Blackout Pulse is a Plexus Battle Defensive mod. It launches an electromagnetic pulse in a straight line that, upon contact with a surface or pressing the ability button again (default 1 ), creates a field that temporarily disables enemy ships while dealing
Electricity damage, then delivers additional pulses based on how many enemies hit. Initial pulse range is increased when manually detonated.
Stats[]
| Rank | Duration | Min Radius | Max Radius | Energy Cost | |
|---|---|---|---|---|---|
| 0 | 3s | 50m | 100m | 500 | 50 |
| 1 | 3s | 60m | 110m | 510 | 50 |
| 2 | 3s | 70m | 120m | 520 | 50 |
| 3 | 3s | 80m | 130m | 530 | 50 |
| 4 | 3s | 90m | 140m | 540 | 50 |
| 5 | 3s | 100m | 150m | 550 | 50 |
| 6 | 3s | 110m | 160m | 560 | 50 |
| 7 | 3s | 120m | 170m | 570 | 50 |
| 8 | 3s | 130m | 180m | 580 | 50 |
| 9 | 3s | 140m | 190m | 590 | 50 |
| 10 | 3s | 150m | 200m | 600 | 50 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Neptune Proxima Point of Interest | Neptune Proxima Point of Interest | A | 8.7% | 1 | 0.087 | |
| Pluto Proxima Point of Interest | Pluto Proxima Point of Interest | A | 8.7% | 1 | 0.087 | |
| Saturn Proxima Point of Interest | Saturn Proxima Point of Interest | A | 4.03% | 1 | 0.0403 |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Axio Basilisk | 15% | 0.67% | 0.1005% | 995 | 1 | 0.001005 |
| Elite Axio Basilisk | 15% | 1.12% | 0.168% | 595 | 1 | 0.00168 |
| Elite Exo Taktis | 15% | 1.12% | 0.168% | 595 | 1 | 0.00168 |
| Elite Gyre Flak | 15% | 1.68% | 0.252% | 397 | 1 | 0.00252 |
| Elite Taro Basilisk | 15% | 1.12% | 0.168% | 595 | 1 | 0.00168 |
| Elite Vorac Basilisk | 15% | 1.37% | 0.2055% | 487 | 1 | 0.002055 |
| Exo Taktis | 15% | 0.67% | 0.1005% | 995 | 1 | 0.001005 |
| Gyre Flak | 15% | 1.01% | 0.1515% | 660 | 1 | 0.001515 |
| Vorac Basilisk | 15% | 0.67% | 0.1005% | 995 | 1 | 0.001005 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Energy cost and duration are not affected by Reactors or Warframe mods.
- Damage is affected by Ability Strength.
- Range is affected by Ability Range.
Patch History[]
Update 29.10 (2021-03-19)
- Existing Avionics were removed
- New Plexus mods introduced to replace functionality of avionics
Update 27.4 (2020-05-01)
- Display range stat on all marked targets while projectile is in flight
- Increased radius from 100 to 200
- Increased damage from 250 to 500
Update 27.0 (2019-12-13)
- Introduced.
| Plexus Mods | |||
|---|---|---|---|
| Integrated (Passive) |
Matrix (Aura) |
||
| Engines | |||
| Turrets | |||
| Faction | |||
| Ordnance | |||
| Artillery | |||
| Forge | |||
| Battle (Offense) |
|||
| Tactical (Utility) |
|||
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)