A shotgun with low accuracy and strong recoil, but able to deliver its payload in full-auto. The Boar is best used at close range.

The Boar is a Tenno automatic shotgun. Compared to other shotguns, the Boar characteristically bears less accuracy and damage per pellet. With the widest shot cone of all available shotguns, the Boar excels at dealing with large groups of lightly armored enemies at close quarters but quickly loses its effectiveness at mid-long ranges. The gun makes up for its shortcomings with its high rate of fire and larger magazine capacity.

Can be sold for Credits64.png 7,500​​​​​​​.


This weapon deals primarily Impact DamageDmgImpactSmall64.png Impact damage.




  • Boar, compared to Boar Prime:
    • Lower base damage (22 vs. 40)
      • Lower DmgImpactSmall64.png  damage (12.1 vs. 26)
      • Lower DmgPunctureSmall64.png  damage (3.3 vs. 6)
      • Lower DmgSlashSmall64.png  damage (6.6 vs. 8)
    • Lower total damage (176 vs. 320)
    • Lower critical chance (10% vs. 15%)
    • Lower critical multiplier (1.5x vs. 2x)
    • Lower status chance (7.5% vs. 11.25%)
    • Lower fire rate (4.17 round(s)/sec vs. 4.67 round(s)/sec)
    • Shorter range before damage falloff starts (15m vs. 18m)
    • Smaller max damage reduction due to falloff (50% vs. 70%)
    • Faster reload time (2.7 s vs. 2.75 s)
    • Lower Mastery Rank required (2 vs. 11)
    • Higher disposition (1.45 vs. 1.34)
    • Lower average damage per shot (184.8 vs. 368)
    • Lower burst DPS (770.62 vs. 1,718.56)
    • Lower sustained DPS (493.05 vs. 1,046.55)


The Boar's blueprint is dropped by Drekar Troopers.

Drop Chance Expected Nearly Guaranteed
Main Blueprint 0.5% 200 kills 1,378 ± 459 kills

All drop rates data is obtained from DE's official droptables.

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:N/A




  • This weapon was removed from the market since Update 10.3 (2013-10-09). Between then and Update 17.7 (2015-10-14) the only way to obtain the Boar was to purchase the Wrecking Rhino Pack bundle for Platinum64.png 545.
  • The Boar resembles a riot shotgun in practice, using the same model as the StrunStrun.png Strun shotgun for the barrel and stock, but with what can be assumed to be a larger in-line drum magazine in the center.
    • Despite the magazine being fully removable in the updated reload animation after Update 17.7, the magazine still clips through the shooter's hand since it has no unique firing position.
    • The Boar appears to have a turret magazine, as seen in the Turret gun. The experimental design had a cylinder with radial, outward facing chambers, and was quickly deemed too dangerous, since at least one chamber pointed towards the user.
  • The word Boar is used to define an undomesticated pig. Much to its description, its appearance reveals a large barrel up front, noting its snout.
  • During Syndicate Missions, alongside the Sancti CastanasNLCastanas.png Sancti Castanas the New Loka Operatives will use the Boar, being the only NPC to use this weapon.
  • On the model of the Boar are the words, "Danger" written on the Stock and "Evolution" written on the Drum. These are numerous examples of the Orokin Language or "Tennobet" used on Tenno weapons.


Patch History[]

Update 29.5 (2020-11-19)

  • Fixed Boar reload animation to prevent clipping into the side of the gun.

Hotfix 29.1.2 (2020-09-22)

  • Fixed the Boar not having a reload sound.

Update 27.2 (2020-03-05)

Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.

  • (Undocumented) Status chance per projectile increased from 2.5% to 7.5%.

Hotfix 18.4.7 (2016-02-04)

  • Increased the damage of the Boar series in Conclave.
  • Increased the ammo pool of the Boar series in Conclave.

Update 17.7 (2015-10-14)

  • Reintroduced with a visual overhaul – Drekar Troopers now have a chance to drop the Boar Blueprint.

Update 16.4 (2015-04-23)

  • Increased the damage of all Boar weapons in PvP.

Update 10.3 (2013-10-09)

  • Removed from the market.

Update 7.11 (2013-05-17)

  • Removed option to buy with platinum in Market.

Update 7.10 (2013-05-03)

  • Fixed Boar sounds that were not consistent between what the user hears and what the other players hear.
  • All Shotguns get a boost, effective range increased.

Update 7.7 (2013-04-03)

  • Boar reduced fire rate to 3.6 from 5.0.

Update 7.x Weapon Balance (2013-03-22)

  • Tweaks to Recoil feel and Accuracy, generally sharper Rotation and Translation Springs, added Noise & better spread control when firing while aimed. Added force feedback to all firing sounds.
  • Reload time now 2.3, was 2.37 / Fires 6 iterations, was 5.

Vanilla (2012-10-25)

  • Introduced.

Last updated: Hotfix 21.1.1 (2017-07-20)

See also[]