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Catalyze Catalyst Probes erupt from Lavos and douse combatants in a fiery gel. Damage is doubled for each element afflicting an enemy. Hold to imbue the next ability cast with Heat. Introduced in Update 29.6 (2020-12-18) |
Strength:1,000 / 1,500 / 1,750 / 2,000 ( Heat damage) 1,000 / 1,500 / 1,750 / 2,000 (imbued elemental damage) | |
Duration:N/A | |||
Range:8.33 m/s (probe speed) 15 / 18 / 20 / 25 m (maximum distance) | |||
Misc:
9 (number of probes) |
Info
- Lavos materializes a satellite ring of 9 Catalyst Probes that fan out in all directions, traveling in a zigzag pattern at a speed of 8.33 meters per second for 3 seconds to reach a maximum distance of 15 / 18 / 20 / 25 meters before dissipating. Catalyst Probes are invulnerable and intangible flying devices that continuously spray a mist of highly flammable gel that extends 5 meters above and below the probes, to coat all enemies coming into contact. Enemies coated by the gel receive 1,000 / 1,500 / 1,750 / 2,000 Heat plus 1,000 / 1,500 / 1,750 / 2,000 Imbued Elemental damage and guaranteed status effects of both. Damage is further doubled for each unique elemental Status Effect active on an enemy before being coated by the gel. Casting Catalyze triggers a cooldown of 30 seconds when probes reach their maximum distance, before the ability can be recast.
- Probe speed and maximum distance are affected by Ability Range.
- Heat and imbued damage are affected by Ability Strength.
- Damage is calculated by Damage = (Base Damage + Imbued Damage) × 2Unique Status Effects × (1 + Strength Mods)
- Proc damage is based on the portion of base/imbued damage. For example, imbuing Heat does not double the damage for each heat proc, it merely applies two procs.
- Casting speed is affected by Natural Talent and Speed Drift.
- Number of probes, travel time, gel mist reach, status proc on hit, damage increase per status effect, and cooldown are not affected by mods.
- Status effects of Physical damage types ( Impact, Puncture, and Slash), as well as Void, Lifted, and Nukor's unique Microwave effect do not increase Catalyze's damage.
- Catalyze's Heat and Imbued Elemental status procs are applied after the damage increase per status effect calculation.
- The remaining travel time for all probes is shown on the ability icon and must expire before the ability cooldown begins.
- Although the gel mist visual effect appears several meters in front of the Catalyst Probes, enemies must be passed over by the probes to be affected by the ability.
- Catalyst Probes only travel along the horizontal axis centered on Lavos' torso when the casting animation completes. Probes phase through all entities and obstacles in the environment as they travel.
- Ability Synergy:
- Hold down the ability key (default 4 ) to add Heat damage to Lavos' mixing vial at no cost, as the Imbued Elemental damage type for his next ability cast.
- Transmutation Probe reduces Catalyze's active cooldown for each enemy it electrocuted. If enemies were electrocuted during Catalyst Probes' flight time, the cooldown reduction carries over to Catalyze's cooldown.
- Each type of elemental status effects inflicted on enemies by weapons and abilities enhances Catalyze's damage.
- Can be cast while in midair.
- Casting Catalyze is a full-body animation that restricts movement and other actions. Catalyst Probes will spawn from Lavos at the end of the casting animation.
- Nullifier Crewman and Isolator Bursa bubbles do not dispel Catalyst Probes on contact, but will protect enemies from the gel sprays within the spheres.
- Lavos visually summons the Catalyst Probes from his right hand, raising his arm from front to back while forming a crescent ring above him, then reaching out collecting the probes into an Ayatan-like formation before launching the probes out in all directions. Catalyst Probes appear as horseshoe in shape with a gel vial attached to the inside of the ring. Probes emit gel blobs and two jets of gel spray from their sides, while pushing a wall of energy-like mist in front of them as they slither forward through the air.
- Enemies hit by Catalyze emit a special fiery combustion visual effect as they catch on fire.
- Enemies killed by Catalyze leave residual energy particles that represent heat and the imbued elemental damage type.
- Catalyst Probes, gel blobs, sprays, mist, combustion, and elemental particles are affected by Lavos' Appearance colors.