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==Notes==
 
==Notes==
  +
*Despite its description, '''{{PAGENAME}}''' adds 60 ''percentage points'' to a weapon's critical chance after other bonuses.
*Critical bonus is a flat additive and is applied after other critical chance mods, but before {{M|Blood Rush}}.
 
  +
*'''{{PAGENAME}}''' stacks additively with other percentage point bonuses, such as {{Arcane|Arcane Avenger}} and {{M|Maiming Strike}}. For example, an {{Weapon|Atterax}} with a max rank {{M|True Steel}}, '''{{PAGENAME}}''', Arcane Avenger, and Blood Rush at a 3x combo multiplier will have a {{Math|[25% {{mul}} (1 + 60% + 120%) + 60% + 30%]|t = y|p = y}} critical chance.
**Without mods, for example, under the effects of Cat's Eye, the {{Weapon|Nukor}} with a base critical chance of 3% would increase to 63%.
 
  +
**Highly effective with weapons with high critical damage multipliers.
**With mods, for example, a {{Weapon|Galatine}} with a max rank Cat's Eye, {{M|True Steel}}, and Blood Rush at a 3.0x combo multiplier will have a <br />{{MathText|[10% {{mul}} (1 + 60%) + 60%] {{mul}} (1 + 165% {{mul}} 3.0)|t=y|p=y}} critical chance on slide attacks.
 
*Critical bonus stacks additively with {{Arcane|Arcane Avenger}} and {{M|Maiming Strike}}.
 
 
*Emplaced [[turret]]s (i.e. the Grineer [[Rampart]]) gain the ability to critically strike while under the effect of Cat's Eye.
 
*Emplaced [[turret]]s (i.e. the Grineer [[Rampart]]) gain the ability to critically strike while under the effect of Cat's Eye.
 
**While this also applies to weapons that cannot critically strike, these weapons often have a [[critical multiplier]] of 1.0x which yields no change in damage dealt.
 
**While this also applies to weapons that cannot critically strike, these weapons often have a [[critical multiplier]] of 1.0x which yields no change in damage dealt.

Revision as of 00:42, 10 November 2019

Cat's Eye is a mod that allows the Adarza Kavat to temporarily increase the critical chance of nearby allies.

Stats

Rank Critical Chance Duration Range Cooldown Cost
0 +15% 4s 15m 50s 0
1 +30% 6s 20m 40s 1
2 +45% 8s 22m 30s 2
3 +60% 10s 25m 20s 3

Notes

  • Despite its description, Cat's Eye adds 60 percentage points to a weapon's critical chance after other bonuses.
  • Cat's Eye stacks additively with other percentage point bonuses, such as ArcaneAvenger Arcane Avenger and Mod TT 20px Maiming Strike. For example, an Atterax Atterax with a max rank Mod TT 20px True Steel, Cat's Eye, Arcane Avenger, and Blood Rush at a 3x combo multiplier will have a [25% × (1 + 60% + 120%) + 60% + 30%] = 160% critical chance.
    • Highly effective with weapons with high critical damage multipliers.
  • Emplaced turrets (i.e. the Grineer Rampart) gain the ability to critically strike while under the effect of Cat's Eye.
    • While this also applies to weapons that cannot critically strike, these weapons often have a critical multiplier of 1.0x which yields no change in damage dealt.
  • Multiple instances of Cat's Eye do not stack.
  • The ability triggers when an enemy is within at least 25 meters.
  • Upon application of Cat's Eye, benefitting players will award 100% of the Affinity gained from kills to the Adarza Kavat responsible for applying Cat's Eye. Unusually, this also applies to Warframe abilities that do not benefit from critical chance (such as SarynIcon272 Saryn's Miasma130xWhite Miasma), which can lead to significant experience gain for that Kavat.

Patch History

Update 19.6 (2017-01-11)

  • Changed ‘Tenno’ to ‘allies’ in the Cat’s Eye Mod description.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Introduced.