Bane of Orokin increases the damage of rifles against Corrupted. The mod increases both the base damage and elemental damage of a weapon.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | x1.05 | 4 |
1 | x1.1 | 5 |
2 | x1.15 | 6 |
3 | x1.2 | 7 |
4 | x1.25 | 8 |
5 | x1.3 | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Defection | Tier 2 Defection | B | 8% | 1 | 0.08 | |
Defection | Tier 3 Defection | B | 8% | 1 | 0.08 | |
Defection | Tier 1 Defection | B | 8% | 1 | 0.08 | |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Despite being listed as a multiplier, it will stack additively with other sources of Damage to Orokin.
Patch History[]
Update 36.0 (2024-06-18)
- Changed the name of “Bane of Corrupted” Mods to “Bane of Orokin” to match their new faction name that was released with the Resistances and Status Rework in the Jade Shadows update.
Update 34.0 (2023-10-18)
- Changed the Faction Damage Mod (includes Bane, Cleanse, Expel, Smite, Railjack, and Riven Faction Stats) descriptions to use multiplier instead of percentage based stat formatting. Damage values have not changed! Just the way they are communicated.
- For example: Smite Corpus (at max rank)
- Was: “+30% Damage to Corpus.”
- Now: “x1.3 Damage to Corpus.”
- This change better communicates how Faction Damage is calculated, since calculation occurs when you hit the enemy, as opposed to when you shoot like other damage sources (since it needs to know what Faction is being hit). For that reason, multipliers apply to final damage as a whole and not just part of the formula!
- For example: Smite Corpus (at max rank)
Update 29.10 (2021-03-19)
- Fixed the Bane Mods applying the increased Damage twice.
Update 21.0 (2017-06-29)
- Introduced.
See also[]
- Primed Bane of Orokin, the Primed counterpart of this mod.
- Cleanse Orokin, the shotgun equivalent of this mod.
- Expel Orokin, the secondary equivalent of this mod.
- Smite Orokin, the melee equivalent of this mod.
Faction Damage Mods | |
---|---|
Rifle | Bane of Corpus ( Primed) • Bane of Orokin ( Primed) • Bane of Grineer ( Primed) • Bane of Infested ( Primed) • Bane of The Murmur |
Shotgun | Cleanse Corpus ( Primed) • Cleanse Orokin ( Primed) • Cleanse Grineer ( Primed) • Cleanse Infested ( Primed) • Cleanse The Murmur |
Pistol | Expel Corpus ( Primed) • Expel Orokin ( Primed) • Expel Grineer ( Primed) • Expel Infested ( Primed)• Expel The Murmur |
Melee | Sacrificial Pressure • Sacrificial Steel • Smite Corpus ( Primed) • Smite Orokin ( Primed) • Smite Grineer ( Primed) • Smite Infested ( Primed) • Smite The Murmur |
Plexus | Granum's Nemesis • Sentient Scalpel • Worm's Torment |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)