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{{ModBox |
{{ModBox |
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− | | image = BriefRespiteMod.png |
+ | | image = BriefRespiteMod.png |
+ | | introduced = {{ver|The Silver Grove}} |
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| polarity = {{Icon|Pol|Ability}} |
| polarity = {{Icon|Pol|Ability}} |
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| rarity = Uncommon |
| rarity = Uncommon |
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⚫ | |||
| autoDrops = auto |
| autoDrops = auto |
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⚫ | |||
⚫ | |||
− | }} |
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⚫ | |||
==Stats== |
==Stats== |
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==Notes== |
==Notes== |
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*Stacks with the [[Set_Mods#Augur_Mod_Set|Augur]] mod set effect for a total of 390% Energy to shield conversion. |
*Stacks with the [[Set_Mods#Augur_Mod_Set|Augur]] mod set effect for a total of 390% Energy to shield conversion. |
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− | * |
+ | *{{WF|Inaros}} and {{WF|Nidus}} (due to having no shields) as well as {{WF|Hildryn}} (due to having no energy) do not gain any effect from this aura. |
− | *Shields are only replenished from activating abilities. Constant Energy drain from channeling abilities or triggered drain such as |
+ | *Shields are only replenished from activating abilities. Constant Energy drain from channeling abilities or triggered drain such as {{A|Artemis Bow}} shots do not replenish Shields. |
− | *Excess Shields are granted as [[Overshields]], but more will not be granted before Overshields are exhausted. |
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− | **As such, if Shields are full, users should cast their highest cost ability to get maximum Overshields. |
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*Because the amount of shields restored is based off energy usage, this means that [[Ability Efficiency]] can ''reduce'' the potency of this aura's effects. |
*Because the amount of shields restored is based off energy usage, this means that [[Ability Efficiency]] can ''reduce'' the potency of this aura's effects. |
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**Conversely, equipping {{M|Blind Rage}} to decrease Efficiency increases the effectiveness of the aura. |
**Conversely, equipping {{M|Blind Rage}} to decrease Efficiency increases the effectiveness of the aura. |
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*This is the first aura using the {{Icon|Pol|Zenurik}} polarity. |
*This is the first aura using the {{Icon|Pol|Zenurik}} polarity. |
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− | **Currently no Warframe possesses a matching polarity by default, aside from |
+ | **Currently no Warframe possesses a matching polarity by default, aside from {{WF|Excalibur}} and {{WF|Nekros}} (and latter's Prime variant) who have no innate Aura polarities. |
==Patch History== |
==Patch History== |
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[[Category:Shield Restoration]] |
[[Category:Shield Restoration]] |
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[[Category:Auras]] |
[[Category:Auras]] |
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+ | [[Category:Warframe Mods]] |
Revision as of 00:03, 24 September 2019
Brief Respite is an aura mod that grants additional Shields equal to a percentage of Energy spent whenever an ability is cast.
Stats
Rank | Effect | Cost * |
---|---|---|
0 | 25% | -2 |
1 | 50% | -3 |
2 | 75% | -4 |
3 | 100% | -5 |
4 | 125% | -6 |
5 | 150% | -7 |
* Aura mods increase the amount of Mod Capacity
Acquisition
Brief Respite is dropped by the Orphid Specter, available upon anointing a Silver Grove shrine with the Twilight Apothic.
Notes
- Stacks with the Augur mod set effect for a total of 390% Energy to shield conversion.
- Inaros and Nidus (due to having no shields) as well as Hildryn (due to having no energy) do not gain any effect from this aura.
- Shields are only replenished from activating abilities. Constant Energy drain from channeling abilities or triggered drain such as Artemis Bow shots do not replenish Shields.
- Because the amount of shields restored is based off energy usage, this means that Ability Efficiency can reduce the potency of this aura's effects.
- Conversely, equipping Blind Rage to decrease Efficiency increases the effectiveness of the aura.
- This is the first aura using the Script error: The function "Pol" does not exist. polarity.
Patch History
Hotfix: The Silver Grove 4 (2016-08-25)
- Fixed new Aura mods being untradable.
Hotfix: The Silver Grove 2 (2016-08-22)
- Fixed The Silver Grove new Aura rewards missing from the Codex.
Update: The Silver Grove (2016-08-19)
- Introduced via The Silver Grove quest.
Auras | |
---|---|
Madurai (Offensive) |
Dead Eye • Growing Power • Melee Guidance • Pistol Amp • Power Donation • Rifle Amp • Shotgun Amp • Steel Charge • Swift Momentum |
Vazarin (Defensive) |
Aerodynamic • Combat Discipline • EMP Aura • Infested Impedance • Physique • Ready Steel • Rejuvenation • Shepherd • Stand United • Toxin Resistance |
Naramon (Utility) |
Corrosive Projection • Enemy Radar • Energy Siphon • Empowered Blades • Holster Amp • Loot Detector • Mecha Empowered • Pistol Scavenger • Rifle Scavenger • Shield Disruption • Shotgun Scavenger • Sniper Scavenger • Sprint Boost |
Zenurik | Brief Respite |
Universal | Dreamer's Bond |
Unreleased | Affinity Amp • Electrical Resistance • Fire Resistance • Frost Insulation • Laser Deflection |