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Beware the fury of the truly patient. Pushed beyond restraint, a reluctant master unleashes the storm within.

This is Baruuk, the reluctant warrior.

Following the path that winds between peace and hate, he maintains restraint before unleashing the storm within.

Release Date: December 18th, 2018

Virtuously guided by his noble discipline, the pacifist monk Baruuk invokes sacred runes to evade conflict and bring blissful calm to endless strife. Reach beyond the brink of his patience, for foes to seek eternal rest within the storm unleashed. Baruuk reached enlightenment in Update 24.2 (2018-12-18).

Acquisition

Baruuk's blueprints can be purchased from Little Duck, using Vox Solaris standing. The main blueprint requires players to be at Agent rank, while component blueprints require Hand rank. Each blueprint costs ReputationBlackx64.png 5,000 Standing, totaling to ReputationBlackx64.png 20,000.

Manufacturing Requirements
Credits64.png
25,000
Helmet.png
1
Chassis.png
1
Systems.png
1
OrokinCell.png
1
Time: 72 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png 325 Blueprint2.svg Blueprints Price:ReputationBlackx64.png5,000
Baruuk Neuroptics Blueprint
Credits64.png
15,000
SolaToroid.png
3
AlloyPlate.png
2,850
HespazymAlloy.png
50
EcosynthAnalyzer.png
5
Time: 12 hrs
Rush: Platinum64.png 50
Baruuk Chassis Blueprint
Credits64.png
15,000
VegaToroid.png
3
Salvage.png
3,250
HespazymAlloy.png
100
MarquiseThyst.png
5
Time: 12 hrs
Rush: Platinum64.png 50
Baruuk Systems Blueprint
Credits64.png
15,000
CaldaToroid.png
3
Ferrite.png
2,500
Entroplasma.png
10
RadiantZodian.png
5
Time: 12 hrs
Rush: Platinum64.png 25

Notes

Trivia

  • Baruuk was announced during Devstream 119.
  • Baruuk is described as a "pacifist Warframe" and "reluctant hero", someone who normally avoids combat but is extremely effective at it once pushed past his breaking point.
  • Baruuk's abilities are described to revolve around mitigating, suppressing and preventing damage until reaching a certain threshold, after which he switches to all-out offense.
    • Artwork created by Alice Boudry for Baruuk's reveal coincidentally depicts Baruuk deflecting attacks.
  • Baruuk's design is inspired by Sudanese tribes.
  • The word "בָּרוּךְ" (pronounced Bārûḵ) means "blessed" in Tiberian Hebrew. Baruuk is depicted in-game wearing an avnet ('priestly sash') around his waist and up to the base of his ribcage, which was worn only by the High Priest of Israel.
  • Baruuk is the 38th Warframe to be released (excluding Primed and Umbra variants).
  • Baruuk is the first Warframe whose blueprints are obtained from a syndicate, Vox Solaris, using standing.
    • As a result, unlike most other Warframes, acquisition of Baruuk's blueprints doesn't depend on random chance, similar to Warframes that can be acquired from Tenno Lab.
  • Baruuk's fourth ability, SereneStorm130xDark.png Serene Storm, is the first channeled ability, and Desert Wind.png Desert Wind is the first Exalted Weapon, in the game that doesn't require energy, using his unique Restraint that eroded with his other three abilities.
    • Restraint can still be eroded normally while Serene Storm is active.
    • Desert Wind is the second melee Exalted Weapon with innate ranged attacks, the first being EWExaltedBlade.png Exalted Blade.
  • Baruuk's Exalted Weapon had a placeholder name "Paci Fist" in the dev build.
  • When another Tenno is under the effects of both Baruuk's DesolateHands130xDark.png Desolate Hands and any kind of invisibility, orbs will appear in place of the daggers.
  • Unlike most of the Warframes, Baruuk was released with only his signature melee, Cobra & Crane.png Cobra & Crane.
    • As a pacifist, who is typically against taking offensive actions, this may explain why he doesn't have any signature firearms.
    • Baruuk is the first Warframe to have signature weapon synergy, since his release, before Update 24.6 (2019-04-04).
  • Baruuk is the second Warframe to use another type of ability resource besides energy, after NidusIcon272.png Nidus and later HildrynIcon272.png Hildryn and GaussIcon272.png Gauss. In Baruuk's case, he uses his restraint.

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Passive

BaruukIcon272.png Baruuk's tolerance for violence wanes as his hand is forced by his foes. Restraint is a resource unique to Baruuk that provides up to 50% damage resistance when the meter is completely depleted.

  • Restraint meter is displayed in the lower-right on the HUD, above the ability icons.
  • Restraint meter is initially filled, then gradually depletes when the following events occur throughout a mission:
    • Each attack evaded through Elude130xDark.png Elude erodes 1.2% from the meter.
    • Each enemy affected by Lull130xDark.png Lull erodes 0.8% from the meter.
    • Each enemy disarmed by DesolateHands130xDark.png Desolate Hands erodes 1.6% from the meter.
  • Damage resistance and erode amount are not affected by Mods.
  • Baruuk's fourth ability SereneStorm130xDark.png Serene Storm utilizes Restraint instead of Energy to cast and maintain. Using this ability refills Restraint meter by 4% on activation and by 0.8% per second until the ability is deactivated.
    • Restraint can still erode from using Baruuk's other abilities during this ability.

Abilities 

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EludeModx256.png Elude130xWhite.png
ENERGY:
25
KEY
1
Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.

Energy Drain: 2.5 s-1

Strength:N/A
Duration:N/A
Range:120° / 130° / 150° / 180° (evasion angle)
Misc:0.2 s (reactive delay)
1.2% (Restraint erosion per attack dodged)
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LullModx256.png Lull130xWhite.png
ENERGY:
50
KEY
2
Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Strength:N/A
Duration:2 / 3 / 4 / 5 s (wave duration)
10 / 13 / 18 / 20 s (sleep duration)
Range:10 / 15 / 20 / 25 m
Misc:0.80% (Restraint erosion per enemy lulled)
100 % (alertness reset)
Subsumable to Helminth
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DesolateHandsModx256.png DesolateHands130xWhite.png
ENERGY:
75
KEY
3
Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Strength:100 / 150 / 200 / 250 (DmgBlastSmall64.png Blast damage)
3 / 4 / 6 / 8 (number of charges)
Duration:N/A
Range:6 m (seek range)
3 m (explosion radius)
Misc:1.6% (Restraint erosion per enemy disarmed)
10% (damage reduction per dagger)
90% (damage reduction cap)

50% (dagger cap per ally)

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SereneStormModx256.png SereneStorm130xWhite.png
ENERGY:
0
KEY
4
Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.


Restraint Restore on Activation: 4%
Restraint Restore Channelling Cost: 0.80% s-1

Strength:100 / 125 / 200 / 250 (DmgImpactSmall64.png Impact damage)
10% / 15% /20% / 25% (damage reduction)
Duration:N/A
Range:N/A
Misc:40% (damage reduction cap)
? % (disarm chance on hit)
100 % (wind wave projectile deflection)
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Strength Mods

IntensifyModU145.png

Duration Mods

ContinuityModU145.png

Range Mods

StretchModU145.png

Elude130xWhite.png Elude130xWhite.png
Lull130xWhite.png Lull130xWhite.png
DesolateHands130xWhite.png DesolateHands130xWhite.png
SereneStorm130xWhite.png

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BaruukIcon272.png Baruuk can be equipped with the following items:

Cosmetics

Augments

See Also

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Update 29.7 (2021-02-01)

  • Fixed Baruuk’s Desolate Hands dagger projectile sounds becoming repetitious over time.

Update 28.1 (2020-07-08)

Xoris Interaction Changes

Certain Warframe Abilities and Exalted weapons will now reset the Melee Combo Counter only if the Xoris is being used. The overwhelming Damage output of certain Warframe Abilities was not our intention with an infinite Melee Combo weapon, and the conversation of ‘Xoris or you’re doing it wrong’ is greatly restrictive in terms of player choice.

Warframe Abilities / Exalted Warframe weapons affected by this are:

  • Baruuk Serene Storm

The full breakdown can be read here.

Hotfix 27.5.6 (2020-05-26)

  • Fixed Baruuk’s Desolate Hands daggers not fully working with your Companion.

Hotfix 27.5.5 (2020-05-21)

  • Fixed a script crash that could occur on Clients if a dagger from Baruuk's Desolate Hands tried to fire at an enemy that was killed immediately.

Hotfix 27.5.4 (2020-05-20)

  • Baruuk’s Desolate Hands will no longer consume a charge from Baruuk when sharing with Allies.
  • Fixed inability to target Baruuk’s Desolate Hands on Defendable objects.

Hotfix 27.3.16 (2020-04-22)

  • Fixed a script error when loading into a mission and casting Baruuks Lull ability.

Hotfix 27.3.15.1 (2020-04-17)

  • Fixed a script error with Baruuk's Lull ability when used with Railjack Ability Kinesis.

Update 27.2 (2020-03-05)

  • Armor Change:
    • Baruuk: 150 to 175
    • Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes.

Hotfix 27.1.0.1 (2020-02-04)

  • Fixed Baruuk’s Reactive Storm Augment resetting the Status Chance back to non-Augmented values after a direct punch to someone.

Update 27.1 (2020-02-04)

Update 25.7 (2019-08-29)

  • Fixed Baruuk taking much longer to deploy Spectres.
  • Fixed Baruuk’s Meroe helmet tassel sometimes disappearing when viewing his diorama at certain angles.

Hotfix 25.2.3 (2019-06-25)

  • Fixed Baruuk’s Desolate Hands charge indicator not updating for Clients after Transferring to the Operator.

Update 24.6 (2019-04-04)

  • Restored ability to have Baruuk's Desert Wind slam pull enemies instead of pushing them by holding block/aim key.

Update 24.4 (2019-03-08)

  • Melee combo damage multiplier now affects Baruuk Desert Wind waves.

Hotfix 24.2.8 (2019-01-15)

  • Baruuk’s Elude conal indicator FX will now only be seen by the local player (person casting the ability).
  • Slight tweak to Baruuk’s Elude ability FX that unnecessarily pulsed.
  • Fixed using Transference while Baruuk’s Savagery is active resulting in breaking his custom UI.

Hotfix 24.2.7 (2018-01-09)

  • Baruuk’s end of Elude animation no longer prevents movement.
  • Improvements towards performance/visual issues with Baruuk's Elude ability by removing the blur FX if using the ‘Low Particle Quality’ setting based on feedback: https://forums.warframe.com/topic/1048903-warning-baruuk-causes-epileptic-attacks/
  • Reduced the FX density of Baruuk’s Lull fog to fix reported performance issues.
  • Fixed Baruuk’s Desert Wind weapon displaying as having Impact, Puncture, and Slash in the Arsenal when it's just Impact.
  • Fixed Baruuk’s Serene Storm Desert Wind waves not hitting ragdolled enemies.
  • Fixed Baruuk’s Serene Storm Desert Wind waves not matching FX direction.
  • Fixed a script error when casting Baruuk’s Serene Storm ability.
  • Fixed a script error when casting Baruuk’s Desolate Hands ability.

Hotfix 24.2.5 (2018-12-20)

  • Animals will be less stressed the closer you are to them when casting Baruuk’s Lull ability.

Hotfix 24.2.3 (2018-12-19)

  • Fixed a script error that could occur if you died and revived shortly after casting Baruuk's Lull, resulting in affected enemies being permanently asleep.

Hotfix 24.2.2 (2018-12-18)

  • Fixed inability to edit the Baruuk Mandala Decoration after placing it.
  • Fixed Baruuk’s [PH] NOT EDGY ENOUGH UI text.

Update 24.2 (2018-12-18)

  • Introduced.

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Ability SFX

  • Being hit with Elude130xDark.png Elude active

Images

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