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BloodAltarModx256 BloodAltar130xWhite
2
EnergyOrb50
Blood Altar

Impale an enemy on an altar of talons and siphon health for Garuda and her allies.


Introduced in Update 24.0 (2018-11-08)

AbilityStrengthBuff Strength:15 / 17 / 20 / 25 %/s (health per sec)
AbilityDurationBuff Duration:10 / 15 / 15 / 20 s
AbilityRangeBuff Range:30 m (pounce range)
4 / 4.5 / 6 / 8 m (heal radius)

Misc: 8 m (stagger radius)
1%/s (damage per sec)
3 (limit of active altars)

Subsumable to Helminth

Info

  • Garuda expends EnergyOrb50 Energy to charge to an enemy target within AbilityRangeBuff30 meters, RollingDroneAvatar Staggering all enemies within a 8 meter radius on reaching her target, then slashing it with a spiraling uppercut that impales the victim upon an altar of talons for AbilityDurationBuff10 / 15 / 15 / 20 seconds. While impaled, the enemy is completely disabled as it stays suspended above the altar helplessly, becomes Invulnerable to incoming damage, and bleeds profusely emitting an aura with a AbilityRangeBuff4 / 4.5 / 6 / 8 meter radius; when Garuda or her allies stand within the aura, blood flows from the victim to them, restoring AbilityStrengthBuff15% / 17% / 20% / 25% of their missing Health per second, while draining 1% of maximum health per second from the victim.
    • Up to a maximum of 3 altars can be created. When creating additional altars, the oldest target will automatically be released.
    • Health per second is displayed as a buff icon beside the player's shield and health bars.
    • Garuda must have sufficient space to land next to the victim to cast this ability.
    • Garuda is invulnerable while charging.
    • Affected allies includes all Warframes and their corresponding Operators, Companions, Necramechs, Eidolon Lures, summoned allied units such as Specters, allied Invasion units, Hostages, Kavor Defectors, and Sortie and Arbitrations Defense Operatives, but not Defense Objects.
    • Health restored per second is a percentage of the difference between the current and maximum health of the player or NPC being healed. It is not dependent on the enemy's current or maximum health.
  • Pressing the ability button (default 2 ) while aiming at an enemy impaled by Blood Altar will release the victim early before duration expires. Damage from outside sources inflicted on the victim while it was invulnerable will be dealt in full when it is released, and all Status Effects it received will resume their effects.
    • Garuda does not leap to the target to release it from the altar, instead she performs the action from her current position.
  • Casting Blood Altar is a full body animation that relocates Garuda to her target. Releasing a target does not play an animation on Garuda.
  • The aura radius is constantly visible to Garuda and her allies.
  • Enemies impaled on a Blood Altar visually appears to be covered in blood while they bleed constantly.
  • Altar aura and blood stream colors are affected by Garuda's chosen Energy color.
  • Subsuming Garuda to the Helminth will offer Blood Altar and its augments to be used by other Warframes.

Tips & Tricks

    • Can be used to temporarily incapacitate enemies, excluding them from the battle, especially useful with heavy units.
      • Due to the percentage health drain it will also make said heavy units easier to kill.
      • Blood Altar can also impale Sentient enemies, making for effective CC.
    • Blood Altars can heal players in Operator mode - including Garuda's own operator - making them potentially useful in circumstances that require prolonged action as an Operator, such as in Orphix runs (via an Altar near an Orphix field to heal the Operator out of his or her Necramech), while bringing down an Eidolon's shields, or many of the Operator-focused activities in the Zariman Ten Zero tilesets.
      • The Altars can also impale the physical forms of Thrax Centurions and Legates, conveniently putting them out of the fight.
    • Blood Altar can practically sustain the bonus Ability Strength from Mod TT 20px Archon Intensify especially when under heavy fire.
    • Garuda players can opt to replace Blood Altar with SevagothIcon272 Sevagoth's Gloom130xWhite Gloom via Helminth infusion, to become an excellent crowd controller and mobile healer for the team especially in Excavation, Defection, and the various unique missions on the Zariman Ten Zero tileset. However, this comes at the cost of losing the ability to set up multiple healing areas around the playing field.
    • Even though an enemy that is trapped on the blood altar is invulnerable, attacking them with a melee weapon will still raise a player's Melee Combo counter.

Maximization

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See also[]

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