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Banish Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo’s current plane of existence. Introduced in Update 15.0 (2014-10-24) |
Strength:150 / 200 / 225 / 250 (damage) | |
Duration:10 / 15 / 20 / 25 s | |||
Range:20 / 25 / 30 / 35 m (wave distance) | |||
Misc:
5 m (cone initial radius) | |||
Subsumable to Helminth |
Info
- Limbo unleashes a wave of Rift energy toward the aiming reticle. Banish's wave envelops a 20 / 25 / 30 / 35 meters long area within a truncated cone, which begins with a base of 5 meter radius and a ?° spread angle. All enemies and allies caught in the wave's extent are banished out of Limbo's current plane of existence. If Limbo is in the material plane, only material-bound targets will be banished into the Rift plane for 10 / 15 / 20 / 25 seconds; if Limbo is in the Rift, then only Rift-bound targets will return to the material plane.
- Duration is affected by Ability Duration.
- Wave distance is affected by Ability Range.
- Cone initial radius and spread angle are not affected by mods.
- Wave bypasses obstacles in the environment and does not require line of sight with targets.
- Cast animation of 0.7 seconds is not affected by Natural Talent or Speed Drift.
- Banish exhibits various effects when applied to ally or enemy targets:
- Targets banished into the Rift can be banished out of it by any Limbo.
- Targets in different dimensional planes can still physically collide with each other.
- Weapon attacks are only effective when the combatants are all present in the same dimensional plane. Otherwise, weapon damage, critical hits, and status effects have no effect on both parties; hit-scan and projectiles will phase through entities on different planes.
- Warframe abilities can penetrate through the Rift to affect targets on different dimensional planes.
- Some exalted abilities such as Valkyr's Hysteria or Ivara's Artemis Bow cannot damage enemies through planes.
- The following effects cannot affect targets on different planes: Infested Ancient and Eximus aura effects, most environmental and Infested Hive hazards, Grineer Arc Traps and Sensor Bar force fields, Corpus Laser Barriers, Orokin Death Orbs, and Spy laser sensors do not trip the data vault alarm.
- For more information on Rift-related attributes, see the Rift Plane article.
- Banished players can still revive and be revived by other players outside the Rift.
- Portable items (datamasses, power cores and void keys) cannot be picked up, but will be carried through the Rift.
- Ability damage is affected by Ability Strength.
- Rift transitional damage is not affected by mods.
Augment
- Main article: Rift Haven
Rift Haven is a Warframe Augment Mod for Limbo that makes Banish restore a portion of an injured ally's health over time.
Rank | Health Restored per second | Cost |
---|---|---|
0 | 10% | 6 |
1 | 15% | 7 |
2 | 20% | 8 |
3 | 25% | 9 |
Tips & Tricks
- Before casting Banish, remind yourself which dimension you are currently in, either the material plane or the Rift plane. Banish only works on eligible targets that exist in the same dimension as you, and pushes them into the opposite dimension.
- Enemies will be damaged and knocked down by Banish, allowing you and teammates to dispatch them with melee ground finisher attacks.
- Ally Warframes will be pushed alongside nearby enemies into the opposite dimension if caught in Banish's area of effect. This enables ally players to immediately use weapon attacks on banished enemies that need to first recover from knockdown.
- Rift-bound Warframes will regenerate energy per second and become immune to incoming enemy attacks from the material plane. However, their weapon attacks cannot affect material-bound enemies, they cannot collect Pickups unless inside a Cataclysm, and cannot interact with most objects.
- To avoid confusion, give a friendly reminder to fellow players that they can perform a dodge (default Shift ) to end their Banish buff and exit the Rift.
- Use Rift Walk (default Shift ) after casting Banish to enter the opposite dimension, allowing you to attack banished enemies with your weapons.
- Toggle on Stasis before casting Banish. Enemies banished into the Rift plane while Stasis is active will immediately freeze in suspended animation, as they are receiving Banish's knockdown effect which will resume animation once Stasis ends.
- Use this method to add a delayed crowd control effect to Rift-bound enemies, buying you time to recast Stasis or kill them before they fully recover from the knockdown.
- Cast Rift Surge on rift-bound enemies, then push them with Banish's wave while you are in the Rift plane. Surged enemies will discharge their Rift energy to radially banish themselves and nearby material-bound enemies into the Rift. Repeat this ability combo to continuously draw enemies into the Rift while you stay safe inside its protection.
- While you are in the Rift plane, cast Banish on enemies inside a Cataclysm to damage and knockdown your targets for additional crowd control. Those enemies will remain Rift-bound due to Cataclysm, allowing you to immediately strike them down with your weapons.
- Banish a Rescue target to protect him/her from harm while you head toward extraction.
- Can be used on Loki's Decoy, Saryn's Molt or Chroma's Effigy to make them immune to damage from enemies that are not in the Rift plane.
- Can also be cast on Shield Osprey specters, which is very useful considering that Shield Ospreys often will simply wander into groups of enemies and die rather quickly, and because the shield link works through the Rift plane.