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Avionics compromise the modular subsystem components of a Railjack, analogous to Mods for Warframes or weapons.

There are two major components of Avionics: First the "software" modules themselves (divided into three categories of Integral, Tactical and Battle Avionics) and the "hardware" Avionics Grid into which they are slotted.

Integrated Avionics

These modules provide a passive bonus to the stats of the Railjack. Each Sigma Railjack comes with three base non-maker Integrated Avionics pre-installed.

Bulkhead

Increases Railjack Hull (health).

Manufacurer Unranked Rank 1
Sigma (None) +18%

Drain: 1

+36%

Drain: 2

House Lavan +24%

Drain: 4

+48%

Drain: 5

House Vidaar  ??  ??
House Zetki  ??  ??

Hyperstrike

Increases Turret damage.

Manufacurer Unranked Rank 1
Sigma (None) +16%

Drain: 4

+32%

Drain: 5

House Lavan  ??  ??
House Vidaar  ??  ??
House Zetki  ??  ??

Hullweave

Increases Railjack armor.

Manufacurer Unranked Rank 1
Sigma (None) +7%

Drain: 2

+14%

Drain: 3

House Lavan +14%

Drain: 4

+28%

Drain: 5

House Vidaar

+27%

Drain: 4

 ??
House Zetki  ??  ??

Last Stand

Anode Cell

Conic Nozzle

Heat Sink

Tactical Avionics

These modules provide special abilities that can be deployed through the tactical map screen.

Fire Supression

Extinguishes fire hazards.

Unranked Rank 1 Rank 2 Rank 3 Rank 4
Fires: 1

Cooldown: 300 sec

Fires: 2

Cooldown: 300 sec

 ???  ???  ???


Battle Avionics

These modules provide powerful abilities that can be used the same way as Warframe abilities. Unlike Tactical and Integrated avionics, however, they cannot be slotted freely into any of the available slots. Each Battle Avionic fits into one of the three available spots and only in that one, and will not show up in as an option in the other two.

Swarm Volley

Fits into the third Battle slot. Releases a volley of homing missiles at the cost of 100 Flux Energy. 20 missiles are fired from an unranked Avionic, while a max ranked Volley will fire 38 for the same cost. These missiles make short work of fighters and ramsleds, but deal negligible damage to Crewships regardless of their level.

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