Passive[edit | edit source]

BaruukIcon272.png Baruuk's tolerance for violence wanes as his hand is forced by his foes. Restraint is a resource unique to Baruuk that provides up to 50% damage resistance when the meter is completely depleted.

  • Restraint meter is displayed in the lower-right on the HUD, above the ability icons.
  • Restraint meter is initially filled, then gradually depletes when the following events occur throughout a mission:
    • Each attack evaded through Elude130xDark.png Elude erodes 0.6% from the meter.
    • Each enemy affected by Lull130xDark.png Lull erodes 0.81% from the meter.
    • Each enemy disarmed by DesolateHands130xDark.png Desolate Hands erodes 1.6% from the meter.
  • Damage resistance and erode amount are not affected by Mods.
  • Baruuk's fourth ability SereneStorm130xDark.png Serene Storm utilizes Restraint instead of Energy to cast and maintain. Using this ability causes Restraint meter to gradually refill until full or the ability is deactivated.
    • Restraint can still erode from using Baruuk's other abilities during this ability.

Abilities [edit | edit source]

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EludeModx256.png Elude130xWhite.png
ENERGY
25
KEY
1
Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.

Energy Drain: 2.5 s-1

Strength:N/A
Duration:N/A
Range:120° / 130° / 150° / 180° (evasion angle)
Misc:0.2 s (reactive delay)
0.6% (Restraint erosion per attack dodged)
Expand/Collapse


LullModx256.png Lull130xWhite.png
ENERGY
50
KEY
2
Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Strength:N/A
Duration:2 / 3 / 4 / 5 s (wave duration)
10 / 13 / 18 / 20 s (sleep duration)
Range:10 / 15 / 20 / 25 m
Misc:0.81% (Restraint erosion per enemy lulled)
100 % (alertness reset)
Expand/Collapse


DesolateHandsModx256.png DesolateHands130xWhite.png
ENERGY
75
KEY
3
Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Strength:100 / 150 / 200 / 250 (Blast w.png Blast damage)
3 / 4 / 6 / 8 (number of charges)
Duration:N/A
Range:6 m (seek range)
3 m (explosion radius)
Misc:1.6% (Restraint erosion per enemy disarmed)
10% (damage reduction per dagger)
90% (damage reduction cap)

50% (dagger cap per ally)

Expand/Collapse


SereneStormModx256.png SereneStorm130xWhite.png
ENERGY
0
KEY
4
Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.


Restraint Restore: 0.83% s-1

Strength:100 / 125 / 200 / 250 (Impact w.svg Impact damage)
10% / 15% /20% / 25% (damage reduction)
Duration:N/A
Range:N/A
Misc:40% (damage reduction cap)
? % (disarm chance on hit)
100 % (wind wave projectile deflection)
Expand/Collapse


Strength Mods

IntensifyModU145.png

Duration Mods

ContinuityModU145.png

Range Mods

StretchModU145.png

Elude130xWhite.png Elude130xWhite.png
Lull130xWhite.png Lull130xWhite.png
DesolateHands130xWhite.png DesolateHands130xWhite.png
SereneStorm130xWhite.png
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