This fearsome Necramech, fashioned in honor of the Entrati matriarch, is a robust front-line fighter. Favoring armor and health over shield strength, Bonewidow can grab and hurl enemies, deploy a heavy shield for personal defense, and cleave through opposing ranks with a massive warblade.

The Bonewidow is a heavily armored, melee-oriented Necramech, armed with its signature tower shield and exalted heavy sword to engage enemies in close quarters combat.

Acquisition[edit | edit source]

Component blueprints for the Bonewidow are available for ReputationLargeBlack.png3,500 from the Necraloid Syndicate at Clearance: Modus Rank, while the main Bonewidow blueprint is available for ReputationLargeBlack.png10,000 at Clearance: Odima rank.

Damaged Necramech components are dropped by enemy Necramechs that appear in Isolation Vault Bounties, and can be traded between players.

Additionally requires the rank of Outworlder with Solaris United and Trusted with the Ostrons in order to acquire Goblite Tears and Star Crimzian required in its construction. Alternatively, the Goblite Tears and Star Crimzian are tradeable.

As of Update 29.6, a fully built Bonewidow can be bought from the Market for Platinum64.png375.

Manufacturing Requirements
Credits64.png
25,000
Casing
1
Engine
1
Capsule
1
Weapon Pod
1
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png375 Blueprint Price: ReputationBlackx64.png 10,000
Casing
Credits64.png
15,000
Damaged Necramech Casing
1
TemperedBapholite64.png
100
ThaumicDistillate64.png
20
GobliteTears64.png
15
Time: 12 hrs
Rush: Platinum64.png 25
Engine
Credits64.png
15,000
Damaged Necramech Engine
1
AdramalAlloy64.png
120
CranialForemount64.png
2
Titanium64.png
750
Time: 12 hrs
Rush: Platinum64.png 25
Capsule
Credits64.png
15,000
Damaged Necramech Pod
1
Scintillant64.png
4
BioticFilter64.png
20
StarCrimzian64.png
6
Time: 12 hrs
Rush: Platinum64.png 25
Weapon Pod
Credits64.png
15,000
Damaged Necramech Weapon Pod
1
SpinalCoreSection64.png
6
DevolvedNamalon64.png
80
Scrap64.png
45
Time: 12 hrs
Rush: Platinum64.png 25

Abilities[edit | edit source]

ThanomechGrab.png ThanomechGrab.png
ENERGY:
25
KEY
1
Meathook
Skewer and hold a target. Use again to hurl the victim damaging them and anyone near the impact site.
Strength:30 / 35 / 40 / 50 % (Impact w.svg Impact explosion damage)
5 / 10 / 15 / 20 %/s (Impact w.svg Impact damage per second)
25 / 30 / 35 / 40 % (lifesteal conversion rate of health drain)
Duration:N/A
Range:10 / 12 / 15 / 17 m (explosion radius)
Misc:100 % (Impact w.svg Impact status on hit)
Expand/Collapse


ThanomechShield.png ThanomechShield.png
ENERGY:
25
KEY
2
Shield Maiden
Raise Bonewidow's shield to block incoming forward damage. While active, bash enemies with a Maiden's Kiss.


Maiden's Kiss Energy Cost: 15

Strength:1,000 / 1,200 / 1,500 / 2,000 HP
(shield durability)
1.25 / 1.5 / 1.75 / 2x
(reflected damage multiplier)
Duration:N/A
Range:N/A
Misc:3s (invulnerability duration)
160 / 220 ° (blocking angles)
1.15 / 1.25 / 1.75 / 2.50x
(armor multiplier)
Expand/Collapse


ThanomechRepulse.png ThanomechRepulse.png
ENERGY:
50
KEY
3
Firing Line
Sweep surrounding enemies into the line of fire with a force beam.
Strength:N/A
Duration:5 s (lifted duration)
Range:10 / 15 / 20 / 25 m
Misc:180 / 240 / 300/ 360 °/s (speed)
1.5 x (lifted damage bonus)
Expand/Collapse


ThanomechSword.png ThanomechSword.png
ENERGY:
25
KEY
4
Exalted Ironbride
Summon a devastating exalted blade.


Energy Drain: 2.5 s-1

Strength:800 / 1000 / 1250 / 1500 (Blast w.png Blast & Heat w.png Heat damage)
Duration:N/A
Range:N/A
Expand/Collapse


Notes[edit | edit source]

  • Claiming the Bonewidow's completed blueprint from the foundry additionally requires an open arch-weapon slot, as the Bonewidow comes pre-equipped with the Mausolon.png Mausolon.

Trivia[edit | edit source]

Gallery[edit | edit source]

Patch History[edit | edit source]

Hotfix 29.6.6

  • Fixed the Day of The Dead Voidrig Helmet Skin and Snake Voidrig Helmet Skin not being compatible with Bonewidow.

Hotfix 29.6.5

  • Fixed up elemental trails and FX for Bonewidows Exalted Ironbride.

Hotfix 29.6.4

  • Fixed Bonewidow’s Meathook Health absorb percent progression not following its ability ranks sequentially.

Hotfix 29.6.2

  • Fixed an issue where Bonewidow could Grab the Exploiter Orb. Oh lord!

Hotfix 29.6.2

  • Fixed issues with Bonewidow’s Firing Line not replicating with custom energy colours.

Update 29.6

  • Bonewidow’s Ironbride can now do a neutral and forward Heavy Attack that throws a damaging projectile!
  • You can now control the direction of Bonewidow’s Meathook ability instead of being stuck in the initial direction before activating.
  • Bonewidow Necramech can be purchased in the Market for Platinum. Necramech’s also have their own category in the Market!
  • Fully crafted components for the Necramech/weapons are now tradeable.
  • Fixed crash that could occur if a Bonewidow was using Ironbride at the wrong moment on returning to Town.

Hotfix 29.5.8

  • Fixed Bonewidow’s Shield Maiden not functioning properly after it’s been destroyed for Client players.

Hotfix 29.5.7

Bonewidow Changes & Fixes:

On today’s menu we have a hearty serving of Bonewidow changes & fixes. Let’s breakdown the nutritional facts here: Arquebex is a very high damage weapon for Voidrig, as it makes sense for his damage output kit. Bonewidow is our Melee Necramech more focused on survivability and endurance. Exalted Ironbride is not going to match 1:1 with Arquebex, but that doesn’t mean Ironbride (or the rest of her kit) should be overshadowed. The below aim to address common Community feedback to provide Bonewidow that extra dash of spice.

  • Necramech Melee Mods (Pressure Point, Fury, Reach) now apply to Exalted Ironbride.
  • Renamed Bonewidow’s Shield Maiden ‘Shield Bash’ to ‘Maiden’s Kiss’.
  • Reduced Bonewidow’s Maiden’s Kiss to cost 15 Energy.
  • Bonewidow’s Meathook thrown enemies now have 100% Status Chance.
  • Bonewidow’s Meathook now drains a percent of the target's max Health vs flat damage. When the target is thrown the Damage dealt is a percentage of the target's current Health.
    • Both of these changes help to scale Meathook with varying enemy levels.
  • Bonewidow Necramech can now reflect damage while blocking with Shield Maiden (this is exclusive to the player’s version of Bonewidow).
  • Bonewidow will now absorb enemy attacks for a few seconds after activating Shield Maiden, and the absorbed damage will be added to the shield’s Health.
  • Enemy Bonewidow Shield Maiden now has a limited amount of Health and can be destroyed.
  • Enemy Bonewidow will no longer reattach her arm while wielding Exalted Ironbride. One thing at a time!
  • Removed Ammo UI when Bonewidow is wielding Ironbride.
  • Fixed a crash when using Bonewidow’s Meathook on a Deimos Mitosid.
  • Fixed Bonewidow’s Shield Maiden not deactivating upon Transferring out/back in. This resulted in your shield being on your chest (not active). However, when you pressed Melee you would do Maiden’s Kiss, and it would cost Energy, instead of the normal Necramech unarmed attack.
  • Fixed Bonewidow’s Firing Line affecting Companions/Pets.
  • Fixed Bonewidow’s Firing Line ragdolling you.
  • Fixed enemy Bonewidow sometimes getting stuck with Ironbride out and being unable to switch back to its gun.
  • Fixed Bonewidow Melee attacking while using Shield Maiden (Maiden’s Kiss attack) would show Atlas' Landslide ability pop-up text.
  • Fixed Bonewidow’s Firing Line animation not matching its current shield state correctly.
  • Fixed Bonewidow’s rear hit box getting hit from front attacks.
  • Fixed Bonewidow visual-only "Ability Use Prevented" problem after toggling Shield Maiden and Ironbride off.
  • Fixed enemy Bonewidows not knowing how to initiate a Maiden’s Kiss. Pucker up!
  • Fixed enemy Bonewidows sometimes using incorrect idle animations that would cause their shield to look unequipped when it should be and/or their sword to be held incorrectly.
  • Fixed enemy Bonewidows periodically playing the Shield Maiden unequip animation during a Melee attack combo.
  • Fixed Bonewidow’s Shield Maiden not deactivating after redeploying/Transferring in and out but still bashing with Shield instead of normal Melee. This also fixes a related issue where Ironbride would only execute the first attack in its combo chain instead of the full loop.
  • Fixed an issue with Bonewidow’s Shield Maiden blocking bounds becoming very small when attacked. This was causing Bonewidow to take damage instead of the shield.
  • Fixed Bonewidow’s Meathook not properly skewering the target if done by a Client player. Previously the ragdoll would appear to float around.
  • Fixed enemies held by Bonewidow’s Meathook able to cast abilities.
  • Fixed Bonewidow’s Meathook not displaying "Not Enough Energy" UI message.
  • Fixed enemies on Bonewidows Meathook teleporting to their last known spot instead of just being dropped when activating Shield Maiden at the same time.

Hotfix 29.5.6

BONEWIDOW ABILITY CHANGES:

Bonewidow has had a bit of an iterative release - there’s all the changes we made post-test cluster weekend, some pretty nasty bug fixes, and now, another big round of changes. Feedback regarding Bonewidow’s abilities have brought forth the upcoming Ability overhaul changes you see below! We appreciate all the suggestions on our second Necramech thus far, take a look at the new changes:

MEATHOOK:

An important raised issue with Bonewidow is being unable to regenerate Health, as Bonewidow is geared towards the more “tankier” focused Necramech in comparison to Voidrig. This change to Meathook aims to tackle that head on.

  • Held enemies will lose Health over time, the Health lost will be transferred into Bonewidow. Held enemies will also have Damage Over Time applied to them.
    • Drain speed and % of Health transferred can be upgradable.
  • Improved Meathook grab to feel sharper and more consistent.
    • We found that the animation was sliding forward before the grab trigger was enabled, so if the AI was close, you would slide past before the grab would ever engage.

SHIELD MAIDEN:

  • Damage Reflection added to the shield, incoming blocked damage will be reflected back at the target.
    • Damage Reflection can be upgraded with level and Strength Mods.
  • Meleeing with Shield Maiden will give you access to the Shield Bash you get while using Exalted Ironbride.

FIRING LINE:

Firing Line needs to work as a better set up to let Exalted Ironbride shred enemies, and we’ve ensured it’s casting leads to better set up opportunities with these changes:

  • Added the Lifted Status to enemies hit for 5 seconds (upgradeable by Mods).
  • 1.5x Damage multiplier on Lifted enemies.

EXALTED IRONBRIDE:

  • Radial ragdoll added to 3rd melee strike with the ability to Critical hit - but not full knock back as to keep enemies contained within striking distance.
  • Exalted Ironbride now has a slight aim assist that will help prevent over swing.

Shield Bash

The Shield Bash has been expanded to work whenever you have a Shield equipped, not just when you have a Sword and Shield!

    • Gun/Shield: The melee 'E' Key
    • Sword/Shield: The left mouse button
  • Added Lift Status to Shield Bash.

General:

  • Truncated Bonewidow jump Melee strikes by 1 second to improve responsiveness.
Fixes:
  • Fixed Bonewidow’s Meathook grabbing Dargyns.

Hotfix 29.5.5.1

  • Fixed Bonewidow’s Exalted Ironbride not using any Mods.
  • Fixed Bonewidow appearing under the wrong category in player Profiles.

Hotfix 29.5.4

  • 3 Polarity slots, Vazarin/Vazarin/Madurai, have been added to Bonewidow. This was an oversight on our part, and should have come with Bonewidow on launch, similar to Voidrig.
    • If you've already Polarized those slots, we'll move your chosen Polarity to a Universal slot. IF you've Polarized all 9 slots you’ll be given a Forma.
  • Bonewidow's Meathook ability will no longer skewer Deimos Ashens and Deimos Saxum due to breaking throwing functionality and overall wonkiness.
  • Fixed inability to use Bonewidow’s Exalted Ironbride after melee attacking during the equip animation.
  • Fixed Bonewidow’s Exalted Ironbride becoming invisible after Transferring in and out of Bonewidow.
  • Fixed deactivating Bonewidow’s Exalted Ironbride while Shield Maiden blocking resulting in your active weapon to display as "Pugil", and you will still be holding the Ironbride in your hand. This prevents you from both firing your gun and shield bashing until you release your block and allow the de-equip animation to play.

Hotfix 29.5.3

  • Fixed Bonewidow’s Exalted Ironbride behaving poorly on Clients (i.e not appearing).

Hotfix 29.5.2

  • Firing Line now has a forced stagger to de-mobilize enemies hit by its rays.
  • Shield Maiden now has a larger Health pool and increased angle of blocking (160 by default, 220 when holding Shield and Exalted Ironbride)
  • Exalted Ironbride now has a base damage value of 1500 at Max Rank (increased from original 1000)
  • Exalted Ironbride now has a base Critical Chance of 45% with a 3x multiplier (increased from original 5% and 1.5x).
  • Fixed Bonewidow’s Exalted Ironbride ‘Drain / Second’ stat not appearing when hovering over the ability icon in the Arsenal.

Hotfix 29.5.1

  • Fixed Bonewidow’s Weapon Pod Blueprint requiring 45 Tinks. It will now require 45 Scrap as originally intended (obtained from dismantling Servofish at The Business in Fortuna).
    • We’ll be reviewing the backend to see if any players spent the 45 Tink and rushed the Blueprint crafting.
  • Fixed Bonewidow’s Exalted Ironbride ‘Drain / Second’ stat not appearing when hovering over the ability icon in the Arsenal.
  • Fixed Bonewidow sinking when Exalted Ironbride is being held.
  • Fixed Bonewidow Exalted Ironbride Energy per second displaying 2 instead of the correct 2.5.

Update 29.5

  • Introduced


Community content is available under CC-BY-SA unless otherwise noted.