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BallisticBatteryModx256 BallisticBattery130xWhite
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Ballistic Battery

When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot.


Introduced in Update 15.5 (2014-11-27)

AbilityStrengthBuff Strength:40% / 50% / 60% / 70% (damage percentage)
200 / 50 / 90 / 140 (max damage per instance)
400 / 800 / 1200 / 1600 (max stored damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Info

  • Mesa converts 40% / 50% / 60% / 70% of the total damage inflicted by her primary and secondary weapons into raw energy. A maximum of 200 / 50 / 90 / 140 damage is stored for every instance of damage, and a maximum of 400 / 800 / 1200 / 1600 damage is stored at full capacity. When Ballistic Battery is deactivated by pressing the ability key again (default 1 ), the stored damage is unleashed on the next gunshot fired.
    • Damage percentage and maximum stored damage at full capacity are affected by Power Strength.
    • While active, a charge counter becomes visible on the ability icon that tracks stored damage from 0% to 100%.
    • Instances of damage that contribute to the charge counter include Multishots, Critical Damage, DoTs, Status Effect damage, and Syndicate Radial Effects from Weapon Augment Mods and Syndicate weapons. For example, Ballistic Battery will store damage from Torid clouds as well as damage from the physical projectile.
    • Once deactivated, the stored damage is added to your equipped weapon's base damage. The stored damage will have the same damage composition as the equipped weapon and is not affected by base damage mods (e.g., a Lanka with a maxed Serration equipped will inflict 300*(1 + 1.65) + 1600 = 2395 Electricity damage from a fully charged shot when Ballistic Battery is deactivated).
    • Elemental Damage Mods, Faction Damage Mods, Critical Damage, Headshots, and Status Effect damage will factor in the increased base damage in their calculations.
    • The stored damage is only applied to a weapon's projectile damage in most cases. This includes the Torid, Penta, and Ogris. Syndicate Radial Effects, while able to contribute to the charge counter, are not affected by the stored damage upon Ballistic Battery's deactivation.
    • Stored damage is not split across multiple projectiles in the case of multishot weapons; only a single projectile can acquire stored damage.
  • Does not affect melee attacks (including Redeemer shots).
  • Peacemaker's Regulator pistols can contribute to the charge counter, and Ballistic Battery can be deactivated while Peacemaker is active. Stored damage can be applied to a single Regulator shot.
  • Note that falling into bottomless pits will forcibly discharge Ballistic Battery upon the next shot, regardless of charge level. This may be a bug or related to the intended issue with powers being disabled when falling into said pits.
  • Mesa's body will glow in her chosen energy color with intensity and coverage scaling with damage stored.
  • Has an initial cast of 0.5 seconds.

Augment

BallisticBullseyeMod
Main article: Ballistic Bullseye

Ballistic Bullseye is a Warframe Augment Mod for MesaIcon272 Mesa that gives shots enhanced by BallisticBattery130xWhite Ballistic Battery increased Critical Chance.


Rank Critical chance Bonus Cost
0 20% 6
1 30% 7
2 40% 8
3 50% 9

Tips & Tricks

  • A simple-to-use but incredibly useful skill, make use of Ballistic Battery early and often. It can be extremely useful for eliminating heavy enemy units, as the skill damage value does not properly reflect the actual potential damage of a well-placed, fully-charged shot.
  • The damage added is to your attack's base damage, so if you are using a weapon with a high critical chance/multiplier and/or aiming for a headshot, the added damage can turn out to be much more than 1600.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Power Duration has no positive effect on this ability.
    • Has no negative effect on this ability.
  • Maximized Power Efficiency reduces the cost to 6.25 energy.
    • Has no negative effect on this ability.
  • Maximized Power Range has no positive effect on this ability.
    • Reduces the damage percentage to 28% and the maximum stored damage to 640.
  • Maximized Power Strength increases the damage percentage to 198.8% and the maximum stored damage to 4544.
    • Increases the cost to 38.75 energy.

Bugs

  • Rank 0 Ballistic Battery stores more damage per instance than other ranks.

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