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==Notes== |
==Notes== |
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− | *Berserker will activate on |
+ | *Berserker will activate on critical hits from any weapon, not only from a melee weapon. |
− | **Berserker can be activated by [[Exalted Blade]], [[Primal Fury]], and [[Hysteria]] |
+ | **Berserker can also be activated by melee abilities like [[Exalted Blade]], [[Primal Fury]], and [[Hysteria]]. |
⚫ | |||
− | *The attack speed bonus |
+ | *The attack speed bonus stacks up to three times, giving a maximum total benefit of +75%. |
* Each stack has its own duration and will wear off separately. |
* Each stack has its own duration and will wear off separately. |
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− | * Additional critical hits refresh the duration. |
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⚫ | |||
==Tips== |
==Tips== |
Revision as of 01:40, 17 September 2016
Not to be confused with the Berserker Warframe, Valkyr.
The Berserker mod increases a melee weapon's attack rate by 5% for 4 seconds per rank on a critical hit. At rank 5 this amounts to a 30% attack rate increase for 24 seconds.
Stats
Rank | Effect | Duration | Cost | Conclave |
---|---|---|---|---|
0 | +5% | +4s | 4 | C5 |
1 | +10% | +8s | 5 | C6 |
2 | +15% | +12s | 6 | C7 |
3 | +20% | +16s | 7 | C8 |
4 | +25% | +20s | 8 | C9 |
5 | +30% | +24s | 9 | C10 |
Notes
- Berserker will activate on critical hits from any weapon, not only from a melee weapon.
- Berserker can also be activated by melee abilities like Exalted Blade, Primal Fury, and Hysteria.
- Furthermore, Berserker will trigger if a Channeled melee weapon blocks a critical hit from an enemy.
- The attack speed bonus stacks up to three times, giving a maximum total benefit of +75%.
- Each stack has its own duration and will wear off separately.
Tips
- Berserker works best with melee weapons whose critical chance is 20% or greater, allowing for much greater attack speed.
- In some cases, it can be used in lieu of Fury and/or Quickening.
- This mod synergizes well with True Steel, True Punishment, Blood Rush or Maiming Strike, as the increase in critical hit chance will make it more likely for this mod to activate.
Trivia
- Prior to Hotfix 13.8.1 (2014-06-19), Berserker would treat the melee Stealth damage bonus as a critical hit, activating or refreshing the speed bonus. However, despite the damage numbers still displaying as yellow, they are no longer counted as critical hits.
Gallery
Patch History
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See also
- Fury, the passive version of this mod.
- Quickening, the channeling version of this mod.