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Brutal Tide is a stance mod for sparring weapons, featuring highly agile sweeping kicks combined with powerful fist attacks.

Can be equipped on:

✓ denotes weapon with matching Stance polarity


Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Inferno
(While Not Moving)
Default Melee Attack
2x 100%
Default Melee Attack
200%
Default Melee Attack
2x 100%
200%
Default Melee Attack
2x 300%
651.2%/s 2.1s BrutalTideCombo1.gif
Inferno
(While Moving)
Default Melee Attack
2x 100%
Default Melee Attack
200%
Default Melee Attack
2x 100%
200%
Default Melee Attack
2x 300%
651.2%/s 2.1s BrutalTideCombo1.gif
Rushing Fire
(While Blocking & Moving)
Default Melee Attack
2x 200% DmgImpactSmall64.png
Default Melee Attack
300%
100%
300% DmgImpactSmall64.png
Default Melee Attack
200%
300%
100% Knockdown b.png
441.6%/s 3.9s BrutalTideCombo2.gif
Inferno
(While Blocking)
Default Melee Attack
2x 100%
Default Melee Attack
200%
Default Melee Attack
2x 100%
200%
Default Melee Attack
2x 300%
651.2%/s 2.1s BrutalTideCombo1.gif
Rising from Ashes
(Heavy Attack)
Heavy Attack
500% Lifted b.png
Heavy Attack
4x 100% Finisher b.png
0.0%/s N/A SparringComboHeavy.gif
Rolling Blast
(While Sliding)
Default Melee Attack
2x 200% Ragdoll b.png
476.2%/s 0.8s SparringComboSlide.gif
One Point
(While In Air)
Default Melee Attack
200%
Default Melee Attack
2x 200%
Default Melee Attack
300% Knockdown b.png
0.0%/s N/A SparringComboAir.gif
Through Strike
(While Wall Latching)
Default Melee Attack
300%
0.0%/s N/A SparringComboWall.gif
Roaring Drums
(On Knocked Down Enemy)
Default Melee Attack
6x 500%
0.0%/s N/A SparringComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • 1st Attack of Rising from Ashes combo will lift enemies, 2nd will open enemies up to finishers
  • Sliding heavy attacks use the 2nd move in Rising from Ashes

Media[]

Update 13.0 (2014-04-09)

  • Introduced.
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