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Carving Mantis is a stance mod for Dual Swords type weapons. It combines strong slashes and quick stabs while keeping forward momentum.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Rapid Incisions
(While Not Moving)
Default Melee Attack
200%
100% DmgSlashSmall64.png
Default Melee Attack
300% Lifted b.png
Default Melee Attack
2x 300%
Default Melee Attack
300% DmgSlashSmall64.png
Default Melee Attack
200%
Default Melee Attack
200% DmgSlashSmall64.pngKnockdown b.png
487.2%/s 3.9s CarvingMantisCombo0.gif
Ambush Predator
(While Moving)
Default Melee Attack
100%
Default Melee Attack
3x 100%
Default Melee Attack
2x 100%
Default Melee Attack
200%
Default Melee Attack
300%
468.1%/s 2.4s CarvingMantisCombo1.gif
Dire Courtship
(While Blocking & Moving)
Default Melee Attack
2x 200%
Default Melee Attack
2x 200% DmgImpactSmall64.png
666.7%/s 1.2s CarvingMantisCombo2.gif
Biting Mandibles
(While Blocking)
Default Melee Attack
4x 100%
Default Melee Attack
200%
200% DmgSlashSmall64.png
Default Melee Attack
400% Ragdoll b.png
489.8%/s 2.5s CarvingMantisCombo3.gif
Northern Coil
(Heavy Attack)
Heavy Attack
2x 250% Knockdown b.png
Heavy Attack
2x 250% Knockdown b.png
0.0%/s N/A DualSwordsComboHeavy.gif
Trimming Flowers
(While Sliding)
360° Attack
200%
0.0%/s N/A DualSwordsComboSlide.gif
Red Soil
(While In Air)
Default Melee Attack
200%
Default Melee Attack
200%
Default Melee Attack
2x 200% Knockdown b.png
0.0%/s N/A DualSwordsComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
300% Knockdown b.png
0.0%/s N/A DualSwordsComboWall.gif
Mirrored Spike
(On Knocked Down Enemy)
Default Melee Attack
2x 800% DmgSlashSmall64.png
0.0%/s N/A DualSwordsComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
DmgImpactSmall64.png Impact or Stagger 
Knockdown b.png Knockdown 
Lifted b.png Lifted 
Ragdoll b.png Ragdoll 
Finisher b.png Front, Back, or Ground Finisher 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • Many of the attacks do bonus Slash DamageDmgSlashSmall64.png Slash damage.
    • The last 5 attacks of Rapid Incisions do 25% bonus Slash DamageDmgSlashSmall64.png Slash damage.
    • Every attack of Ambush Predator except the first two hits of the second attack do 25% bonus Slash DamageDmgSlashSmall64.png Slash damage.
    • The first and third attack of Biting Mandibles do 25% bonus Slash DamageDmgSlashSmall64.png Slash damage.

Trivia[]

Media[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from Rapid Incisions' third attack.
  • Removed the forced Impact proc from the first hit of Rapid Incisions' fourth attack.
  • Removed the forced Impact proc from Ambush Predator's fourth attack.
  • Removed the forced Impact proc from Ambush Predator's fifth attack.
  • Removed the forced Impact procs from Dire Courtship's first attack.
  • Replaced the knockdown on Dire Courtship's second attack with an Impact proc.
  • Removed the forced Impact proc from the first hit of Biting Mandibles' second attack.

Update 22.0 (2017-10-12)

  • Introduced
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