DE should have never put them back in. I can't go in any corpus mission no matter the level without a maxxed out weapon designed for killing them now. It's like mini-stalker every mission.
DE should have never put them back in. I can't go in any corpus mission no matter the level without a maxxed out weapon designed for killing them now. It's like mini-stalker every mission.
To add to my previous comment against Rhionhi. It's easy for high MR players to just make everything about themselves like you have. Sure maybe you don't have a problem with Bursas, but the majority of new players and more seasoned people have problems with them too.
Just going to link this since I see we're looping around and around again: User blog:Brizingr5/Philosophically Logical Approach to Balance Concepts (read it as though the Corpus were a team of players, not just from the actual players perspective).
Do I replace "players" with "Corpus units" here? That's one of the things said repeatedly: compared to Bursas, the majority of Corpus units are pretty much nonrelevant. Not by little but by a huge difference in strength and defensive capabilities. It's the very aspect that creates the gap which causes the given problems on lower levels, especially due to their rather inconsistent and/or bugged spawn mechanics.
I experienced it myself on a big range of different missions: a failed Sortie Interception had only so many of them. On the second try, they literally swarmed the place (no problems due to cheese cc tactics). The given bugged or intended non-deactivatable alarms on alerts or dailies will give new players a hard time due to seemingly endless level increasing Bursa spawns, no matter how smart you actually use the little gear and mods you have at that point. In endless missions, there can be the same problem (as seen above).
These are logical points in terms of balancing as well, yet I have to see actual counterarguments. All I saw so far were either "no problems (ever) for veteran players" or "get good" while discussing problems for new players... MagFanSoFar stated that he's a new player as well who has little to no problems with them; my "counterargument" there was that the given inconsistency in spawns yields very different experiences. So, you can be lucky or have four or more Bursas stomping you into the ground (sadly, his advice of simply running away doesn't work in e.g. Exterminates since you have to face them eventually).
I really don't know how much more artificially objective we can get on this topic. The Corpus' "need" for more direct Tenno counters can't compete with the core principle of balancing that is to make them cohesive with the rest of the faction. I also know that I'm pretty much repeating all this but as I said, I don't really see an actual dialogue.
No one wants them completely gone as they are indeed interesting and fun to play against if it's an actual fair process for every player.
This has devolved into a circle of angry noobs raging about how they cant handle content most new players are totally ok with.
I see MR4-6s in sorties, T4 void, ect, often pulling their weight as well as anyone else (or not, just as often).
Dont blame the game if you are having trouble other people with equal progression are not, just find what you are doing wrong and fix it.
So bottom line, I should create a Corrosive Damage build? I may be wrong, but it's not entirely elegant is it? Since Corrosive is most effective against Armor which the other non-Bursa Corpus units don't make much use of.
While we're at it, how does Corrosive Projection fare against Bursas?
It's clear to me at this point that you're either not capable to read properly or just don't want to comprehend what's written. You are the only one who's spinning around from the very start of this topic. You are the one using language relatable to raging and ranting.
(¬_¬)
Probably the strongest enemies in the game right now, they are outright absurd.
[...]
That build should be able to kill a lv10 bursa in half a magazine.
I know most people have no idea how damage actually works, but fact-check before you go on a rant about it.
Good to see you actually know what you are talking about.. But you just sort of proved your original point invalid. I hope it all makes sense now, thanks.
[...]
They got a huge nerf weeks ago and are not even a threat anymore.
In the meantime, you proved that you're the one not knowing how Damage 2.0 really works while ignorantly throwing wrong numbers around based on superficial knowledge. In the end, you exited the conversation with the strangest post where you thanked me for whatever reason while obviously still not agreeing to anything.
And then, after stating how bad all the new players that might struggle are several times, you suddenly agree they should be level-locked. Why is that the case if all the "complaints" aren't based on an actual problem.
You're cherry-picking the things you'd like to rant about while ignoring anything else. While not even being on this wiki for half a year, I already saw multiple people, friendly and non-friendly, stating that your aggressive or even toxic tone isn't helping anyone.
People playing solo obviously won't have the same knowledge or gear as people who get supported by veterans.
On the topoc of "cherry-picking", Ignore the fact that this was originally about high-level mobs before a nerf that reduced their power by about 70%.
Maybe make a few anger-filled righteous threads on the official forums while you are at it.
Why do you care this much?
If you really want to be pedantic all of a sudden then no, the OP was about Bursas in general; the shift in the thread's topic to high level was equally intuitively done as the shift to low level later on, so nothing cherry-picked about that. Besides, 70% is as far-fetched and exaggerated as all of your previous numbers. The core functionality didn't change and is amplified by the discussed inconsistent (and probably still bugged) spawn-mechanics. While we're at it: no one in this thread in favor of their current state has ever addressed the latter.
Nothing about my posts is anger-filled, I'm just stating my observations about your behaviour and that it isn't helping anyone. So, let me ask you the same question, why do you seemingly have to talk people down? Do you get anything out of it?
And why do I really care while having no problems myself? Well, I know what problems the players are talking about and I don't tolerate someone glorifying without even being interested in countering arguments.
Sorry, just got on this thread (woo it's a long one), but I've just quit my mission, bcause of 2 Denials teaming up on me. They basically faced each other, so even if I could get behind them, one would usually slam me.
I'm running a Volt, and I really can't see anyone here suggesting a build to use. My weapons arguably are shithouse, and still the original I got... so, is there a way for me to take these guys on?