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Auron is a resource obtainable by mining the red mineral veins in the Plains of Eidolon. Its main use is in crafting AuroxiumAlloy Auroxium Alloy.

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Narmer Thumper 400% 4.17% 16.68% 6 1 0.1668
Narmer Thumper Bull 600% 4.17% 25.02% 4 1 0.2502
Narmer Thumper Doma 800% 4.17% 33.36% 3 1 0.3336
Tusk Thumper 400% 4.17% 16.68% 6 1 0.1668
Tusk Thumper Bull 600% 4.17% 25.02% 4 1 0.2502
Tusk Thumper Doma 800% 4.17% 33.36% 3 1 0.3336

Sourced from official drop table repository.

Blueprints Requiring Auron[]

Blueprint Type Quantity
AuroxiumAlloy Auroxium Alloy x20 Resource 20
Total 20

Last updated: Hotfix 22.8.3 (2018-01-11)

Farming Tips[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the materials until better facts are proven.

  • Generally a rare metal to acquire, the cave entered through the base on top of Mount Nang possesses rich minable spots, including several occurances of Auron (Confirmed).

Bugs[]

  • If the player is in possession of both Argon Crystal and Auron, the Argon Crystal decay timer may transfer over to the Auron, displaying a 24hr count down on it. However, this is only a visual bug; once the timer reaches zero the player will still be left with their original amount of Auron.

Trivia[]

  • "Auron" seems to be little more than the Orokin (or perhaps Ostron) word for raw gold. It is derived from "aurum", the Latin word for gold. Gold is indeed a brilliant, dense (if soft) and conductive metal.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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