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Carving Mantis is a stance mod for Dual Swords type weapons. It combines strong slashes and quick stabs while keeping forward momentum.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Rapid Incisions
(While Not Moving)
Default Melee Attack
 200%
 100% DmgSlashSmall64.png
Default Melee Attack
 300% Lifted b.png
Default Melee Attack
 2x 300%
Default Melee Attack
 300% DmgSlashSmall64.png
Default Melee Attack
 200%
Default Melee Attack
 200% DmgSlashSmall64.pngKnockdown b.png
487.2%/s 3.9s CarvingMantisCombo0.gif
Ambush Predator
(While Moving)
Default Melee Attack
 100%
Default Melee Attack
 3x 100%
Default Melee Attack
 2x 100%
Default Melee Attack
 200%
Default Melee Attack
 300%
468.1%/s 2.4s CarvingMantisCombo1.gif
Dire Courtship
(While Blocking & Moving)
Default Melee Attack
 2x 200%
Default Melee Attack
 2x 200% DmgImpactSmall64.png
666.7%/s 1.2s CarvingMantisCombo2.gif
Biting Mandibles
(While Blocking)
Default Melee Attack
 4x 100%
Default Melee Attack
 200%
 200% DmgSlashSmall64.png
Default Melee Attack
 400% Ragdoll b.png
489.8%/s 2.5s CarvingMantisCombo3.gif
Northern Coil
(Heavy Attack)
Heavy Attack
 2x 250% Knockdown b.png
Heavy Attack
 2x 250% Knockdown b.png
0.0%/s N/A DualSwordsComboHeavy.gif
Trimming Flowers
(While Sliding)
Default Melee Attack
360° Attack 200%
0.0%/s N/A DualSwordsComboSlide.gif
Red Soil
(While In Air)
Default Melee Attack
 200%
Default Melee Attack
 200%
Default Melee Attack
 2x 200% Knockdown b.png
0.0%/s N/A DualSwordsComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
 300% Knockdown b.png
0.0%/s N/A DualSwordsComboWall.gif
Mirrored Spike
(On Knocked Down Enemy)
Default Melee Attack
 2x 800% DmgSlashSmall64.png
0.0%/s N/A DualSwordsComboFinisherGround.gif
Slam Attack
(Looking At Ground While In Air)
Default Melee Attack
Direct 200%
Slam 100%
0.0%/s N/A DualSwordsComboSlam.gif
360° Attack 360°/Spin Attack • Slam Slam Attack • Ranged Ranged Attack • Thrust Thrust Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
 200%
 Attack does double damage 
Default Melee Attack
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 

*Combos that are shared across all stances of the weapon type.
Average Damage Multiplier per second only applies to single target DPS calculations. Note that hits marked as "Slam Attacks" will not apply at the epicenter of a single target hit so these will not be accounted for in avg dmg multi/s calculations.
Combo animation lengths are approximate and are only accurate within a few tenths of a second.

Notes[]

  • Many of the attacks do bonus DmgSlashSmall64.png Slash damage.
    • The last 5 attacks of Rapid Incisions do 25% bonus DmgSlashSmall64.png Slash damage.
    • Every attack of Ambush Predator except the first two hits of the second attack do 25% bonus DmgSlashSmall64.png Slash damage.
    • The first and third attack of Biting Mandibles do 25% bonus DmgSlashSmall64.png Slash damage.

Trivia[]

Media[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from Rapid Incisions' third attack.
  • Removed the forced Impact proc from the first hit of Rapid Incisions' fourth attack.
  • Removed the forced Impact proc from Ambush Predator's fourth attack.
  • Removed the forced Impact proc from Ambush Predator's fifth attack.
  • Removed the forced Impact procs from Dire Courtship's first attack.
  • Replaced the knockdown on Dire Courtship's second attack with an Impact proc.
  • Removed the forced Impact proc from the first hit of Biting Mandibles' second attack.

Update 22.0 (2017-10-12)

  • Introduced
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