This ornate sentinel is an excellent example of late Orokin craftsmanship and styling

Carrier Prime is the Primed version of the Carrier Sentinel, featuring enhanced health and armor, and comes with the enhanced SentinelSweeperPrime.pngSweeper Prime weapon. It was released alongside Ash PrimeIcon272.pngAsh Prime and VectisPrime.pngVectis Prime.

Manufacturing Requirements
Credits64.png
15,000
Helmet.png
1
Chassis.png
1
Systems.png
1
OrokinCell64.png
6
Time: 24 hrs
Rush: Platinum64.png 30
MarketIcon.png Market Price: N/A Blueprint2.svg Blueprints Price: N/A

Acquisition

Carrier Prime's main and component blueprints are acquired from the following Void Relics.

Blueprint PrimeHelmet.pngCerebrum PrimeChassis.pngCarapace PrimeSystems.pngSystems
Lith V7 Common (V)
Meso V1 Common (V)
Meso V3 Common (V)
Meso V4 Common (V)
Neo S3 Common (V)
Lith C1 Rare (V)
Meso C1 Rare (V)
Meso C2 Rare (V)
Meso N3 Uncommon (V)
Meso V6 Uncommon (V)
Lith S5 Common (V)
Neo A4 Common (V)
Neo S1 Common (V)
Axi N2 Common (V)
Lith N2 Common (V)
Lith S2 Common (V)
Lith S3 Common (V)
Neo A1 Common (V)
Neo V3 Common (V)
Axi A7 Common (V)
Axi V1 Common (V)
Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic

Carrier–Exclusive Precept mods[edit | edit source]

View List of Sentinel Mods List
Name Description Sentinel Polarity Rarity
Mod TT 20px.pngAccelerated Deflection Increases shield recharge rate of the Sentinel Any D Uncommon
Mod TT 20px.pngAmbush The Sentinel buffs its owner's weapon damage after breaking invisibility granted by Ghost Shade Sentinel Rare
Mod TT 20px.pngAmmo Case Mutates ammo to the ammo type your equipped weapon is using
Increases ammo capacity
Carrier Precept Common
Mod TT 20px.pngAnimal Instinct Increases loot radar and enemy radar of its owner Any Companion Bar Rare
Mod TT 20px.pngArc Coil Sentinel will zap multiple enemies within range Diriga Sentinel Common
Mod TT 20px.pngAssault Mode The Sentinel will attack the first visible enemy in range Any Sentinel Common
Mod TT 20px.pngCalculated Redirection Increases maximum shields of Companion Any Companion D Common
Mod TT 20px.pngCalculated Shot Sentinel charges a powerful shot and fires at first enemy in sight Diriga Sentinel Common
Mod TT 20px.pngCrowd Dispersion The Sentinel unleashes a radial stun and knockdown when targets get close Wyrm Sentinel Common
Mod TT 20px.pngDetect Vulnerability The Sentinel marks damage multiplying weakspots on enemies with completed codex entries Helios Sentinel Rare
Mod TT 20px.pngElectro Pulse Sentinel continually zaps a nearby enemy, trapping them in a stunned state Diriga Sentinel Common
Mod TT 20px.pngEnergy Generator The Sentinel will drop an energy orb after assisting in kills Dethcube Sentinel Rare
Mod TT 20px.pngEnhanced Vitality Increases maximum health of Companion Any Companion D Common
Mod TT 20px.pngFatal Attraction The Sentinel pulls enemies towards the user Djinn Sentinel Common
Mod TT 20px.pngFired Up Increases weapon damage of Sentinel in recurrent attacks Any V Rare
Mod TT 20px.pngGhost The Sentinel cloaks its owner when enemies are close Shade Sentinel Common
Mod TT 20px.pngInvestigator The Sentinel will automatically scan enemies and objects to add to the Codex Helios Sentinel Common
Mod TT 20px.pngLooter The Sentinel will break nearby containers by releasing a wave of energy that destroys all breakable Storage Containers within 12 meters at max rank. Carrier Sentinel Rare
Mod TT 20px.pngMetal Fiber Increases armor of Companion Any Companion D Common
Mod TT 20px.pngMolecular Conversion The Sentinel will attack enemies within range and convert the damage into Shields for the Warframe Taxon Sentinel Common
Mod TT 20px.pngNegate Sentinel prevents Status Effects from applying to its owner once every 15s Wyrm Sentinel Rare
Mod TT 20px.pngOdomedic Wallrunning regenerates health for its owner every 3m Any Sentinel Rare
Mod TT 20px.pngPrimed Regen The Sentinel regenerates up to three times with full health if killed, and is granted an invulnerability period per each mod rank Any Sentinel Legendary
Mod TT 20px.pngReawaken The Sentinel will automatically revive itself after a short period when killed Djinn Sentinel Rare
Mod TT 20px.pngRegen The Sentinel regenerates once if killed with full health, and is granted an invulnerability period per each mod rank Any Sentinel Common
Mod TT 20px.pngRepair Kit Increases Heal Rate (Health Regen) of the Sentinel Any D Common
Mod TT 20px.pngRevenge The Sentinel will attack the enemy which attacked its owner Shade Sentinel Common
Mod TT 20px.pngSacrifice The Sentinel will revive its owner at the cost of its own life Any Sentinel Rare
Mod TT 20px.pngSanctuary The Companion creates shield around its owner when they are reviving fallen allies Any Companion D Rare
Mod TT 20px.pngScan Aquatic Lifeforms The Sentinel shows Fishing Hotspots and applies Luminos Dye on nearby fish Oxylus Sentinel Common
Mod TT 20px.pngScan Matter The Sentinel periodically shows resource containers on the mini-map Oxylus Sentinel Common
Mod TT 20px.pngSelf Destruct The Sentinel explodes upon death, dealingDmgBlastSmall64.pngBlast damage to nearby enemies Any V Rare
Mod TT 20px.pngSpare Parts The Sentinel has a chance to drop a rare material upon death Any Bar Uncommon
Mod TT 20px.pngSynth Deconstruct Enemies damaged by the Sentinel drop a health orb upon death Any Madurai Rare
Mod TT 20px.pngSynth Fiber Health orbs increase the Sentinel's armor for a limited time Any Madurai Rare
Mod TT 20px.pngTargeting Receptor The Sentinel will attack the first visible enemy in range Helios Sentinel Common
Mod TT 20px.pngThumper The Sentinel will attack the first visible enemy in range Djinn Sentinel Common
Mod TT 20px.pngVaporize The Sentinel will fire a powerful beam at close enemies, dealing high damage and stunning those that survive Dethcube Sentinel Common

Comparisons[edit | edit source]

  • Carrier Prime, compared to Carrier:
    • Higher health (400 vs. 200).
    • Higher armor (150 vs. 50).
    • Additional Madurai Polarity.

Sentinel Loadouts[edit | edit source]

Main article: Category:Carrier Prime Sentinel Build

Notes[edit | edit source]

Trivia[edit | edit source]

  • When the Ash Prime Access was launched, the Carrier Prime was only included in the Bladestorm package, the most expensive of the Prime Access packages, running counter with previous Prime Access packages where non-Warframe Primes were included in the lower tier offerings. This has since been rectified with Hotfix 16.11.2, which included a script that gave the Carrier Prime to players who bought eligible Prime Access packages.
  • Currently Carrier Prime, together with Wyrm Prime, has the highest armor of all Sentinels, reaching up to 315 armor (51.22% damage reduction) with a max rank Mod TT 20px.pngMetal Fiber.
    • Carrier also possesses the highest health of all Sentinels, reaching 1280 health with a max rank Mod TT 20px.pngEnhanced Vitality.
    • With a max rank Mod TT 20px.pngMetal Fiber and a max rank Mod TT 20px.pngEnhanced Vitality, Carrier Prime possesses 2624 effective health (not including damage type resistances/weaknesses).

Vaultings[edit | edit source]

  • On May 24th, 2017, it was announced that Carrier Prime would enter the Prime Vault and be retired from the reward tables on May 30th, 2017. Any preexisting components or fully-built sentinels will remain as is.
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