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Blackout Pulse is a Plexus Battle Defensive mod. It launches an electromagnetic pulse in a straight line that, upon contact with a surface or pressing the ability button again (default 1 ), creates a field that temporarily disables enemy ships while dealing DmgElectricitySmall64 Electricity damage, then delivers additional pulses based on how many enemies hit. Initial pulse range is increased when manually detonated.

Stats[]

Rank Duration Min Radius Max Radius DmgElectricitySmall64 Electricity Damage Energy Cost
0 3s 50m 100m 500 50
1 3s 60m 110m 510 50
2 3s 70m 120m 520 50
3 3s 80m 130m 530 50
4 3s 90m 140m 540 50
5 3s 100m 150m 550 50
6 3s 110m 160m 560 50
7 3s 120m 170m 570 50
8 3s 130m 180m 580 50
9 3s 140m 190m 590 50
10 3s 150m 200m 600 50

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Neptune Proxima Point of Interest Neptune Proxima Point of Interest A 8.7% 1 0.087
Pluto Proxima Point of Interest Pluto Proxima Point of Interest A 8.7% 1 0.087
Saturn Proxima Point of Interest Saturn Proxima Point of Interest A 4.03% 1 0.0403

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Axio Basilisk 15% 0.67% 0.1005% 995 1 0.001005
Elite Axio Basilisk 15% 1.12% 0.168% 595 1 0.00168
Elite Exo Taktis 15% 1.12% 0.168% 595 1 0.00168
Elite Gyre Flak 15% 1.68% 0.252% 397 1 0.00252
Elite Taro Basilisk 15% 1.12% 0.168% 595 1 0.00168
Elite Vorac Basilisk 15% 1.37% 0.2055% 487 1 0.002055
Exo Taktis 15% 0.67% 0.1005% 995 1 0.001005
Gyre Flak 15% 1.01% 0.1515% 660 1 0.001515
Vorac Basilisk 15% 0.67% 0.1005% 995 1 0.001005

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Patch History[]

Update 29.10 (2021-03-19)

  • Existing Avionics were removed
  • New Plexus mods introduced to replace functionality of avionics

Update 27.4 (2020-05-01)

  • Display range stat on all marked targets while projectile is in flight
  • Increased radius from 100 to 200
  • Increased damage from 250 to 500

Update 27.0 (2019-12-13)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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