Blind Justice is a stance mod for Nikanas, specializing in high mobility combined with fast overhead slashes.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Button Combination Length
Guiding Light
Default Melee Attack
300%
Default Melee Attack
200%
Default Melee Attack
2x 200%
Default Melee Attack
2x 200%
Proc
200% Slash b.svg
400% Knockdown b.svg
2.6s
Zatōs Creed
Default Melee Attack
100%
360° Attack
100%
200%
360° Attack
100%
200%
300% Lifted b.svg
Default Melee Attack
300%
3.05s
Up +
Heeding Call
Proc
100% Impact b.svg
100%
100% Impact b.svg
2x 100%
Default Melee Attack
300%
Slam
200% Impact b.svg
400% Knockdown b.svg
2.45s
(Up + Block) +
Destined Path
Default Melee Attack
100%
200%
Proc
100%
200%
200% Impact b.svgSlash b.svg
Proc
400% Ragdoll b.svg
1.7s
Block +
Windless Cuts
Heavy Attack
500% Slash b.svgKnockdown b.svg
Heavy Attack
500% Slash b.svgKnockdown b.svg
N/A
Parting Knee
360° Attack
100% Impact b.svg
3x 100% Lifted b.svg
N/A
(While Sliding)
Setting Sun
Default Melee Attack
200%
Default Melee Attack
200%
Default Melee Attack
200%
N/A
(While In Air)
Guiding Wire
Default Melee Attack
215%
N/A
(While Wall Latching)
Resting Place
Proc
1000% Slash b.svg
N/A
(On Knocked

Down
 Enemy)
360° Attack 360° Attack   Slam Slam Attack   Proc Proc
 Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default E)
Block Block  (PC default RMB)
Up Forward Movement  (PC default W)
Heavy Attack Heavy Attack  (PC default MMB)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
Impact b.svg Impact or Stagger 
Knockdown b.svg Knockdown 
Lifted b.svg Lifted 
Ragdoll b.svg Ragdoll 
Finisher Front/Back or Ground Finisher 
Impaired b.png Impair (PvP only) 
Shaded rows are combos shared across all stances of the weapon type.

Notes[edit | edit source]

  • Many of the attacks do bonus Slash b.svg Slash damage
    • The first and second attack of Guiding Light does 100% bonus Slash b.svg Slash damage.
    • The second attack of Heeding Call does 100% bonus Slash b.svg Slash damage.
    • The third attack of Destined Path does 100% bonus Slash b.svg Slash damage.
  • The Slide Attack is unique from other Nikana stances. It uses both the scabbard and blade instead of merely the blade. In addition, the attack also procs the Lifted status effect, unlike other stances.

Trivia[edit | edit source]

  • This stance's combo animations were first seen at Tennolive 2014.
  • Blind Justice is the third Nikana Stance, following Mod TT 20px.pngTranquil Cleave and Mod TT 20px.pngDecisive Judgement. It is the only one out of the three that is uncommon.
  • The name "Blind Justice" was confirmed by Geoff Crookes to be a nod to the fictional Japanese character Zatoichi, who was a blind swordsman best known for his use of the reverse-grip style of swordsmanship. The name of the first combo Zatōs Creed is a further reference to the name.
  • Like Mod TT 20px.pngDecisive Judgement, Blind Justice changes the weapon's grip during attacks, in this case using a single-hand reverse-grip style of holding the Nikana. Blind Justice is also the only stance that completely changes the weapon's animations, with unique movements for blocking, stealth attacks, counterattack finishers, wall attacks, and idle animations.
  • Unlike Mod TT 20px.pngTranquil Cleave and Mod TT 20px.pngDecisive Judgement, which portrays FrostIcon272.png Frost performing the combo, Blind Justice shows BansheeIcon272.png Banshee instead.

Media[edit | edit source]

Patch History[edit | edit source]

Update 14.10

  • Introduced


See Also[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.