Bursting Mass is a Weapon Augment Mod for Mutalist QuantaInfCrpShockSwarm.png Mutalist Quanta that accumulates the damage that passes through its infested mass, upon expiring it will release the accumulated damage in a radius. Using secondary fire will manually detonate the exsisting mass.


Rank Damage Radius Cost
0 50% 15m 4
1 80% 15m 5
2 110% 15m 6
3 140% 15m 7
4 170% 15m 8
5 200% 15m 9



  • Adds a separate damage instance to the orb, dealing the accumulated weapon damage in a 15m radius.
  • Projectiles created from Warframe abilities can also add damage to the orb.
  • Projectiles that deal damage through a separate explosion rather than contact with the projectile itself, such as TalonsU18throwingknives.png Talons and Antimatter DropAntimatterDrop130xDark.png Antimatter Drop, will not contribute any damage unless they are detonated within the orb.
  • Only 1 orb can be deployed at a time with the augment equipped. Split orbs created with a multishot bonus over 200% will detonate instantly.
    • Creating a new orb will detonate any existing orb, allowing manual control of an orb's detonation.


  • Having multishot between +200% and +300% (Quadshot chance) will create two double-stacked orbs instead of one triple stacked orb and one single-stacked orb. One orb will explode immediately, and you will be left with only +365% Electric instead of the full +500%.

Patch History[]

Hotfix 25.1.3 (2019-06-14)

  • Fixed Beam weapons and Gunblades not affecting Bursting Mass damage on detonate.

Update 24.3 (2019-02-27)

  • Introduced.