Cat's Eye is a mod that allows the Adarza Kavat to temporarily increase the critical chance of nearby allies.
Stats[edit | edit source]
Rank | Critical Chance | Duration | Range | Cooldown | Cost |
---|---|---|---|---|---|
0 | +15% | 4s | 15m | 50s | 0 |
1 | +30% | 6s | 20m | 40s | 1 |
2 | +45% | 8s | 22m | 30s | 2 |
3 | +60% | 10s | 25m | 20s | 3 |
Notes[edit | edit source]
- Despite its description, Cat's Eye adds 60 percentage points to a weapon's critical chance after other bonuses.
- Cat's Eye stacks additively with other percentage point bonuses, such as
Arcane Avenger. For example, an
Atterax with a max rank
True Steel,
Blood Rush at a 3.0x combo multiplier, Cat's Eye, and Arcane Avenger will have a 25% × (1 + 120% + 3.0×60%) + 60% + 45% = 205% critical chance.
- Highly effective with weapons with high critical damage multipliers.
- Emplaced turrets (i.e. the Grineer Rampart) gain the ability to critically strike while under the effect of Cat's Eye.
- While this also applies to weapons that cannot critically strike, these weapons often have a critical multiplier of 1.0x which yields no change in damage dealt.
- Multiple instances of Cat's Eye do not stack.
- The ability triggers when an enemy is within at least 25 meters.
- The cooldown of 20 seconds starts when Cat's Eye's duration stops.
Patch History[edit | edit source]
- Fixed a script error when a Kavat uses Cat’s Eye.
- Changed ‘Tenno’ to ‘allies’ in the Cat’s Eye Mod description.
- Introduced.
Kavat | ||
---|---|---|
Species | Incubated | Adarza • Smeeta • Vasca • Venari |
Vulpaphyla | Sly • Crescent • Panzer | |
Enemy | Feral • Hyekka | |
Breeding | Kavat Genetic Code • Incubator Power Core | |
Cosmetics | Kavat Cosmetics | |
Genetics | DNA Stabilizer • Genetic Code Template | |
Mods | ||
(Abilities) |
Adarza | ![]() ![]() |
Smeeta | ![]() ![]() | |
Vasca | ![]() ![]() | |
Sly | ![]() ![]() | |
Crescent | ![]() ![]() | |
Panzer | ![]() ![]() | |
Others | ![]() ![]() ![]() ![]() | |
(Offense) |
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(Defense) |
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(Utility) |
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