WARFRAME Wiki
Register
Advertisement
WARFRAME Wiki
AvalancheModx256 Avalanche130xWhite
4
EnergyOrb100
Avalanche

Summons a treacherous landslide of ice that instantly freezes and shatters all enemies in its radius.


Introduced in Update 6.0 (2013-01-29)

AbilityStrengthBuff Strength:800 / 1000 / 1200 / 1500 (DmgColdSmall64 Cold initial damage)
100 / 200 / 300 / 400 (DmgColdSmall64 Cold shatter damage)
? / ? / ? / 60% (armor reduction)
AbilityDurationBuff Duration:5 / 6 / 7 / 8 s (freeze duration)
AbilityRangeBuff Range:8 / 10 / 12 / 15 m (ability radius)
3 / 3.5 / 4 / 4.5 m (shatter radius)

Misc: 600% (DmgColdSmall64 Cold status chance)

Info

  • Frost expends EnergyOrb100 Energy to crash an avalanche down around him, striking all surrounding enemies within AbilityRangeBuff 8 / 10 / 12 / 15 meters with a 600% DmgColdSmall64 Cold status chance. Shortly after, an icy pulse rapidly expands over the area, freezing enemies in place for AbilityDurationBuff 5 / 6 / 7 / 8 seconds and permanently reducing their total armor by AbilityStrengthBuff ? / ? / ? / 60%. When the pulse dissipates, frozen enemies are immediately dealt AbilityStrengthBuff 800 / 1000 / 1200 / 1500 DmgColdSmall64 Cold damage. If an enemy dies from the sheer cold, they violently shatter upon death, dealing AbilityStrengthBuff 100 / 200 / 300 / 400 DmgColdSmall64 Cold damage to enemies in a AbilityRangeBuff 3 / 3.5 / 4 / 4.5 meter radius.
    • Enemy armor is fully removed at 167% AbilityStrengthBuff Ability Strength.
    • Shatter damage diminishes with distance and bypasses obstacles in the environment.
      • The armor reduction is applied after ~1 second of the casting animation has passed, but before the damage is dealt.
    • Recasting on frozen enemies multiple times refreshes the freeze duration.
    • While frozen, enemies are unable to regenerate Shields.
  • While the avalanche does not affect Storage Containers, the explosion from frozen enemies does.
  • Casting Freeze130xWhite Freeze on a target frozen by Avalanche will extend the freeze duration. The effect will expire when Freeze ends or when Freeze's health threshold is reached.

Augment

IcyAvalancheMod
Main article: Icy Avalanche

Icy Avalanche is a Warframe Augment Mod for FrostIcon272 Frost that grants allies within the radius Overguard for each enemy that is hit by Avalanche130xWhite Avalanche.

Icy Avalanche

Tips & Tricks

  • With one player using Mod TT 20px Corrosive Projection, 100% armor strip can be achieved at 137% Ability Strength.
  • Avalanche can be used to immobilize large groups of enemies, as even if it does not kill enemies outright it lowers their armor, allowing players to finish off any survivors.
  • Avalanche staggers enemies back a small distance when cast, this may result in them being out of range for the freeze and subsequent damage when at the edge of the area of effect, so it is important to make sure you group enemies effectively before casting.
  • This ability can damage enemies through walls. Using Avalanche while pressed against a wall can clear a room without even entering.
  • Avalanche can hit enemies who are above or below Frost's position.
  • Scales well against Corpus as freeze does 50% more damage against shields, useful for destroying Corpus being protected by Shield Ospreys.
  • Arbitration Shield Drones won't dispel the freeze effect from frozen enemies.
  • Avalanche can still serve as crowd control even with low Ability Duration, as the Cold status effects are not affected by mods and will stay on the target even when unfreezing (if the freeze duration is shorter than 6 seconds, that is).

Maximization

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
Input table not loaded. Javascript Not loaded
Result table not loaded. Javascript Not loaded

Bugs

Expand/Collapse


See Also[]

Advertisement