Carving Mantis is a stance mod for Dual Swords type weapons. It combines strong slashes and quick stabs while keeping forward momentum.
Can be equipped on:
✓ denotes weapon with matching Stance polarity
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Rapid Incisions | 487.2%/s | 3.9s | ||||||||||||||||||||||||
Forward (While Moving) |
Ambush Predator | 468.1%/s | 2.4s | ||||||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Dire Courtship | 666.7%/s | 1.2s | ||||||||||||||||||||||||
Block (While Blocking) |
Biting Mandibles | 489.8%/s | 2.5s | ||||||||||||||||||||||||
Heavy (Heavy Attack) |
Northern Coil* | 303.0%/s | 3.3s | ||||||||||||||||||||||||
Slide (While Sliding) |
Trimming Flowers* | 166.7%/s | 1.2s | ||||||||||||||||||||||||
Aerial (While In Air) |
Red Soil* | 347.8%/s | 2.3s | ||||||||||||||||||||||||
Wall (While Wall Latching) |
Weightless Steel* | 136.4%/s | 2.2s | ||||||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Mirrored Spike* | 842.1%/s | 1.9s | ||||||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | 0.0%/s | 2.2s | ||||||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct and Radial Slam Attack • Ranged Attack • "Thrust" Attack
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Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Cetus Bounty | Cetus Bounty Lvl 40-60 Final Stage | A | 8.16% | 1 | 0.0816 |
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Cetus Bounty | Cetus Bounty Lvl 40-60 Stage 4 | A | 5.41% | 1 | 0.0541 |
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Cetus Bounty | Steel Path Cetus Bounty Lvl 100-100 Stage 4 of 5 | A | 5.41% | 1 | 0.0541 |
|
Cetus Bounty | Steel Path Cetus Bounty Lvl 100-100 Final Stage | A | 8.16% | 1 | 0.0816 |
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Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Mimic | 30% | 7.14% | 2.142% | 47 | 1 | 0.02142 |
Plains Commander | 100% | 0.5% | 0.5% | 200 | 1 | 0.005 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Many of the attacks do bonus Slash damage.
Trivia[]
- Dire Courtship may be a reference to a female Praying Mantis' tendency to decapitate its mate.
Media[]
Update 29.10 (2021-03-19)
- Removed the forced Impact proc from Rapid Incisions' third attack.
- Removed the forced Impact proc from the first hit of Rapid Incisions' fourth attack.
- Removed the forced Impact proc from Ambush Predator's fourth attack.
- Removed the forced Impact proc from Ambush Predator's fifth attack.
- Removed the forced Impact procs from Dire Courtship's first attack.
- Replaced the knockdown on Dire Courtship's second attack with an Impact proc.
- Removed the forced Impact proc from the first hit of Biting Mandibles' second attack.
Update 22.0 (2017-10-12)
- Introduced
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)