Please do not use this article for critical in-game information!
Update 26.1 (2019-11-22) introduced blink functionality to all Archwings. Ability replaced by Arch Line.
Update 26.1 (2019-11-22) introduced blink functionality to all Archwings. Ability replaced by Arch Line.
This article is archived.
The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved, and/or revamped.
Succeeded by |
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Arch Line since Update 26.1 (2019-11-22) |
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Blink The Itzal Archwing teleports a short distance, dropping all enemy target locks. Introduced in Hotfix 15.7.2 (2014-12-19) |
Strength:N/A | |
Duration:7 / 10 / 12 / 15 s | |||
Range:160 / 240 / 320 / 400 m (teleportation range) 80 / 120 / 160 / 200 m (stun radius) |
Info
- In Archwing missions, the Itzal instantly teleports 160 / 240 / 320 / 400 meters in the direction of the HUD's target reticle, breaking all enemy missile locks in the process. Enemies within 80 / 120 / 160 / 200 meters of the destination point will be stunned for 7 / 10 / 12 / 15 seconds.
- In Landscape missions, the range of this ability is reduced down to 16 / 24 / 32 / 40 meters of teleportation and 8 / 12 / 16 / 20 meters of the stun radius. Additionally, enemies affected will only be temporarily staggered for 3 seconds.
- Stun duration in Archwing mode is affected by Ability Duration, while the stun duration in landscape mode is not.
- Teleportation range and stun radius are affected by Ability Range.
- Blink is limited by line of sight and cannot teleport the Itzal through or into solid objects.
- If aimed at objects or enemies, Blink will stop a short distance from the target.
- When Blink is cast, the Itzal's momentum is retained as it instantaneously travels from one point to another.
- Casting this ability nullifies a Temporal Dreg tractor beam's hold on the Itzal.
Tips & Tricks
- Use Blink to cross long distances quickly. When activated whilst moving or sprinting, Blink can very easily teleport you up to 2 or 3 times the listed range, making it very easy to quickly cover the long distances between points in Archwing Interception missions.
- Whilst judging the distances can be tricky, this ability can be useful for closing in to make melee attacks.
Maximization
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration increases the stun duration to 19.5 seconds.
- Has no negative effect on this ability.
- Maximized Ability Efficiency reduces the cost to 11.25 energy.
- Has no negative effect on this ability.
- Maximized Ability Range increases the teleportation range to 640 meters and the stun radius to 320 meters.
- Has no negative effect on this ability.
- Maximized Ability Strength has no positive effect on this ability.
- Has no negative effect on this ability.