Stats[edit | edit source]
* Aura mods increase the amount of Mod Capacity
Acquisition[edit | edit source]
Notes[edit | edit source]
- Stacks with the Augur mod set effect for a total of 390% Energy to shield conversion.
- Inaros and Nidus (due to having no shields) as well as Hildryn and Lavos (due to having no energy) are unaffected by this aura.
- Shields are only replenished from activating abilities. Constant Energy drain from channeling abilities or triggered drain such as Artemis Bow shots do not replenish Shields.
- Because the amount of shields restored is based off energy usage, this means that Ability Efficiency can reduce the potency of this aura's effects.
- Conversely, equipping Blind Rage to decrease Efficiency increases the effectiveness of the aura.
- This is the first aura using the polarity.
Patch History[edit | edit source]
|Dead Eye • Growing Power • Melee Guidance • Pistol Amp • Power Donation • Rifle Amp • Shotgun Amp • Steel Charge • Swift Momentum|
|Aerodynamic • Combat Discipline • EMP Aura • Infested Impedance • Physique • Rejuvenation • Shepherd • Stand United • Toxin Resistance|
|Corrosive Projection • Enemy Radar • Energy Siphon • Empowered Blades • Loot Detector • Mecha Empowered • Pistol Scavenger • Rifle Scavenger • Shield Disruption • Shotgun Scavenger • Sniper Scavenger • Speed Holster • Sprint Boost|
|Unreleased||Affinity Amp • Electrical Resistance • Fire Resistance • Frost Insulation • Laser Deflection|
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