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A shotgun with low accuracy and strong recoil, but able to deliver its payload in full-auto. The Boar is best used at close range.

The Boar is a Tenno automatic shotgun. Compared to other shotguns, the Boar characteristically bears less accuracy and damage per pellet. With the widest shot cone of all available shotguns, the Boar excels at dealing with large groups of lightly armored enemies at close quarters but quickly loses its effectiveness at mid-long ranges. The gun makes up for its shortcomings with its high rate of fire and larger magazine capacity.

Can be sold for Credits64.png 7,500​​​​​​​.


This weapon deals primarily DmgImpactSmall64.png Impact damage.





The Boar's blueprint is dropped by Drekar Troopers.

Item Source Chance Expected Nearly Guaranteed
Boar.png Blueprint Drekar Trooper 0.50% ~ 200 Kills 1378 ± 459 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations. Drop chances are rounded to two decimal places, following the official drop tables repository.
Expected means a player can expect to obtain at least one of a drop every N attempts on average.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 1 in 10^2,3, and 4 probability not to have recieved a single drop (99%, 99.9%, and 99.99% probability to have received at least one drop).
The combined probability of multiple drops is 1 - ((1-A%) * (1-B%) * ...) (add drops in same rotation)

For more detailed definitions and information, visit here.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:N/A


  • The Boar was retired from the Market as of Update 10.3 (2013-10-09).
  • The listed damage is actually the total of all the pellets' damage value. The actual damage per pellet is 12.1 DmgImpactSmall64.png Impact, 3.3 DmgPunctureSmall64.png Puncture, and 6.6 DmgSlashSmall64.png Slash.


  • The Boar suffers from ammunition inefficiency. The amount of ammunition supplied by a shotgun ammo pickup is the same as its base magazine size, which can be emptied quickly if one fires the weapon indiscriminately.
  • It is suggested to use a long range sidearm such as the Lex.png Lex or Aksomati.png Aksomati due to the fact that the Boar has poor long range capabilities. Or one can simply close the distance between enemies to allow the Boar to continue being effective
  • Using the Mod TT 20px.png Shotgun Ammo Mutation mod can help regain ammo when needed or use Carrier's Ammo Case.
  • Due to a higher DmgSlashSmall64.png Slash damage compared to the Boar Prime, the Boar can utilize Mod TT 20px.png Sweeping Serration and allow Slash to become the highest damage, allowing it to cut corpses into pieces easier.


  • This weapon was removed from the market since Update 10.3 (2013-10-09). Between then and Update 17.7 (2015-10-14) the only way to obtain the Boar was to purchase the Wrecking Rhino Pack bundle for Platinum64.png 545.
  • The Boar resembles a riot shotgun in practice, using the same model as the Strun.png Strun shotgun for the barrel and stock, but with what can be assumed to be a larger in-line drum magazine in the center.
    • Despite the magazine being fully removable in the updated reload animation after Update 17.7, the magazine still clips through the shooter's hand since it has no unique firing position.
    • The Boar appears to have a turret magazine, as seen in the Turret gun. The experimental design had a cylinder with radial, outward facing chambers, and was quickly deemed too dangerous, since at least one chamber pointed towards the user.
  • The word Boar is used to define an undomesticated pig. Much to its description, its appearance reveals a large barrel up front, noting its snout.
  • During Syndicate Missions, alongside the SanctiCastanas.png Sancti Castanas the New Loka Operatives will use the Boar, being the only NPC to use this weapon.
  • On the model of the Boar are the words, "Danger" written on the Stock and "Evolution" written on the Drum. These are numerous examples of the Orokin Language or "Tennobet" used on Tenno weapons.


Patch History[]

Update 29.5 (2020-11-19)

  • Fixed Boar reload animation to prevent clipping into the side of the gun.

Hotfix 29.1.2 (2020-09-22)

  • Fixed the Boar not having a reload sound.

Update 27.2 (2020-03-05)

Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.

  • (Undocumented) Status chance per projectile increased from 2.5% to 7.5%.

Hotfix 18.4.7 (2016-02-04)

  • Increased the damage of the Boar series in Conclave.
  • Increased the ammo pool of the Boar series in Conclave.

Update 17.7 (2015-10-14)

  • Reintroduced with a visual overhaul – Drekar Troopers now have a chance to drop the Boar Blueprint.

Update 16.4 (2015-04-23)

  • Increased the damage of all Boar weapons in PvP.

Update 10.3 (2013-10-09)

  • Removed from the market.

Update 7.11 (2013-05-17)

  • Removed option to buy with platinum in Market.

Update 7.10 (2013-05-03)

  • Fixed Boar sounds that were not consistent between what the user hears and what the other players hear.
  • All Shotguns get a boost, effective range increased.

Update 7.7 (2013-04-03)

  • Boar reduced fire rate to 3.6 from 5.0.

Update 7.x Weapon Balance (2013-03-22)

  • Tweaks to Recoil feel and Accuracy, generally sharper Rotation and Translation Springs, added Noise & better spread control when firing while aimed. Added force feedback to all firing sounds.
  • Reload time now 2.3, was 2.37 / Fires 6 iterations, was 5.

Vanilla (2012-10-25)

  • Introduced.

Last updated: Hotfix 21.1.1 (2017-07-20)

See also[]