Any
  +
|-
  +
| {{M|Hollow Point}}
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| {{text|green|Increases}} [[Critical Hit#Critical_Damage_Multiplier|Critical Hit Damage]]<br />{{text|maroon|Reduces}} [[Damage]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Any
  +
|-
  +
| {{M|Magnum Force}}
  +
| {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Reduces}} [[Accuracy]]
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| Any
  +
|-
  +
| {{M|Tainted Clip}}
  +
| {{text|green|Increases}} [[Ammo#Magazine Capacity|Magazine Capacity]]<br />{{text|maroon|Reduces}} [[Reload Speed]]
  +
| {{Pol|Naramon}}
  +
| Rare
  +
| Any
  +
|-
  +
|}
  +
|-|Melee=
  +
{|class="listtable sortable"
  +
|-
  +
! width="15%"|Name
  +
! width="35%"|Description
  +
! width="10%"|Polarity
  +
! width="10%"|Rarity
  +
! width="30%"|Weapon Subcategory
  +
|-
  +
| {{M|Spoiled Strike}}
  +
| {{text|green|Increases}} [[Damage]]<br />{{text|maroon|Reduces}} [[Attack Speed]]
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| Any
  +
|-
  +
| {{M|Corrupt Charge}}
  +
| {{text|green|Increases}} Intial [[Combo]]<br />{{text|maroon|Reduces}} [[Combo]] Duration
  +
| {{Pol|Madurai}}
  +
| Rare
  +
| Any
  +
|-
  +
|}
 
</tabber>
  +
<noinclude>
 
[[de:Korrumpierte Mods]]
 
[[de:Korrumpierte Mods]]
 
[[es:Mod corrupto]]
 
[[es:Mod corrupto]]
  +
[[fr:Catégorie:Mod Corrompu]]
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Corrupted]]
 
[[Category:Corrupted]]
 
[[Category:Derelict]]
 
[[Category:Derelict]]
 
[[Category:Dual Stat Mods]]
 
[[Category:Dual Stat Mods]]
[[Category:Assault Rifle]]
 

Latest revision as of 18:54, 28 October 2023

FleetingExpertiseMod

Corrupted Mods are a class of rare mods that affect one stat beneficially (a bonus) and another one detrimentally (a penalty). Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the Orokin Derelict tileset on Deimos (not to be confused with the Orokin Tower tileset on the Void) using special Dragon Keys to unlock Orokin Vaults located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of Rare rarity (i.e. gold-colored).

  • Corrupted mods that provide a bonus to Critical Chance (e.g. Mod TT 20px Critical Delay) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
  • There are currently 24 Corrupted Mods and each of them has an equal chance to drop (4.1667%).

Name Description Polarity Rarity
Mod TT 20px Blind Rage Increases ability strength
Reduces ability efficiency
Madurai Pol Rare
Mod TT 20px Catalyzing Shields Guarantees that Shield gating duration scales from 0.33s to 1.33s based on your maximum Shield values, regardless of what they are
Reduces max shield capacity
Vazarin Pol Rare
Mod TT 20px Fleeting Expertise Increases ability efficiency
Reduces ability duration
Naramon Pol Rare
Mod TT 20px Narrow Minded Increases ability duration
Reduces ability range
Vazarin Pol Rare
Mod TT 20px Overextended Increases ability range
Reduces ability strength
Vazarin Pol Rare
Mod TT 20px Transient Fortitude Increases ability strength
Reduces ability duration
Madurai Pol Rare

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px Critical Delay Increases Critical Hit Chance
Reduces Fire Rate
Naramon Pol Rare Rifle
Mod TT 20px Heavy Caliber Increases Damage
Reduces Accuracy
Madurai Pol Rare Rifle
Mod TT 20px Vile Precision Reduces Recoil
Reduces Fire Rate
Naramon Pol Rare Rifle
Mod TT 20px Tainted Mag Increases Magazine Capacity
Decreases Reload Speed
Naramon Pol Rare Rifle
Mod TT 20px Vile Acceleration Increases Fire Rate
Reduces Damage
Naramon Pol Rare Rifle
Mod TT 20px Depleted Reload Increases Reload Speed
Reduces Magazine Capacity
Naramon Pol Rare Sniper
Mod TT 20px Burdened Magazine Increases Magazine Capacity
Decreases Reload Speed
Naramon Pol Rare Shotgun
Mod TT 20px Vicious Spread Increases Damage
Increases Shotgun Spread
Madurai Pol Rare Shotgun
Mod TT 20px Tainted Shell Reduces Shotgun Spread
Reduces Fire Rate
Vazarin Pol Rare Shotgun
Mod TT 20px Frail Momentum Increases Fire Rate
Reduces Damage
Madurai Pol Rare Shotgun
Mod TT 20px Critical Deceleration Increases Critical Hit Chance
Reduces Fire Rate
Madurai Pol Rare Shotgun

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px Anemic Agility Increases Fire Rate
Reduces Damage
Naramon Pol Rare Any
Mod TT 20px Creeping Bullseye Increases Critical Hit Chance
Reduces Fire Rate
Naramon Pol Rare Any
Mod TT 20px Hollow Point Increases Critical Hit Damage
Reduces Damage
Naramon Pol Rare Any
Mod TT 20px Magnum Force Increases Damage
Reduces Accuracy
Madurai Pol Rare Any
Mod TT 20px Tainted Clip Increases Magazine Capacity
Reduces Reload Speed
Naramon Pol Rare Any

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px Spoiled Strike Increases Damage
Reduces Attack Speed
Madurai Pol Rare Any
Mod TT 20px Corrupt Charge Increases Intial Combo
Reduces Combo Duration
Madurai Pol Rare Any

All items (24)