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The beauty of this luxuriously gilded crossbow cannot obscure its lethal purpose.

The Ballistica Prime is the Prime variant of the Ballistica.

Manufacturing Requirements
N/A GenericWeaponPrimeBlade
1
GenericWeaponPrimeBlade
1
GenericGunPrimeStock
1
GenericGunPrimeReceiver
1
Time: 12 hrs
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A
Drop Locations

BlueprintLith B2 Rare (V)
Lith B3 Rare (V)
Lith B5 Rare (V)
Lith B6 Rare (V)
GenericWeaponPrimeBladeLith O1 Common (V)
Meso A1 Common (V)
Meso M3 Common (V)
Neo B5 Common (V)
Axi K5 Common (V)
Axi V6 Common (V)
GenericWeaponPrimeBladeLith T1 Uncommon (V)
Lith V5 Uncommon (V)
Meso S8 Uncommon (V)
Neo N10 Uncommon (V)
GenericGunPrimeStockMeso G1 Uncommon (V)
Meso R1 Uncommon (V)
Axi A4 Uncommon (V)
GenericGunPrimeReceiverLith P2 Uncommon (V)
Meso P1 Uncommon (V)
Neo H2 Uncommon (V)
Neo L1 Uncommon (V)
Neo S7 Uncommon (V)

BlueprintLith B2 Rare (V)
Lith B3 Rare (V)
Lith B5 Rare (V)
Lith B6 Rare (V)
GenericWeaponPrimeBladeLith O1 Common (V)
Meso A1 Common (V)
Meso M3 Common (V)
Neo B5 Common (V)
Axi K5 Common (V)
Axi V6 Common (V)
GenericWeaponPrimeBladeLith T1 Uncommon (V)
Lith V5 Uncommon (V)
Meso S8 Uncommon (V)
Neo N10 Uncommon (V)
GenericGunPrimeStockMeso G1 Uncommon (V)
Meso R1 Uncommon (V)
Axi A4 Uncommon (V)
GenericGunPrimeReceiverLith P2 Uncommon (V)
Meso P1 Uncommon (V)
Neo H2 Uncommon (V)
Neo L1 Uncommon (V)
Neo S7 Uncommon (V)

BlueprintLith B2 Rare (V)
Lith B3 Rare (V)
Lith B5 Rare (V)
Lith B6 Rare (V)
GenericWeaponPrimeBladeLith O1 Common (V)
Meso A1 Common (V)
Meso M3 Common (V)
Neo B5 Common (V)
Axi K5 Common (V)
Axi V6 Common (V)
GenericWeaponPrimeBladeLith T1 Uncommon (V)
Lith V5 Uncommon (V)
Meso S8 Uncommon (V)
Neo N10 Uncommon (V)
GenericGunPrimeStockMeso G1 Uncommon (V)
Meso R1 Uncommon (V)
Axi A4 Uncommon (V)
GenericGunPrimeReceiverLith P2 Uncommon (V)
Meso P1 Uncommon (V)
Neo H2 Uncommon (V)
Neo L1 Uncommon (V)
Neo S7 Uncommon (V)

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

Characteristics

This weapon deals primarily Puncture b Puncture damage.

Special Mechanics:

  • Charged Shot.
    • Pressing the fire button and releasing immediately will fire a quick shot that consumes four ammo.
    • Holding the fire button will charge the shot, still consuming four ammo but dealing more damage.
  • Enemies killed with a charged shot will be turned into a ghost.
    • Each ghost lasts for 7 seconds
    • The enemy must be within 50 meters of the user for this effect to happen

Advantages:

  • High Puncture b Puncture damage - effective against Armor.
  • Charged shots give deal more damage..
  • Good charge critical chance.
  • No projectile arc when firing charged or uncharged.
  • Has 2 Madurai Pol and 1 Naramon Polpolarity slot.

Disadvantages:

  • Must be charged for higher power shots.
  • Charged shot still consumes 4 ammo, meaning this weapon only has eight shots per reload (at base magazine size) regardless of how you fire it, unlike the other members of the Ballistica family.
  • Has a slightly lower than average zoom.
  • Attacks have slight travel time.
  • Low Impact b Impact damage makes it less effective against Shields.
  • Alarming (but supposed to be silent)

Comparisons: Comparisons:

  • Ballistica Prime, compared to Ballistica:
    • Faster charge time (0.8 s vs. 1.0 s)
    • Larger magazine (32 rounds vs. 16 rounds)
    • Faster reload speed (1.2 s vs. 2 s)
    • Different polarities (Naramon PolMadurai PolMadurai Pol vs. Vazarin Pol)
    • Higher Mastery Rank required (14 vs. 2)
    • Lower disposition (1.2 vs. 1.25)

Comparisons:

  • Ballistica Prime, compared to Rakta Ballistica:
    • Faster charge time (0.8 s vs. 1.0 s)
    • Larger magazine (32 rounds vs. 20 rounds)
    • Faster reload speed (1.2 s vs. 2 s)
    • Lack of an innate Blight effect
    • Different polarities (Naramon PolMadurai PolMadurai Pol vs. Vazarin PolMadurai Pol)
    • Higher Mastery Rank required (14 vs. 6)

Weapon Loadouts

Tips

Notes

  • Unlike other burst-fire weapons, the number in the arsenal reflects the total damage per burst rather than the damage per shot.

Trivia

Bugs

Media

    Ballistica Prime Skins

    Patch History

    See Also

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