(Fixed Sonar percentage from 400% to 500%. Tested on Terminus grineer (16 --> 80 damage). Added note that focus increases Sonar multiplier (25% Focus increased 80 damage to 100 damage).) |
(→Suppressor: removing passive names as per [DE]Helen's request) |
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+ | <!--Edit the individual ability pages to update this page |
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− | {{Ability |
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+ | http://warframe.wikia.com/wiki/Sonic_Boom |
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⚫ | |||
+ | http://warframe.wikia.com/wiki/Sonar |
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− | | hotkey = 1 |
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+ | http://warframe.wikia.com/wiki/Silence |
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− | | energy = 25 |
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+ | http://warframe.wikia.com/wiki/Sound_Quake |
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− | | contents = BANSHEE emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers. |
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+ | --><onlyinclude><includeonly>{{EditTab|Banshee/Abilities}}</includeonly> |
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⚫ | |||
+ | ==Passive== |
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+ | All of {{WF|Banshee}}'s equipped weapons, including [[:Category:Gunblade|Gunblades]], such as {{Weapon|Redeemer}}, and weapons equipped on [[Sentinel]]s, should they be present, are treated as [[Noise Level|silent]]. |
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+ | ==Abilities == |
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− | *Damage of '''25''' / '''25''' / '''35''' / '''40'''. This is armour piercing and increased by Power Strength (Focus). |
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+ | <span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="expand-all">Expand All</span><br /> |
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− | *Range of '''8''' / '''8''' / '''10''' / '''12''' in-game metres. This can be increased by Power Range (Reach). |
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+ | {{:Sonic Boom}} |
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− | *Cost to equip of '''2''' / '''3''' / '''4''' / '''5''' which is halved by Polarity, rounded up. |
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+ | {{:Sonar}} |
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− | *Fires off a short range 180° forward cone attack that knocks enemies back/down and deals minor damage. |
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+ | {{:Silence}} |
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− | *Will knock down enemies through walls. |
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+ | {{:Sound Quake}} |
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− | *Can be used while jumping, sliding, flipping, wall-running or wall-clinging. |
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+ | <span style="position: absolute; right: 0px; padding: 0 5px 0 5px;" id="collapse-all">Collapse All</span> |
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− | |cardimage = SonicBoomCard.png|gameimage = BansheeSonicBoom.png}} |
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+ | {{AbilityModBenefits |
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− | {{clr}} |
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⚫ | |||
− | |||
+ | | ability1icon = BansheeSonicBoom.png |
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− | {{Ability |
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− | | |
+ | | ability1strength = true |
− | | |
+ | | ability1duration = |
− | | |
+ | | ability1range = true |
⚫ | |||
− | | contents = Using acoustic location, BANSHEE's SONAR power finds and tracks enemies, and exposes critical weak spots to everyone in your squad. |
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− | | |
+ | | ability2icon = BansheeSonar.png |
+ | | ability2strength = true |
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− | |||
+ | | ability2duration = true |
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− | *Range of '''20''' / '''20''' / '''25''' / '''30''' in-game metres. This can be increased with Power Range (Reach). |
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+ | | ability2range = true |
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− | *Duration of '''10''' seconds. The duration is increased by Power Duration (Continuity) as of patch 7.10.0. |
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+ | | ability3 = Silence |
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− | *Enemies within range will have a part of their body glow bright orange and be added to your mini-map until their corpse vanishes (akin to the [[Artifact|Enemy Radar]] artifact). |
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+ | | ability3icon = BansheeSilence.png |
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− | *While glowing, that specific part will take 500% the damage that would normally be dealt to that body part. Power Strength (Focus) increases the damage multiplier. |
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+ | | ability3strength = |
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− | *Can be used while jumping, sliding, flipping, wall-running or wall-clinging. |
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+ | | ability3duration = true |
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− | |cardimage = SonarCard.png|gameimage = BansheeSonar.png}} |
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+ | | ability3range = true |
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− | |||
⚫ | |||
− | {{clr}} |
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+ | | ability4icon = BansheeSoundQuake.png |
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− | |||
+ | | ability4strength = true |
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− | {{Ability |
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− | | |
+ | | ability4duration = true |
− | | |
+ | | ability4range = true |
+ | }} |
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− | | energy = 25 |
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+ | </onlyinclude> |
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− | | contents = Ideal for stealth and intrusion situations, using SILENCE on unaware enemies will limit their perceptions and tactical response. Warframe attacks, gunfire, and enemy deaths will not trigger enemy awareness while SILENCE is active. |
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+ | __NOTOC__ |
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− | | notes = <br/> |
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+ | [[fr:Banshee/Capacités]] |
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− | |||
− | *Range of '''25''' / '''25''' / '''25''' / '''35''' in-game metres. This can be increased with Power Range (Reach). |
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− | *Duration of '''5''' / '''5''' / '''8''' / '''12''' seconds. The duration is increased by Power Duration (Continuity). |
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− | *Casts in an area of effect around you, enemies will glow bright yellow. |
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− | |cardimage = SilenceCard.png|gameimage = BansheeSilence.png}} |
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− | |||
− | {{clr}} |
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− | |||
− | {{Ability |
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⚫ | |||
− | | hotkey = 4 |
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− | | energy = 100 |
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− | | contents = Channelling all of her acoustic energy into the ground and surrounding environment structures, BANSHEE uses ultrasonic reverberations to violently shake the environment with lethal results. |
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− | | notes = <br/> |
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− | |||
− | *Hits enemies for '''125''' / '''125''' / '''150''' / '''175''' damage '''4''' / '''4''' / '''5''' / '''6''' times over a duration of '''5''' / '''5''' / '''6''' / '''7''' seconds. This damage is reduced by enemy armour, is increased with Power Strength (Focus), but ''not'' increased by Power Duration (Continuity). |
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− | *Range of '''12''' / '''12''' / '''15''' / '''18''' in-game metres. This can be increased with Power Range (Reach). |
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− | *Cast in an area of effect around you, dealing damage over time that staggers all enemies. |
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− | *Banshee is NOT invincible and immune to any crowd control during the animation. |
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− | *Enemies that move in to the radius will be stunned and damaged as normal. |
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− | *Can be activated while sliding but ''cannot'' be activated in the air, wall-running or wall-clinging. |
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− | |cardimage = SoundQuakeCard.png|gameimage = BansheeSoundQuake.png}} |
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[[Category:Tabview]] |
[[Category:Tabview]] |
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+ | [[Category:Banshee]] |
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+ | [[Category:Update 7]] |
Revision as of 17:20, 3 March 2020
Passive
All of Banshee's equipped weapons, including Gunblades, such as Redeemer, and weapons equipped on Sentinels, should they be present, are treated as silent.
Abilities
Expand All
1 25 |
Sonic Boom Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers. Introduced in Update 7.0 (2013-03-18) |
Strength:25 / 35 / 40 / 50 ( Impact damage) | |
Duration:N/A | |||
Range:10 / 12 / 13 / 15 m | |||
Misc:
180° (cone angle) |
2 50 |
Sonar Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad. Introduced in Update 7.0 (2013-03-18) |
Strength:2x / 3x / 4x / 5x | |
Duration:10 / 15 / 20 / 30 s | |||
Range:20 / 25 / 30 / 35 m |
3 75 |
Silence Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks. Introduced in Update 7.0 (2013-03-18) |
Strength:N/A | |
Duration:10 / 15 / 20 / 30 s | |||
Range:10 / 13 / 15 / 20 m | |||
Misc:
2 s (stun duration) | |||
Subsumable to Helminth |
4 25 +12/s |
Sound Quake Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground. Introduced in Update 7.0 (2013-03-18) |
Strength:125 / 150 / 175 / 200 /s ( Blast damage) | |
Duration:N/A | |||
Range:12 / 15 / 18 / 20 m | |||
Misc:
Caster immobile |
Collapse All
Strength Mods | Duration Mods | Range Mods |
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