The Bronco is a small-scale shotgun that can be wielded with one hand. Only effective at close range, it has a limited clip size.

The Bronco functions like a cross between a shotgun and handgun, that comes in a handy package to complement long range primary weapons.

This weapon can be sold for Credits64.png5,000; it is also a requisite ingredient for Dual Broncos.png Akbronco (x2).

Characteristics[edit | edit source]

This weapon deals primarily Impact b.svg Impact damage.

Advantages:

Disadvantages:

  • Low Puncture b.svg Puncture and Slash b.svg Slash damage – less effective against armor and health.
  • Very low critical chance.
  • Linear damage falloff from 100% to 75% from 7m to 14m target distance (distances are affected by Projectile Speed).
  • Extremely small magazine size of just 2 rounds; requires frequent reloading.
  • Wide pellet spread cone makes the weapon ineffective beyond medium range.

Comparisons:

  • Bronco, compared to Bronco Prime:
    • Lower base damage (280.0 vs. 350.0)
      • Lower Impact b.svg Impact damage (224.0 vs. 280.0)
      • Lower Puncture b.svg Puncture damage (28.0 vs. 35.0)
      • Lower Slash b.svg Slash damage (28.0 vs. 35.0)
    • Lower status chance (9.43% vs. 12.86%)
    • Higher fire rate (5 rounds/sec vs. 4.17 rounds/sec)
    • Shorter range before damage falloff starts (7m vs. 9m)
    • Shorter range before damage falloff ends (14m vs. 18m)
    • Larger max damage reduction due to falloff (75% vs. 74%)
    • Smaller magazine (2 rounds vs. 4 rounds)
    • Faster reload speed (1.05 s vs. 2 s)
    • Lower Mastery Rank required (0 vs. 4)
    • Higher disposition (1.45 vs. 1.4)

Acquisition[edit | edit source]

The Bronco's blueprint can be purchased from the Market.

Manufacturing Requirements
Credits64.png
20,000
Neurode64.png
2
AlloyPlate64.png
1,200
Ferrite64.png
700
PolymerBundle64.png
800
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png 190 Blueprint2.svg Blueprints Price:Credits64.png15,000

Tips[edit | edit source]

  • The weapon's spread cone can be shrunken by zooming in.
  • It is surprisingly effective at dealing damage over groups of enemies, in close to mid range fights.
    • Using maxed Mod TT 20px.pngSeeker is recommended to upgrade its crowd controlling capability, making it the best scatter-damaging sidearm.

Weapon Loadouts[edit source]

Trivia[edit | edit source]

  • The word Bronco is a term in a Spanish Dialect meaning "rough".
    • It is also a common term for wild horse in Western culture.
  • Its appearance is similar to the Mauler shotgun-pistol from Halo.

Media[edit | edit source]

Patch History[edit | edit source]

Update 27.2

Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.

  • (Undocumented) Status chance per projectile increased from 3.1428571428571% to 9.4285714285714%.

Update 22.12

  • Damage increased from 38 to 40 (per pellet).
  • Status chance increased from 20% to 22%.
  • Critical chance increased from 2.5% to 6%.

Update 21.0

  • Damage increased from 15 to 38.
  • Damage fall off added starting from 7m and ending at 14 with a minimum damage of 10.
  • Status Chance increased from 14% to 20%.

Update 18.0

  • Bronco series are available for use in Conclave.

Hotfix 8.3.1

  • Sound tweak to Bronco.

Update 8.3

  • Sound changes.

Update 7.11

  • Market changes: was 35,000 credits, now blueprint and 190 platinum.

Update 7.x Weapon Balance

  • Tweaks to Recoil feel and Accuracy, generally sharper Rotation and Translation Springs, added Noise & better spread control when firing while aimed. Added force feedback to all firing sounds.
  • Total number of pellets now 7, was 8.
  • Reload time now 1.05, was 1.
  • Crit Chance now 2.5%, was 5%.

Vanilla

  • Introduced with game release.

Last updated: Update 27.2

See Also[edit | edit source]

  • Dual Broncos.png Akbronco, the akimbo counterpart of this gun.
  • PrimeBronco.png Bronco Prime, the prime counterpart of this gun.
  • DEPrimeDualBroncos.png Akbronco Prime, the primed akimbo counterpart of this gun.
  • SawnOffShotgun.png Pyrana, another Tenno-made pocket shotgun sidearm.
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