AvalancheModU15.jpeg FrostAvalanche.png
ENERGY:
100
KEY
4
Avalanche
Summons a treacherous landslide of ice that instantly freezes and shatters all enemies in its radius.
Strength:800 / 1000 / 1200 / 1500 (DmgColdSmall64.png Cold initial damage)
100 / 200 / 300 / 400 (DmgColdSmall64.png Cold shatter damage)
25 / 30 / 35 / 40% (armor reduction)
Duration:5 / 6 / 7 / 8 s (freeze duration)
Range:8 / 10 / 12 / 15 m (ability radius)
3 / 3.5 / 4 / 4.5 m (shatter radius)
Misc:600% (DmgColdSmall64.png Cold status chance)

Info
  • Frost summons an avalanche to crash down around him, striking all surrounding enemies within 8 / 10 / 12 / 15 meters with a 600% DmgColdSmall64.png Cold status chance. Shortly after, an icy pulse rapidly expands over the area, freezing enemies in place and reducing their current armor by 25 / 30 / 35 / 40% for 5 / 6 / 7 / 8 seconds. When the pulse dissipates, frozen enemies are immediately dealt 800 / 1000 / 1200 / 1500 DmgColdSmall64.png Cold damage. If an enemy dies from the sheer cold, they violently shatter upon death, dealing 100 / 200 / 300 / 400 DmgColdSmall64.png Cold damage to enemies in a 3 / 3.5 / 4 / 4.5 meter radius.
    • Armor reduction, initial damage and shatter damage are affected by Ability Strength.
      • Shatter damage diminishes with distance and bypasses obstacles in the environment.
    • Freeze duration is affected by Ability Duration.
    • Ability radius and shatter radius are affected by Ability Range.
    • Status chance is not affected by mods.
    • Has a cast time of ~2.4 seconds and a cast delay of ~0.75 seconds.
  • The armor reduction persists while the enemy is frozen and can only apply once, it does not stack with subsequent uses.
    • The armor reduction is applied after ~1 second of the casting animation has passed, but before the damage is dealt.
    • Recasting on frozen enemies multiple times refreshes the armor reduction and freeze duration.
    • While frozen, enemies are unable to regenerate Shields.
  • While the avalanche does not affect Storage Containers, the explosion from frozen enemies does.
  • Casting Freeze130xDark.png Freeze on a target frozen by Avalanche will extend the armor reduction and freeze duration. The effects will expire when Freeze ends or when Freeze's health threshold is reached.

Augment
IcyAvalancheMod.png
Main article: Icy Avalanche

Icy Avalanche is a Warframe Augment Mod for FrostIcon272.png Frost that grants allies within the radius a protective coating of ice for each enemy that is frozen by Avalanche130xDark.png Avalanche.


Rank Damage Absorbed Cost
0 40 6
1 45 7
2 50 8
3 60 9

Tips & Tricks
  • To achieve 100% armor reduction with a rank-3 Avalanche, reaching 250% Ability Strength is required. Increasing Ability Strength beyond this percentage will not benefit the armor reduction further.
  • Avalanche can be used to immobilize large groups of enemies, as even if it does not kill enemies outright it lowers their armor, allowing players to finish off any survivors.
  • Avalanche staggers enemies back a small distance when cast, this may result in them being out of range for the freeze and subsequent damage when at the edge of the area of effect, so it is important to make sure you group enemies effectively before casting.
  • This ability can damage enemies through walls. Using Avalanche while pressed against a wall can clear a room without even entering.
  • Avalanche can hit enemies who are above or below Frost's position.
  • Scales well against Corpus as freeze does double damage against shields, useful for destroying Corpus being protected by Shield Ospreys.
  • Arbitration Shield Drones won't dispel the freeze effect from frozen enemies.
  • Avalanche can still serve as crowd control even with low Ability Duration, as the Cold status effects are not affected by mods and will stay on the target even when unfreezing (if the freeze duration is shorter than 6 seconds, that is).

Maximization
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Bugs
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See Also[edit | edit source]

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