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The Bolto fires slow, heavy bolts that are capable of impaling enemies to walls.

The Bolto is a Tenno secondary that fires piercing bolts with a noticeable travel time.

This weapon can be sold for Credits64 5,000, it is also a requisite ingredient for Akbolto Akbolto (x2) and Hystrix Hystrix.

Characteristics[]

Advantages over other Secondary weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Above average ammo max (210)
    • Very high disposition (●●●●● (1.51x))
    • High crit multiplier (2.40x)

Disadvantages over other Secondary weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Low fire rate (3.33 attacks/sec)
    • Very low status chance (2.20%)

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.


Comparisons:

Acquisition[]

The Bolto's blueprint can be purchased from the Market.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Lato Lato
1
PolymerBundle Polymer Bundle
800
OrokinCell Orokin Cell
2
Neurodes Neurodes
2
Time: 12 Hour(s)
Rush: PlatinumLarge 25
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits15,000

Notes[]

  • Bolts pin killed enemies to walls or floors.
  • Bolto can puncture a container and has a 100% chance to destroy the container behind it. The Akbolto Akbolto does not have this capability.
  • Upon release, the Bolto created no noise when fired, making it SILENT, but in its upgrade section of the Arsenal its noise level was listed as ALARMING. This was because enemies may still be alerted if the player hits the ground around the target. This was a bug and is no longer the case as of Hotfix: Specters of the Rail 2.2 (2016-08-10), Bolto (along with Akbolto and Telos Akbolto) are now ALARMING at all times.
  • Unlike its akimbo variant, the Bolto doesn't have a prime version.

Tips[]

  • Higher fire rate can be achieved by tapping the trigger at specific intervals, not quickly tapping the trigger, as the fire rate will be lower.
    • Pacing shots allows the Bolto to recover from a shot's muzzle climb, improving the accuracy of the following shot.
  • The innate Vazarin Pol polarity can somewhat limit elemental modding potential, thus making it a less desirable polarity for elemental modding. If you wish to focus more on elemental damage, then it is recommended to either ignore the polarity or use Forma to turn it into a more suitable polarity.

Media[]

Bolto Skins

Edit

Patch History[]

Update 32.2 (2022-11-30)

SEMI-AUTOMATIC WEAPON CHANGES

While reviewing the stats of some weapons with a semi-automatic mode, we noticed that certain weapons had an unsustainably high fire rate for most players. We adjusted the stats of the following semi-automatic weapons whose maximum potential was only being reached with the use of macros (to learn more about third-party use in Warframe visit our support article). Since not everyone is an avid macro user (within the boundaries allowed), we lowered fire rates to a more humanly achievable level and improved their damage or reload stats to compensate.

Bolto

  • Reduced fire rate from 6.67 to 3.33.
  • Increased damage from 40 to 64.

Update 21.0 (2017-06-29)

  • Now available for use in Conclave.

Hotfix: Specters of the Rail 2.2 (2016-08-10)

  • Fixed enemies not being alerted by the Bolto.

Update 16.8 (2015-06-10)

  • Ormolu skin added.

Update 15.0 (2014-10-24)

Update 11.3 (2013-12-12)

  • Slightly more damage, more crit, projectile speed increase.

Update 7.x Weapon Balance (2013-03-22)

  • Added Recoil and Accuracy values.
  • Derived a new projectile type for use with Akimbo model since projectile controls accuracy.
  • Solo model is twice more accurate.
  • Projectile speed increased from 40 to 65.
  • Added force feedback to firing sounds.

Update 6.5 (2013-02-22)

  • Bolto projectiles should now be less affected by lag and more reliable at hitting targets.
  • Fixed Bolto projectiles firing in the wrong direction when standing close to an object.

Hotfix 6.3.1 (2013-02-15)

  • Fixed an issue with Bolto projectiles velocity slowing to zero while in the air still.

Update 6.2 (2013-02-08)

  • Fixed Bolto & Javelin projectiles carrying enemies for unrealistic distances.

Update 5.3 (2013-01-10)

  • Weapon Blueprint for Bolto added.
  • Fixed Bolto and powers inflating player weapon accuracy.

Vanilla (2012-10-25)

  • Introduced.

Last updated: Hotfix 24.1.5 (2018-12-13)

See also[]

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