(→Buff & Debuff Icons: added rhino buffs) |
(→Buff & Debuff Icons: added ash buff) |
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!width="15%" |Type |
!width="15%" |Type |
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!width="10%" |Target |
!width="10%" |Target |
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− | !width="45%" |Source(s) |
+ | !width="45%" |Source(s)/Conditions |
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| <span id="Ability Strength">[[Ability Strength]]</span> || {{Icon|Buff|Ability Strength}} || Buff || User || |
| <span id="Ability Strength">[[Ability Strength]]</span> || {{Icon|Buff|Ability Strength}} || Buff || User || |
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| <span id="Shock Trooper">[[Shock Trooper]] || [[File:Shock_b.png|x40px]] || Ability Buff || Ally || |
| <span id="Shock Trooper">[[Shock Trooper]] || [[File:Shock_b.png|x40px]] || Ability Buff || Ally || |
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[[Volt]]'s [[Shock Trooper]] augment |
[[Volt]]'s [[Shock Trooper]] augment |
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+ | |- |
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+ | | <span id="Smoke Shadow">[[Smoke Shadow]] || [[File:SmokeScreen130xDark.png|x40px]] || Ability Buff || Ally || |
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+ | [[Ash]]'s [[Smoke Shadow]] augment |
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| <span id="Speed">[[Speed]]</span> || [[File:Speed_b.png|x40px]] || Ability Buff || User/Ally || |
| <span id="Speed">[[Speed]]</span> || [[File:Speed_b.png|x40px]] || Ability Buff || User/Ally || |
Revision as of 22:37, 22 August 2018
Buffs and Debuffs are effects that can positively or negatively affect a target. Some buffs and debuffs may present an icon right next to the player's health and shields. In-game, Blue icons denote buffs and red icons denote debuffs.
General Buffs
Name | Type | Target | Description |
---|---|---|---|
Damage Bonus | Buff | User/Ally |
Additive damage increase is added before other calculations. Bonus acts like and stacks additively with damage mods such as Serration. Caused by:
Multiplicative damage increase is multiplied after certain calculations (like damage mods such as Serration). Caused by:
|
Elemental Damage Bonus | Buff | Ally |
Increases the damage of weapons and certain abilities. This bonus is multiplicative after damage mods such as Serration, but before Elemental mods such as Hellfire. The element bonus can combine with elements already present on the weapon (e.g. using Fireball Frenzy on a Script error: The function "Proc" does not exist. weapon makes it deal Script error: The function "Proc" does not exist.) or increase the elemental component of a secondary element if that is not innate (e.g. using Shock Trooper on a weapon modded with Script error: The function "Proc" does not exist. increases the Script error: The function "Proc" does not exist. component on the weapon, if Script error: The function "Proc" does not exist. is innate, Script error: The function "Proc" does not exist. is added following the above rules). Elemental damage bonuses can be cast on Companions, Specters, Mind Controlled enemies, Shadows, Saryn's Molt, Loki's Decoy, Invasion Allies and Clones created from Blade Storm. Bonuses cannot be applied to allies suffering from a Script error: The function "Proc" does not exist. proc. Elemental damage bonuses are granted by:
|
Corruption | Buff | All |
Obtainable during Void Fissures, the effect varies for enemies and Tennos.
|
Arcane Enhancements | Buff | User |
See Arcane Enhancement for more details. |
Movement Speed Bonus | Buff | All |
Movement Speed increase caused by:
|
Attack Speed Bonus | Buff | User/Ally |
Attack Speed increase caused by: |
Eximus Aura | Buff | Enemy |
(Mind controlled enemies and syndicate specters will grant bonus to allies)
|
Ancient Disruptor Aura | Buff | Enemy |
(Mind controlled enemies will grant bonus to allies; note that some of the bonuses may not apply to players)
|
Ancient Healer Aura | Buff | Enemy |
(Mind controlled enemies will grant bonus to allies)
|
Mutalist Quanta's Orbs | External Buff | User/Ally |
Shots fired through the Mutalist Quanta's infested orbs gain additional Script error: The function "Proc" does not exist. damage, critical chance and damage.
|
Volt's Electric Shield | External Buff | User/Ally |
Shots fired through Volt's Electric Shield gain an additive 50% Script error: The function "Proc" does not exist. damage and have their critical damage multiplied by 200%.
|
Ember's Fire Blast | External Buff | User/Ally |
Shooting through the Ember's Fire Blast flame ring grants +50% Script error: The function "Proc" does not exist. damage.
|
Maneuver Bonus | Buff | User/Ally |
Maneuver Bonuses caused by:
|
Buff & Debuff Icons
Comprehensive list of all of the buff & debuff icons in the game. Please feel free to update this chart as needed.
Name | Icon | Type | Target | Source(s)/Conditions |
---|---|---|---|---|
Ability Strength | Buff | User | ||
Ability Duration | Buff | User |
??? | |
Ability Range | Buff | User |
??? | |
Accuracy | Buff | User | Guided Ordnance • Narrow Barrel • Targeting Subsystem | |
Berserker | Buff | User |
"Berserker" wasn't found in Module:Mods/data | |
Bleed | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Bleeding Key | Debuff | User |
Equipping a Bleeding Dragon Key in the Gear slot | |
Bullet Jump | Buff | User |
??? | |
Confusion | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Corrosion | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Corruption | Buff | User |
Obtaining 10 Void Traces in a Void Fissure | |
Critical Hit Chance | Buff | User | ||
Critical Damage Multiplier | Lua error in Module:Icon at line 164: attempt to index field '?' (a nil value). | Buff | User | |
Decaying Key | Debuff | User |
Equipping a Decaying Dragon Key in the Gear slot | |
Disrupt | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Energizing Dash | Buff | User/Ally |
Entering ring of energy created from player with Energizing Dash active | |
Energy Conversion | Buff | User | ||
Extinguished Key | Debuff | User |
Equipping an Extinguished Dragon Key in the Gear slot | |
Forte | Ability Buff | User/Ally | ||
Freeze | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Furious Javelin | Ability Buff | User |
Excalibur's Furious Javelin augment | |
Health Conversion | Buff | User | ||
Hobbled Key | Debuff | User |
Equipping a Hobbled Dragon Key in the Gear slot | |
Ignite | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Inspiration | Passive Buff | User/Ally |
Octavia's passive | |
Invigorated | Buff | User | Critical hits dealt by Hirudo | |
Iron Renewal | Buff | User/Ally |
Warframes affected by Oberon's Renewal while standing on Hallowed Ground | |
Ironclad Charge | File:RhinoCharge b.png | Ability Buff | User |
Rhino's Ironclad Charge augment |
Knockdown | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Poisoned | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Roar | File:Roar b.png | Ability Buff | User/Ally | |
Shock Trooper | Ability Buff | Ally |
Volt's Shock Trooper augment | |
Smoke Shadow | Ability Buff | Ally |
Ash's Smoke Shadow augment | |
Speed | Ability Buff | User/Ally | ||
Knockback | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Tenno Affinity | External Buff | Any Warframe |
Nearby squadmates | |
Upsurge | External Buff | User/Ally | Titania's passive | |
Virus | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Weakened | Script error: The function "Proc" does not exist. | Status Debuff | Target |
Script error: The function "Proc" does not exist. proc |
Debuffs
Name | Type | Target | Description |
---|---|---|---|
Transference Static | Debuff | User |
Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking 10% of their current health as damage. This debuff lasts for 45 seconds and additional Static will not refresh the timer, only stacking on top of it, up to 4 times. |
Suspended | Debuff | Enemy |
The target stays in a ragdoll state and it is unable to move. Caused by:
|
Paralyzed | Debuff | Enemy |
The target is stuck in a particular position. Caused by: |
Frozen, Petrified, Vitrified | Debuff | Enemy |
The target is unable to move, every previously active Status Effect is paused and it is impossible to apply new ones while this effect persists.
|
Eximus Aura | Debuff | Enemy |
(Mind controlled enemies and syndicate specters will grant debuff to enemies of the Tenno)
|