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(Added info pertaining to Pistol Arcanes)
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**Shots have an explosion radius of '''1 / 2 / 2 / 3''' meters.
 
**Shots have an explosion radius of '''1 / 2 / 2 / 3''' meters.
 
***Explosion radius is affected by [[Ability Range]].
 
***Explosion radius is affected by [[Ability Range]].
**Damage is affected by [[Ability Strength]] and most [[:Category:Secondary Weapons|secondary weapon]] mods, as well as pistol arcanes such as [[Arcane Precision]] and [[Arcane Awakening]]
+
**Damage is affected by [[Ability Strength]] and most [[:Category:Secondary Weapons|secondary weapon]] mods, as well as pistol arcanes such as [[Arcane Precision]] and [[Arcane Awakening]].
 
***For example, with {{M|Hornet Strike}}, {{M|Convulsion}} and {{M|Intensify}} equipped, each shot will deal<br>{{MathText|Base Damage {{mul}} (1 + Damage Mods) {{mul}} (1 + Elemental Mods) {{mul}} (1 + Strength Mods) {{eql}}}}<br/>{{Math|500 {{mul}} (1 + 2.2) {{mul}} (1 + 0.9) {{mul}} (1 + 0.3)|mt=y}} damage.
 
***For example, with {{M|Hornet Strike}}, {{M|Convulsion}} and {{M|Intensify}} equipped, each shot will deal<br>{{MathText|Base Damage {{mul}} (1 + Damage Mods) {{mul}} (1 + Elemental Mods) {{mul}} (1 + Strength Mods) {{eql}}}}<br/>{{Math|500 {{mul}} (1 + 2.2) {{mul}} (1 + 0.9) {{mul}} (1 + 0.3)|mt=y}} damage.
 
***The mods that affect Balefire Charger include:
 
***The mods that affect Balefire Charger include:
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*While {{A|Aegis Storm}} is active, a second Balefire Charger will be equipped on Hildryn's left arm when using this ability. This is a purely cosmetic effect, and does not provide any tangible combat advantages.
 
*While {{A|Aegis Storm}} is active, a second Balefire Charger will be equipped on Hildryn's left arm when using this ability. This is a purely cosmetic effect, and does not provide any tangible combat advantages.
 
|augment =
 
|augment =
|tips = Balefire does not receive bonus damage from headshots, but can still activate effects that require headshots such as [[Arcane Precision]]
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|tips = Balefire does not receive bonus damage from headshots, but can still activate effects that require headshots such as [[Arcane Precision]].
 
|bugs =
 
|bugs =
 
*Currently, the arsensal displays a (moddable) reload stat of 1 second that has no effect. <!-- As of U24.6.2.1 -->
 
*Currently, the arsensal displays a (moddable) reload stat of 1 second that has no effect. <!-- As of U24.6.2.1 -->

Revision as of 00:46, 24 July 2019

BalefireModx256 Balefire130xWhite
1
IconShield50
Balefire

Charge and launch devastating bolts of fire.


Introduced in Update 24.4 (2019-03-08)

AbilityStrengthBuff Strength:100 / 200 / 350 / 500 (Script error: The function "Proc" does not exist. damage per bolt)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:1 / 2 / 2 / 3 m (explosion radius)

Info

Weapon

BalefireCharger
Main article: Balefire Charger

The Balefire Charger is HildrynIcon272 Hildryn's and HildrynPrimeIcon272 Hildryn Prime's signature Exalted Weapon, summoned by activating Balefire130xWhite the ability with the same name. This pistol launches bolts of DmgElectricitySmall64 Electricity that deal area-of-effect damage in a large area, and can be charged to deal more damage. Its massive damage is offset by its low critical chance, critical multiplier, and status chance.


Advantages

Disadvantages

Augment

BalefireSurgeMod
Main article: Balefire Surge

Balefire Surge is a Warframe Augment Mod for HildrynIcon272 Hildryn's Balefire130xWhite Balefire that allows it to restore shields on direct hits from fully charged shots, and giving the ability to instantly destroy nullifier shields.

Rank Shield Restore Nullifier Restore Cost
0 100 300 6
1 150 450 7
2 200 600 8
3 250 750 9

Tips & Tricks

Balefire does not receive bonus damage from headshots, but can still activate effects that require headshots such as Arcane Precision.

Maximization

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Bugs

  • Currently, the arsensal displays a (moddable) reload stat of 1 second that has no effect.

Expand/Collapse

See Also