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**Good [[status chance]]. |
**Good [[status chance]]. |
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**High [[accuracy]] and low recoil for a burst weapon. |
**High [[accuracy]] and low recoil for a burst weapon. |
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− | *Alt-fire |
+ | *Alt-fire charges a powerful beam. |
**Innate {{Icon|Proc|Radiation|Text}} damage – effective against [[Alloy Armor]], [[Robotic]], and [[Infested Sinew]]. |
**Innate {{Icon|Proc|Radiation|Text}} damage – effective against [[Alloy Armor]], [[Robotic]], and [[Infested Sinew]]. |
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**Kills with primary fire stacks charges up to three times, increasing the damage of alt-fire. |
**Kills with primary fire stacks charges up to three times, increasing the damage of alt-fire. |
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− | ** |
+ | **Tied with [[Tenora]] for the highest [[critical chance]] and [[critical multipler]] of all charge-up rifles. |
− | **Highest [[critical multiplier]] of all chargable weapons. |
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**Very fast charge speed. |
**Very fast charge speed. |
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+ | **Charge is automatic and does not need to be held down. |
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**Innate 2 meter [[Punch Through]]. |
**Innate 2 meter [[Punch Through]]. |
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**Beam has a width of 0.5 meters. |
**Beam has a width of 0.5 meters. |
Revision as of 06:35, 20 November 2018
The Battacor is a Corpus rifle incorporating Sentient technology. Its primary fire is a fully automatic 2-round burst and builds charges on kills that powers up its Alternate Fire, an obliterating laser. It can be researched from the Energy Lab in the dojo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
10 |
40 |
25 |
20 |
Time: 1 Day(s) |
Rush: 35 | |||||
Market Price: 175 | Blueprints Price:15,000 | ||||
Energy Lab Research5,000 | |||||
10,000 |
25 |
5 |
10 |
1 |
Time: 3 Day(s) |
Prereq: Ocucor | |||||
x1 x3 x10 x30 x100 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage on its primary fire and Script error: The function "Proc" does not exist. damage on its alt-fire.
Advantages:
- Primary fire is a fully automatic 2-round burst rifle.
- Third highest base damage of all fully automatic rifles, behind Attica and Zhuge/Panthera.
- Innate Script error: The function "Proc" does not exist. damage – effective against Shielded and Proto Shields.
- High Script error: The function "Proc" does not exist. damage – effective against armor.
- Fully automatic for a burst-fire rifle.
- Second highest critical chance of all burst-fire rifles behind Dex Sybaris, and highest critical chance of all fully automatic rifles.
- Second highest critical multiplier of all burst-fire rifles, behind Tiberon Prime.
- Good status chance.
- High accuracy and low recoil for a burst weapon.
- Third highest base damage of all fully automatic rifles, behind Attica and Zhuge/Panthera.
- Alt-fire charges a powerful beam.
- Innate Script error: The function "Proc" does not exist. damage – effective against Alloy Armor, Robotic, and Infested Sinew.
- Kills with primary fire stacks charges up to three times, increasing the damage of alt-fire.
- Tied with Tenora for the highest critical chance and critical multipler of all charge-up rifles.
- Very fast charge speed.
- Charge is automatic and does not need to be held down.
- Innate 2 meter Punch Through.
- Beam has a width of 0.5 meters.
- Sides of the beam can hit enemies if they are close enough.
- Surface and enemy impacts creates a 3-meter explosion inflicting a second instance of the Script error: The function "Proc" does not exist. damage.
- Does not cause self-damage.
- Does not use ammo.
- High magazine capacity.
- Good ammo efficiency.
Disadvantages:
- Primary fire:
- Innate Script error: The function "Proc" does not exist. damage – less effective against Alloy Armor.
- No Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. damage – less effective against shields and health.
- Damage cannot be increased with Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. mods.
- Linearly less efficient – sometimes a target may only die with three bullets, which requires an entire second burst to be fired.
- Projectiles have travel time.
- Slowest fire rate of all burst-fire rifles, and the second slowest fire rate of all fully automatic rifles after Panthera.
- Alt-fire:
- Innate Script error: The function "Proc" does not exist. damage – less effective against Shielded, Infested, and Fossilized.
- Damage cannot be increased with Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist. mods.
- Low status chance.
- Impact explosion damage decreases with distance from its epicenter.
- Fires as soon as it has reached a full charge, which can lead to premature firing.
- Cannot fire without charges.
- Innate Script error: The function "Proc" does not exist. damage – less effective against Shielded, Infested, and Fossilized.
Notes
- Primary fire accumulates up to three charges when killing enemies, allowing alt-fire to unleash an Opticor-like beam that can pierce and hit multiple enemies. This also causes an explosion with the first surface or enemy impact, inflicting the same damage as the beam itself.
- Damage multiplier of the charges is equal to the amount of charges stored (e.g. 3 charges does 3x damage).
- Alt-fire cannot be used without any charges.
- Charge status is indicated by a trio of horizontal bars on the right side of the crosshairs.
Trivia
- The Battacor is the first weapon in-game to use the Auto Burst trigger.
- A Battacor can be seen being tested in a Corpus firing range in the Enrichment Labs area of Orb Vallis.
Media
Patch History
Hotfix 24.0.5 (2018-11-12)
- Reduced the Fieldron crafting requirements for the Kreska, Ocucor, and Battacor from 20 to 10.
Update 24.0 (2018-11-08)
- Introduced.
Last updated: Hotfix 24.0.5 (2018-11-12)
See Also
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
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