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Balefire Charge and launch devastating bolts of fire. Introduced in Update 24.4 (2019-03-08) |
Strength:100 - 300 / 200 - 600 / 350 - 1050 / 500 - 1500 ( Electricity damage per bolt) | |
Duration:N/A | |||
Range:1 / 2 / 2 / 3 m (explosion radius) | |||
Misc: 100% (ragdoll chance on hit with Overshield) |
Info
- Hildryn expends 50 shields or overshields to equip her Exalted Weapon energy rocket launcher sidearm, the Balefire Charger. The Balefire Charger consumes 100 shields or overshields to fire an energy bolt which explodes on impact with enemies and surfaces.
- Balefire Charger will Stagger enemies if Hildryn has overshield.
- Balefire Charger has its own unique statistics:
- Base damage is 100 / 200 / 350 / 500 pure Electricity.
- Shots have a 5% critical chance, 1.5x critical multiplier, 10% status chance, and 0.833 fire rate.
- Shots can be charged with a maximum charge time of 2 seconds, increasing the damage to 300 / 600 / 1050 / 1500 but increases shield cost to 200 at full charge.
- Shots have an explosion radius of 1 / 2 / 2 / 3 meters.
- Damage is affected by Ability Strength and most secondary weapon mods.
- For example, with Hornet Strike, Convulsion and Intensify equipped, each shot will deal
Base Damage × (1 + Damage Mods) × (1 + Elemental Mods) × (1 + Strength Mods) =
500 × (1 + 2.2) × (1 + 0.9) × (1 + 0.3) = 3,952 damage. - The mods that affect Balefire Charger include:
- damage (e.g., Pistol Amp and Hornet Strike)
- elemental (e.g., Convulsion)
- multishot (e.g. Barrel Diffusion)
- critical (e.g., Pistol Gambit and Target Cracker)
- status chance (e.g. Jolt)
- fire rate (e.g. Gunslinger)
- faction damage (e.g., Expel Infested)
- punch through (e.g., Seeker)
- However, the projectile won't deal any damage while traveling through enemies.
- explosion radius (e.g., Fulmination)
- Range mods and Fulmination bonuses multiply. A fully ranked Balefire with Fulmination and Stretch will have: 3m × (1 + 24%) × (1 + 45%) = 5.4m, but Fulmination's effect will not be reflected on the ability card.
- For example, with Hornet Strike, Convulsion and Intensify equipped, each shot will deal
- Balefire can not be equipped with Acolyte Mods (e.g., Sharpened Bullets) or Amalgam Mods (e.g., Amalgam Barrel Diffusion).
- Riven Mods are not generated for the Balefire Charger.
- Ability Synergy:
- Activating Aegis Storm will immediately equip Balefire at no shield cost.
- Aegis Gale grants Balefire an Alternate Fire during Aegis Storm, burst-firing a volley of projectiles with no charge time whose damage scales with Hildryn's max Shields.
- While Aegis Storm is active, a second Balefire Charger will be equipped on Hildryn's left arm when using this ability. This is a purely cosmetic effect and does not provide any tangible combat advantages.
- Balefire Charger can be used while riding a K-Drive by activating the ability before mounting the K-Drive and then switching to the secondary weapon as usual.
Weapon
- Main article: Balefire Charger
The Balefire Charger is Hildryn's and Hildryn Prime's signature Exalted Weapon, summoned by activating the ability with the same name. This pistol launches bolts of Electricity that deal area-of-effect damage in a large area, and can be charged to deal more damage. Its massive damage is offset by its low critical chance, critical multiplier, and status chance.
- This weapon deals primarily Electricity damage.
- Innate two polarities.
- Can benefit from Fulmination ( Primed).
Advantages
- Highest base damage of all Exalted Weapon secondaries.
- Releases shots that explode in a 1/2/3 meter radius.
- Does not inflict self-stagger.
- No damage falloff.
- Pinpoint accuracy.
- Magnum Force's accuracy penalty is minimal on this weapon.
- Balefire Surge augment allows fully charged shots to replenish shields and overshields, as well as destroy nullifier shields.
- Does not use ammunition and does not need to reload.
Disadvantages
- Very low critical chance.
- Low critical multiplier and status chance.
- Slowest fire rate of all secondaries in the game.
- Projectile has travel time.
- Requires shields to activate and consumes shields per shot.
- As an Exalted Weapon it cannot contribute towards the Set Bonus of any Set Mods.
- Cannot equip Acolyte Mods (e.g., Sharpened Bullets) or Amalgam Mods (e.g., Amalgam Barrel Diffusion).
- This includes mods based on Acolyte mods, such as Galvanized Crosshairs.
- Does not have an Exilus slot.
- Cannot equip Secondary Arcane Enhancements.
Augment
- Main article: Balefire Surge
Balefire Surge is a Warframe Augment Mod for Hildryn's Balefire that allows it to restore shields on direct hits from fully charged shots, and giving the ability to instantly destroy nullifier shields.
Balefire SurgeTips & Tricks
- Balefire is capable of scoring headshots and activating headshot prerequisite effects such as Arcane Precision. Arcane Precision does affect Balefire Charger's damage.
Maximization