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Atomos Incarnon Genesis is an item that is used to add Incarnon upgrades to the Atomos Atomos.

Acquisition[]

Evolutions[]

  • Installing the Atomos Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 70 YaoShrub Yao Shrubs and 80 Lamentus Lamentus.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Fire high-powered grenades.
    • Incarnon Form becomes a semi-automatic grenade launcher whose projectiles explode in a 7.9 meter radius dealing DmgImpactSmall64 Impact damage on direct hits and DmgBlastSmall64 Blast damage on the explosion, with significantly higher base damage, Critical Chance, Critical Multiplier, and Status Chance. However it has significantly slower Fire Rate, the explosion possesses linear Damage Falloff from 100% to 20% from central impact, and the projectile has travel time with arcing.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 21 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than heads will have no effect either.
    • Headshots on corpses do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Atmos's Incarnon Form uses a separate "magazine" with each charge producing 1 round to a maximum of 21. Once all ammunition is expended, the Atmos reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Paladin Virtue:
    • Increase Damage by +24.
    • With Energy Max over 700: Increase Critical Damage Multiplier by +1x.
  • Perk 2: Hoplite Virtue:
    • Increase Damage by +24.
    • On Shield Break: Increase Damage by +30 for 8s.
      • This is on personal shield break, not breaking enemy shields.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Moonrise Velocity:
    • +7 Range.
  • Perk 2: Mercenary Chamber:
    • Increase ammo capacity to 560.
  • Perk 3: Resonant Restore:
    • On Reload From Empty: Increase magazine capacity by +5. Stacks up to 7x.

Evolution IV[]

  • Unlock Challenge: Kill 30 enemies afflicted with 4 or more status effects.
  • Perk 1: Elemental Balance:
    • Increase Status Chance by +20%.
  • Perk 2: Commodore's Fortune:
    • Increase Critical Chance by +19%.
  • Perk 3: Survivor's Edge:
    • Increase Critical Chance by +10%.
    • Increase Status Chance by +10%.

Patch History[]

Update 33.5 (2023-06-21)

  • Fixed Atomos’ Incarnon Form missing its projectile VFX.

Hotfix 33.0.13 (2023-05-26)

  • Fixed Incarnon Genesis Atomos’ Evolution II perks not working at all.

Hotfix 33.0.11 (2023-05-24)

  • Fixed attachments not showing while riding a K-Drive (and secondary is equipped) on the Atomos with Incarnon Geneses.

Update 33.0 (2023-04-26)

  • Introduced.


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