FANDOM


Avionics compromise the modular subsystem components of a Railjack, analogous to Mods for Warframes or weapons.

There are two major components of Avionics: First the "software" modules themselves (divided into three categories of Integral, Tactical and Battle Avionics) and the "hardware" Avionics Grid into which they are slotted.

Like mods, some versions of these modules can be upgraded, at the cost of some Dirac and an increase in capacity usage, to improve the effectiveness of the module. Whether a module can be upgraded in the first place is denoted by the presence of empty diamonds above the module's name, with each level filling one of these diamonds. Unlike regular mods, however, the slots these mods are placed in can also be upgraded, to a maximum of three times, and at a higher Dirac cost. When upgraded, a slot will increase the effective level of any mod slotted into it by however many times it has been upgraded, even if the mod is already at its maximum rank.

Integrated Avionics

These modules provide a passive bonus to the stats of the Railjack. Each Sigma Railjack comes with three base non-maker Integrated Avionics pre-installed.

Bulkhead

Increases Railjack Hull (health).

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Sigma (None)

Ranks: 1

+ 18%

Drain: 1

+ 36%

Drain: 2

+54%

Drain: 3

+72%

Drain: 3

+90%

Drain: 3

House Lavan

Ranks: 1

+24%

Drain: 4

+48%

Drain: 5

+72%

Drain: 5

+96%

Drain: 5

+120%

Drain: 5

House Vidar:

Ranks: 4

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Zetki

Ranks: 7

+46%

Drain: 10

+92%

Drain: 11

+138%

Drain: 12

+184%

Drain: 13

+230%

Drain: 14

+276%

Drain: 15

+322%

Drain: 16

+368%

Drain: 17

+414%

Drain: 17

+460%

Drain: 17

+506%

Drain: 17

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3
Red cells = Beyond maximum

Hyperstrike

Increases Turret damage.

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Sigma (None)

Ranks: 1

+ 8%

Drain: 4

+ 16%

Drain: 5

+24%

Drain: 5

+32%

Drain: 5

+40%

Drain: 5

House Lavan

Ranks: 1

+9.5%

Drain: 4

+19%

Drain: 5

+28.5%

Drain: 6 

+38%

Drain: 7

+47.5%

Drain: 8

+57%

Drain: 8

+66.5%

Drain: 8

+76%

Drain: 8

House Vidar:

Ranks: 4

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Zetki

Ranks: 7

+11%

Drain: 6

+22%

Drain: 7

+33%

Drain: 8

+44%

Drain: 9

+55%

Drain: 10

+66%

Drain: 11

+77%

Drain: 12

+88%

Drain: 13

+99%

Drain: 13

+110%

Drain: 13

+121%

Drain: 13

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 (Rank 8) to 3 (Rank 10)
Red cells = Beyond maximum

Hull Weave

Increases Railjack armor.

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Sigma (None)

Ranks: 1

+ 7%

Drain: 2

+ 14%

Drain: 3

+21%

Drain: 3

+28%

Drain: 3

+35%

Drain: 3

House Lavan

Ranks: 1

+14%

Drain: 4

+28%

Drain: 5

+42%

Drain: 5

+56%

Drain: 5

+70%

Drain: 5

House Vidar:

Ranks: 4

+27%

Drain:4

+54%

Drain:5

+81%

Drain: 6

+108%

Drain: 7

+135%

Drain: 8

+162%

Drain: 8

+189%

Drain: 8

+216%

Drain: 8

House Zetki

Ranks: 7

+23%

Drain: 6

+46%

Drain: 7

+69%

Drain: 8

+92%

Drain: 9

+115%

Drain: 10

+138%

Drain: 11

+161%

Drain: 12

+184%

Drain: 13

+207%

Drain: 13

+230%

Drain: 13

+253%

Drain: 13

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3
Red cells = Beyond maximum

Last Stand

Increase All Turret Damage when Hull is below 20%

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 7
Sigma (None)  ??  ??  ??  ?? None None
House Lavan

+19%

Drain: 2

+38% Drain: 2

+57%

Drain: 2

+76%

Drain: 2

None None
House Vidar 19%

Drain: 4

 ??  ??  ??  ??  ??
House Zetki  ??  ??  ??  ?? 95%

Drain: 10

 ??

Anode Cell

Increase Shield Recharge

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 7
Sigma (None)  ??  ??  ??  ?? None None
House Lavan  ??  ??  ??  ??  ??  ??
House Vidar +11%
Drain: 2
+22%
Drain: 3
+33%
Drain: 3
+44%
Drain: 3
None None
House Zetki  ??  ??  ??  ??  ??  ??

Thermic

Reduce Frost damage

Manufacturer Unranked Rank 1 Rank 4 Rank 7
Sigma (None)  ??  ??
House Lavan

+6.5%

Drain: 2

 ??
House Vidar +5.5%

Drain: 4

11%

Drain: 5

House Zetki  ??  ??

Ripload

Decrease Ordnance Reload time

Manufacturer Unranked Rank 1 Rank 4 Rank 7
Sigma (None)  ??  ?? None None
House Lavan +4%

Drain: 4

+8%

Drain: 5

+20%

Drain: 8

None
House Vidar

+5%

Drain 6

 ??  ??  ??
House Zetki  ??  ??  ??  ??

Hyperflux

Increase Flux Energy

Manufacturer Unranked Rank 1 Rank 4
Sigma (None)  ?? +16% None
House Lavan +9%

Drain: 6

 ??
House Vidar

+7%

Drain: 4

14%

Drain: 4

35%
House Zetki  ??  ??

Conic Nozzle

Increases Speed

Manufacturer Unranked

Rank 1

Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Sigma (None)

Ranks: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Lavan

Ranks: 7

+2.3%

Drain: 6

+4.6%

Drain: 7

+6.9%

Drain: 8

+9.2%

Drain: 9

+11.5%

Drain: 10

+13.8%

Drain: 11

+16.1%

Drain: 12

+18.4%

Drain: 13

+20.7%

Drain: 13

+23%

Drain: 13

+25.3%

Drain: 13

House Vidar

Ranks: 1

+2%

Drain: 4

+4%

Drain: 5

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Zetki

Ranks: 4

+2.4% 

Drain: 10

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3
Red cells = Beyond maximum

Heat Sink

Reduces Incindiary damage

Manufacturer Unranked

Rank 1

Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Sigma (None)

Ranks: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Lavan

Ranks: ??

+5%

Drain: 6

+??%

Drain: 7

+??%

Drain: 10

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Vidar

Ranks: 4

+7%

Drain: 4

+14%

Drain: 5

+35%

Drain: 8

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Zetki

Ranks: ??

+8% 

Drain: 6

+16%

Drain: 7

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3
Red cells = Beyond maximum

Maxima

Increase Max Shields by %

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7
Sigma (None)  ??  ?? None None None None
House Lavan +6%

Drain: 4

+12%

Drain: 5

+18%

Drain: 6

+24%

Drain: 7

+30%

Drain: 8

+36%

Drain: 8

+42%

Drain: 8

+48%

Drain: 8

House Vidar +7%

Drain: 4

+14%

Drain: 5

+21%

Drain: 6

+28%

Drain: 7

+35%

Drain: 8

+42%

Drain: 8

+49%

Drain: 8

+56% Drain: 8

House Zetki  ??  ??  ??  ??  ??  ??  ??  ??


Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3

Warhead

Increase Ordnance damage by %

Manufacturer Unranked Rank 1 Rank 4 Rank 7
Sigma (None)  ??  ?? None None
House Lavan +7%

Drain: 4

+14%

Drain: 5

+35%

Drain: 8

None
House Vidar

+5.5% Drain: 6

+11%

Drain: 7

+16.5%

Drain: 8

+22%

Drain: 9

House Zetki  ??  ??  ??  ??

Forward Artillery

Increase Forward Artillery Damage by %

Manufacturer Unranked Rank 1 Rank 4 Rank 7
Sigma (None)  ??  ?? None None
House Lavan +6.5%

Drain: 4

+13%

Drain: 5

None None
House Vidar  ??  ??

+27.5%

Drain: 10

None
House Zetki  ??  ??  ??  ??

Polar Coil

Increase Turret Heat Capacity

Manufacturer Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Sigma (None)

Ranks: 1

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Lavan

Ranks: 1

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

+??%

Drain: ??

House Vidar:

Ranks: 1

+8.5%

Drain: 2

+17%

Drain: 3

+25.5%

Drain: 3

+34%

Drain: 3

+42.5%

Drain: 3

House Zetki

Ranks: 7

+6%

Drain: 4

+12%

Drain: 5

+18%

Drain: 6

+24%

Drain: 7

+30%

Drain: 8

+36%

Drain: 9

+42%

Drain: 10

+48%

Drain: 11

+54%

Drain: 11

+60%

Drain: 11

+66%

Drain: 11

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3
Red cells = Beyond maximum

Phasic Weave

Reduce Ionic Damage

Manufacturer Unranked Rank 1 Rank 4 Rank 7
Sigma (None) None None None None
House Lavan

+5.5%

Drain : 2

None None None
House Vidar

+4.5%

Drain: 4

+9%

Drain: 5

+22.5%

Drain: 8

+??%

Drain:11

House Zetki  ??  ??  ??  ??

Section Density

Increase all Turret Critical Damage

Manufacturer Unranked Rank 1 Rank 4 Rank 7
Sigma (None)  ??  ??  ??  ??
House Lavan

+8.5%

Drain: 2

+17%

Drain: 3

None None
House Vidar

+8%

Drain: 4

 ??  ??  ??
House Zetki  ??  ??  ??  ??

Tactical Avionics

These modules provide special abilities that can be deployed through the tactical map screen.

Battle Forge

Reduce Forge Cooldown. Cooldown of 480s.

Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7
30 seconds

35 seconds

40 seconds

45 seconds

50 seconds

60 seconds 70 seconds 80 seconds

Blue cells = Boosted Avionics due to Grid Rank Bonus of 1 to 3

Fire Suppression

Extinguishes fire hazards. Cooldown of 300s.

Unranked Rank 1 Rank 2 Rank 3 Rank 4
Fires: 1

Fires: 2

Fires: 3

Fires: 4

Fires: 5

Flow Burn

Increase Speed and Speed Boost for 5s. Cooldown of 240s.

Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7
+12% +15% +17% +20%

Form Up

Recall all Crew Members to the Railjack and heal them. Cooldown of 240s.

Unranked Rank 1 Rank 2 Rank 3 Rank 4
25% Heal 35% Heal

Battle Avionics

These modules provide powerful abilities that can be used the same way as Warframe abilities. Unlike Tactical and Integrated avionics, however, they cannot be slotted freely into any of the available slots. Each Battle Avionic fits into one of the three available spots and only in that one, and will not show up in as an option in the other two. Grid consume Dirac, 200 rank 1, 600 rank 2 and 1800 rank 3

Swarm Volley

Fits into the third Battle slot. Releases a volley of homing missiles at the cost of 100 Flux Energy. 16 missiles are fired from an unranked Avionic, while a max ranked Volley will fire 38 for the same cost. These missiles make short work of fighters and ramsleds, but deal negligible damage to Crewships regardless of their level. 

Seeker Volley
Unranked Rank 1 Rank 2 Rank 3 Rank 4
16  20  24  28  38
Grid

Rank 3

30  50 

Tether

Fits into the second battle slot. Emits a field that restricts the movement of 6 enemy targets within 140m for 15s. Detonates for 1800 Damage over 85m. Flux Energy Cost:50 This is the description for a rank 4 tether avionic

Particle Ram

Fits into the second battle slot. Creates a cone-shaped plasma ram at the head of the railjack (cone is around 3-4x as wide as the railjack at the widest point and around 2x as long) damaging things that collide with its hitbox (ram has no HP, sustain cost or duration). This ram can be launched off the front of the railjack as a projectile, dealing damage to anything it contacts until it dissipates (duration 2s +0.5s per rank). Consumes 50 flux energy on creation. Dissipation as no extra cost. 900 damage at rank4

Munitions Vortex

Fits into the first battle slot. Deploys a bubble that absorbs fire for X seconds. Detonates for all accumulated damage over X meters. Flux Energy Cost: 25. Base Avionics Capacity usage: 2. Stats: Rank 0 - 5s, 50m. Rank 1 - 5s 75m. Rank 2 - 8s, 85m. Rank 3 - 9s 100m Rank 4 - 10s, 120m (Rank 4 is presumed numbers based off being a Rank 2 Munitions Vortex in a Rank 2 Grid Slot)

Community content is available under CC-BY-SA unless otherwise noted.