These modules provide powerful abilities that are used similarly to Warframe abilities. Unlike Tactical and Integrated avionics, however, they cannot be slotted freely into any of the available slots. Each Battle Avionic fits into a specific one of the three available spots and no others, and will not show up in as an option in the other two.
Activating any Battle Avionic consumes Flux Energy that can be produced in Railjack Payload & Resource Forge.
Defensive Battle Slot[]
Only equippable in the leftmost slot. All Defensive Battle Avionics consume 25 Flux Energy when activated.
- Main article: Blackout Pulse
Deploys an electromagnetic pulse that deals damage to enemies and disables them temporarily. Manual detonation increases the blast radius.
Drops from Gyre Taktis (0.1515%) and Elite Exo Taktis (0.156)%.
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Damage | 100 | 125 | 150 | 175 | 200 | 225 | 250 | 300 |
Disable Range (m) | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Explosion Range (m) | 150 | 180 | 180 | 180 | 190 | 200 | 230 | 250 |
Drain | 4 | 5 | 6 | 7 | 8 |
- Main article: Countermeasures
Deploys flares that will distract enemy guided projectiles.
Drops from Elite Kosma Cutter (0.1515%). Elite Gyre Cutter (0.129%) and Elite Exo Taktis (0.156%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Flares Produced | 10 | 12 | 14 | 18 | 20 | 24 | 26 | 32 |
Drain | 2 | 3 | 4 | 5 | 6 |
- Main article: Munitions Vortex
Deploys a bubble that absorbs outgoing fire for X seconds. Detonates for all accumulated damage over X meters.
Drops from Elite Gyre Taktis (0.1515%) and Elite Exo Taktis (0.156%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Duration (s) | 5 | 5 | 8 | 9 | 10 | 11 | 13 | 15 |
Range (m) | 50 | 75 | 85 | 100 | 120 | 130 | 140 | 150 |
Drain | 2 | 3 | 4 | 5 | 6 |
Offensive Battle Slot[]
Only equippable in the middle slot. All Offensive Battle Avionics consume 50 Flux Energy when activated.
- Main article: Particle Ram
Creates a cone-shaped plasma ram at the head of the Railjack that deals Radiation damage when it collides into enemies. The ram is roughly 4x as wide and 2x as long as the Railjack. The ram can be launched off the front of the Railjack as a projectile by using the ability key again while active at no extra flux energy cost, dealing damage to anything it contacts until it dissipates. The ram lasts until manually launched, even persisting through mission transitions (but not the Dry Dock).
Drops from Cannon Battery (0.075%) Kosma Taktis (0.075%) and Elite Exo Cutter (0.1545%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Launch Duration (s) | 2 | 2.5 | 3 | 3.5 | 4 | 4.5 | 5 | 6 |
Damage | 100 | 300 | 500 | 700 | 900 | 1100 | 1300 | 1500 |
Drain | 4 | 5 | 6 | 7 | 8 |
- Main article: Shatter Burst
Launches a rocket that functions similar to Elytron's Thumper in that it creates an area of effect that continuously releases explosions that damage enemies, will detonate on impact with a surface or manually by pressing the ability button again.
Drops from Elite Exo Flak (0.1545%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Duration (s) | 10 | 10 | 10 | 12 | 14 | 16 | 18 | 20 |
Range (m) | 20 | 25 | 35 | 40 | 45 | 50 | 55 | 60 |
Explosions / s | 3.5 | 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 |
Damage | 200 | 300 | 400 | 300 | 400 | 300 | 400 | 500 |
Drain | 4 | 5 | 6 | 7 | 8 |
- Main article: Tether
Emits a field that restricts the movement of enemy targets for a certain time and then detonates, dealing damage to all enemies in a decreased range. The orb can also be shot causing it to detonate early, caution is advised since either nose or wing turrets can cause this i.e. the pilot can fire the orb and the wing turret can detonate it (usually prematurely).
Drops from Cannon Battery (0.075%), Kosma Taktis (0.075%), Gyre Flak (0.1515%) and Elite Exo Flak (0.1545%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Duration (s) | 8 | 12 | 13 | 14 | 15 | 16 | 18 | 20 |
Field Range (m) | 75 | 100 | 110 | 120 | 140 | 160 | 180 | 200 |
No. of Targets | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 |
Explosion Damage | 1000 | 1200 | 1400 | 1600 | 1800 | 2000 | 2500 | 3000 |
Explosion Range (m) | 50 | 50 | 65 | 75 | 85 | 95 | 100 | 120 |
Drain | 4 | 5 | 6 | 7 | 8 |
Super Battle Slot[]
Only equippable in the rightmost slot. All Super Battle Avionics, with the exception of Fiery Phoenix, consume 100 Flux Energy when activated.
- Main article: Fiery Phoenix
Leave a trail that deals continuous Incendiary damage to enemies touching it. Fiery Phoenix accumulates damage every second while active and will unleash it upon deactivation, damaging all enemies in range. The Railjack will also gain a speed boost and damage reduction while active. Unlike other battle avionics which consume a set amount, Fiery Phoenix consumes 50 Flux Energy on activation, then continues to drain 5 per second while active.
Drops from Exo Outrider (0.1515%) and Elite Exo Cutter (0.1545%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Trail Damage / s | 100 | 150 | 175 | 200 | 225 | 250 | 275 | 300 |
Speed Increase (%) | 3 | 5 | 7 | 10 | 12 | 15 | 18 | 20 |
Damage Reduction (%) | 10 | 15 | 20 | 22 | 24 | 26 | 28 | 30 |
Accumulated Damage / s | 25 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
Explosion Radius (m) | 100 | 125 | 150 | 175 | 200 | 225 | 250 | 275 |
Drain | 6 | 7 | 8 | 9 | 10 |
- Main article: Seeker Volley
Releases a volley of homing missiles. These missiles can make short work of fighters and Ramsleds outside of the Veil Proxima, but deal negligible damage to Crewships regardless of their level.
Drops from Kosma Cutter (0.1515%) and Elite Exo Cutter (0.1545%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Missiles | 16 | 20 | 24 | 30 | 34 | 38 | 44 | 50 |
Drain | 6 | 7 | 8 | 9 | 10 |
- Main article: Void Hole
Creates a large black hole that sucks in enemies and deals continuous Frost damage every second to all enemies inside.
Drops from Exo Outrider (0.1515%) and Elite Exo Flak (0.1545%).
Unranked | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 | Rank 7 | |
---|---|---|---|---|---|---|---|---|
Duration (s) | 8 | 10 | 13 | 15 | 17 | 20 | 23 | 25 |
Range (m) | 75 | 90 | 100 | 110 | 120 | 130 | 140 | 150 |
Damage / s | 200 | 210 | 220 | 230 | 240 | 260 | 280 | 300 |
Drain | 6 | 7 | 8 | 9 | 10 |