Curse-Like Debuffs[edit | edit source]
Debuffs that apply a temporary or permanent negative effect that cripple the target's offensive and/or defensive capabilities.
Name | Target | Description |
---|---|---|
Armor Reduction | Enemy |
A portion (or the entirety) of a target armor is removed.
|
Armor Reduction | Player |
A portion of a player's armor is removed.
|
Damage Vulnerability | Enemy |
The target is more susceptible to damage from Warframe abilities and weapons, taking more damage than usual.
|
Deafened | Enemy |
The target cannot hear any gunshots, alarms, or death screams, hence cannot be alerted by them. |
Disrupted | Player |
The player's HUD will become scrambled, lowering visability.
|
Energy Drain | Player |
The player's energy is drained.
|
Financial Stress | User |
Occurs when the player picks up Index Points in The Index game mode. Each Index Point picked up diminishes the player's maximum shields and health while constantly draining their energy. |
Inaccuracy | Enemy |
The target's accuracy is reduced. |
Nullified/Disabled | Player |
The player's active abilities will be deactivated and the player cannot cast any new abilities while nullified.
|
Resurgence Burden | User |
Occurs when the player picks up Resurgence Tokens in Arbitrations. Each token works functionally like Index Points, with each pick up diminishing the player's maximum shields and health while constantly draining their energy. |
Shield Reduction | Enemy |
Target's maximum shields are reduced. |
Transference Static | User |
Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking 10% of their current health as damage. This debuff lasts for 45 seconds and additional Static will not refresh the timer, only stacking on top of it, up to 4 times. |
Weakened | Player |
The player is weakened and deals less damage.
|
Weakened | Enemy |
The target is weakened and deals less damage.
|