“From memories of a past that has yet to be...” This content is exclusive to the Chinese build of WARFRAME.
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The Carmine Penta is a special variant of the Penta grenade launcher, featuring a higher fire rate and doubled magazine size.
Characteristics[edit | edit source]
This weapon deals primarily Blast damage.
Advantages :
- Innate
Blast damage - effective against Machinery and Fossilized.
- Physical contact with grenades deal
Impact damage.
- Physical contact with grenades deal
- Grenades have a blast radius of 5.5 meters.
- Pinpoint accuracy.
Heavy Caliber's accuracy penalty is minimal on this weapon.
- Less explosion damage results in less damage dealt to self in comparison to the
Ogris.
- Can use the launcher-exclusive
Adhesive Blast and
Firestorm mods, as well as the Penta-exclusive
Tether Grenades and
Napalm Grenades mod.
Disadvantages:
- Innate
Blast damage – less effective against Ferrite Armor.
- Low critical chance and status chance.
- Grenades have slow travel time and heavy arcing.
- Explosions can cause self-damage.
- Can only have five grenades out at once.
- Extra projectiles generated by Multishot will count towards the limit of five live grenades.
- Slow reload speed.
- Grenades have a high bouncing capability which makes it hard to stack on a desired spot.
- Can bounce off teammates or companions, potentially having lethal results.
- This can be countered with the
Adhesive Blast mod which will make the grenades stick to any surface.
Tether Grenades counters this, with the additional benefit of keeping a tethered enemy from leaving the blast radius.
- Extremely low ammo capacity of 20; requires just 2 reloads to fully deplete all ammo reserves.
- Draws from the rare sniper ammo pool.
Comparisons:
- Carmine Penta, compared to Penta:
- Higher fire rate (2.7 rounds/sec vs. 1 round/sec)
- Larger magazine (10 rounds vs. 5 rounds)
- Lower disposition (1.25 vs. 1.35)
- Carmine Penta, compared to Secura Penta:
- Higher area attack damage (350.0 vs. 300.0)
- Lower critical chance (10% vs. 26%)
- Lower status chance (10% vs. 26%)
- Higher fire rate (2.7 rounds/sec vs. 2 rounds/sec)
- Larger magazine (10 rounds vs. 7 rounds)
- Smaller max ammo capacity (20 rounds vs. 28 rounds)
- Lack of an innate Sequence effect
- Different polarities (None vs.
)
- Lower Mastery Rank required (6 vs. 12)
- Lower disposition (1.25 vs. 1.3)
Acquisition[edit | edit source]
This weapon is currently only obtainable in WARFRAME (China) through a rebate program after purchasing at least ¥1 worth of Platinum.
Notes[edit | edit source]
- Although it features twice the magazine size of the regular Penta, only a maximum of five grenades can be active.
- Grenades will immediately explode when they hit Blunts, water surface, puddles from Tar Mutalist MOA or Bulwarks
Video Review[edit | edit source]
Carmine Penta Skins
Trivia[edit | edit source]
- Carmine refers to a bright red pigment derived from various insects.
Patch History[edit | edit source]
“I was expecting... I don't know. More.” No patch history is available for this item (none documented in patch notes).
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See also[edit | edit source]
Penta, the original version.
Secura Penta, the Perrin Sequence custom version.
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