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Rain down a triple volley of explosive disease bladders from a distance, then move in for the kill by unloading a multi-shot barrage of toxic barbs with primary fire.

The Bubonico is an Infestation b.svg Infested Shotgun Arm-Cannon that launches a barrage of DmgToxinSmall64.png Toxin blasts from its primary fire, while its Alternate Fire shoots three explosive DmgViralSmall64.png Viral shots in a burst. The arm-cannon does not have ammo reserves, and instead regenerates ammo.

Characteristics[]

  • This weapon deals primarily DmgSlashSmall64.png Slash damage and innate DmgToxinSmall64.png Toxin on its primary fire and DmgViralSmall64.png Viral on its Alternate Fire.
  • Primary fire shoots 7 pellet barrages in a fully automatic fashion.
  • Alternate fires a three round burst that explode in a 7 meter radius upon impact with a surface or enemy.
  • This weapon does not use ammo pickups; ammo regenerates over time.

Advantages:

Disadvantages:

  • Primary Fire:
    • Projectiles have travel time.
  • Alternate Fire:
    • Very low critical chance.
    • Multiplied consumption results in only three bursts before recharging.
    • Slow projectiles have travel time with heavy arcing.
    • Explosion inflicts self-stagger.

Acquisition[]

The Bubonico's blueprint can be researched from the Bio Lab in the dojo.

Manufacturing Requirements
Credits64.png
20,000
Mutagen Mass.png
10
ArgonCrystal.png
3
Plastids.png
1,200
NanoSpores.png
22,000
Time: 24 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 265 Blueprint2.svg Blueprints Price:Credits64.png50,000
Bio Lab Research ClanAffinity64.png 3,000
Credits64.png
5,000
MutagenSample.png
35
Rubedo.png
8,000
NanoSpores.png
22,000
Neurodes.png
20
Time: 72 hrs
Prereq: Embolist
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Notes[]

  • Bubonico uses shotgun mods.
  • Primary fire has 1.9 meters of Punch Through.
  • Alternate fire explosion has a 7 meter area of effect.
    • Each shot in the burst consumes 3 rounds (9 rounds per burst).
    • Initial hit and explosion apply status separately.
    • Explosion has an innate +150% status duration bonus.
      • Bonus stacks multiplicatively with other sources of status duration.
    • Explosion does not need direct line of sight to deal damage and will penetrate walls.
    • Explosion has linear damage falloff from 100% to 50% over 7m.
  • Reload has a 0.5 second delay before ammo begins to regenerate. Ammo regenerates at 16.875 ammo per second; taking 1.6 seconds to regenerate a fully depleted battery excluding the delay.
  • The player is able to perform actions limited to secondary weapons, such as carrying objects or firing during bleedout.

Tips[]

  • There are several ways to make use of the Alternate Fire's high critical damage by adding flat critical chance bonuses:
    • An Adarza Kavat with Mod TT 20px.png Cat's Eye can give your weapons an additive 60% boost to critical chance.
    • Likewise, Smeeta Kavat's Mod TT 20px.png Charm can guarantee orange crits as one of its possible effects.
    • With another player using the InfCrpShockSwarm.png Mutalist Quanta's Alternate Fire, shooting through the orb adds a flat +25% critical chance, in addition to +25% critical damage and extra DmgElectricitySmall64.png Electricity.
    • HarrowIcon272.png Harrow's Covenant130xDark.png Covenant can add up to +50% additive crit chance, or +200% on headshots, after absorbing enough damage.
    • A fully ranked ArcaneAvenger64x.png Arcane Avenger has a 21% chance upon receiving damage to grant +45% flat critical chance.

Trivia[]

Media[]

Patch History[]

Hotfix 29.10.3 (2021-03-23)

  • Fixed the Bubonico having extra large projectiles if they hit scaled up enemies (Exploiter Orb).

Update 29.10 (2021-03-19)

  • Fixed the Bubonico vibrating rapidly when displayed via Loadout in the Orbiter’s Personal Quarters display.

Update 29.5 (2020-11-19)

  • Introduced.
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