A modular component that compensates for the multitude of atmospheric conditions encountered in the Origin System.

—In-Game Description

The Atmo Systems is a crafting component that can be acquired as rewards from Heist Bounties offered by Vox Solaris and are also purchasable from Little Duck for ReputationLargeBlack.png2,500 at the rank of Hand.

Blueprints Requiring Atmo Systems[edit | edit source]

Blueprint Type Quantity
Dissic Scaffold Amp 3
Exard Scaffold Amp 3
Galvacord.pngGalvacord Melee 5
Gravimag Enhancement 5 (1)
Propa Scaffold Amp 3
Total 19 (+1)
Research Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Last updated: Hotfix 24.2.2

Notes[edit | edit source]

  • 10 Atmo Systems are needed to reach Hand rank with Vox Solaris.
    • With a 10% chance for 5 Atmo Systems to drop in each phase (except Phase 4 which has an 11.43%), an average number of 3–4 full Bounties is expected to obtain at least 10 Atmo Systems, and 15 ± 4 full Bounties to nearly guarantee at least 10.
    • An average number of 20–21 Phase 2 runs is expected to obtain at least 10 Atmo Systems, and 89 ± 24 Phase 2 runs to nearly guarantee at least 10.

Patch History[edit | edit source]

Hotfix 25.4.1

  • Increased Atmo Systems drop by 1 quantity (from 4 to 5) across the board for the Profit-Taker Heists rewards to slightly reduce friction in ranking up in Fortuna.

Hotfix 24.2.9

  • Added to Vox Solaris Offerings for 2500 standing.

Hotfix 24.2.3

  • Increased the reward chance of Gyromag, Atmo and Repeller Systems from Profit-Taker Bounties.

Update 24.2

  • Introduced.

See Also[edit | edit source]

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