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Passive[]

Wielding explosive power and incredible stamina, AtlasAtlasIcon272.png Atlas strengthens his insurmountable durability through battle. Atlas possesses various passive mechanics highlighted in the tabs below:

Strong as the mountain, Atlas is immune to knockdown effects while in contact with the ground.

Rubble is a pickup item unique to Atlas that drops from petrified enemies and RumblersRumblers130xDark.png Rumblers on death. Rubble restores Health to Atlas if he is injured; if Atlas is at full health, Rubble instead grants additional Armor that decays over time.

A piece of Rubble

  • Each petrified enemy and each Rumbler will drop 1 piece of Rubble that restores 50 health or provides 50 armor. Rubble will remain on the ground for 30 seconds before crumbling away if left untouched.
    • Enemies petrified by Path of Statues12?cb=20190608095452 Path of Statues' rock trail, Petrify's flash, and the summoning of Rumblers are eligible to drop Rubble.
    • Petrified enemies killed by LandslideLandslide130xDark.png Landslide grant 75 health or armor from their dropped Rubble.
    • Rumblers that sustain damage to their health will grant less health points or bonus armor from their dropped Rubble.
    • Rubble will not grant armor if at least 1 health point is missing from Atlas' maximum health pool. Excess health points gained will not overflow into bonus armor points.
  • Rubble armor is displayed in a circular gauge on the HUD above the ability icons.
    • The current number of bonus armor is shown below the gauge and will visibly subtract as bonus armor decays or add as Atlas picks up new Rubble.
    • Armor bonus is capped at 1,500 points.
    • Bonus armor decays at a rate of 5 armor points per second.
    • Upon picking up Rubble to gain bonus armor, bonus armor decay is paused for 2 seconds. Picking up Rubble to restore health points will not pause armor decay.
    • Bonus armor will not be lost if the player falls out of bounds, but will be lost in the event of a host migration.
    • The stone icon in the center of the gauge will enlarge or shrink depending on the amount of bonus armor stored. At 0 bonus armor, it remains a pebble; at 1,500 bonus armor, it becomes a large boulder.
    • Rock formations will appear on Atlas' body as he accumulates bonus armor.
  • Amount of Rubble dropped per petrified enemy and per Rumbler, health restored, bonus armor provided, and rate of decay are not affected by mods.
  • Rubble pickup can be Vacuum12?cb=20190608095452 vacuumed by Sentinels or the Warframe's innate vacuum radius, or Fetch12?cb=20190608095452 fetched by Companions.
  • Rubble pickups resemble a piece of stone encased in a translucent layer of reflective rock-shaped metal, which is tinted in Atlas' chosen Warframe energy color.
  • Rubble pickups spawned when a petrified enemy or Rumbler dies while airborne will fall to the ground.

RubbleHeapMod.png
Main article: Rubble Heap

Rubble Heap is a Warframe Augment Mod for AtlasAtlasIcon272.png Atlas' passive that makes LandslideLandslide130xDark.png Landslide cost no energy, increases its damage, and increases its speed when his Rubble count is above a threshold of 1400.


Rank Damage & speed multiplier Cost
0 1.25x 6
1 1.5x 7
2 1.75x 8
3 2x 9

Abilities []

View Maximization
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Landslide.png LandslideIcon.png
ENERGY:
25
KEY
1
Landslide
Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor.
Strength:[1 hit] 100 / 200 / 300 / 350 (Impact DamageDmgImpactSmall64.png Impact damage)
[2 hits] 200 / 400 / 600 / 700 (Impact DamageDmgImpactSmall64.png Impact damage)
[3+ hits] 400 / 800 / 1200 / 1400 (Impact DamageDmgImpactSmall64.png Impact damage)
Duration:1 s (combo window)
Range:8 / 10 / 12 / 15 m (dash range)
[1 hit] 1.5 / 1.6 / 1.7 / 2 m (impact radius)
[2 hits] 3 / 3.2 / 3.4 / 4 m (impact radius)
[3+ hits] 4.5 / 4.8 / 5.1 / 6 m (impact radius)
Misc:50% (bonus Rubble health/armor)
Expand/Collapse


Tectonics.png TectonicsIcon.png
ENERGY:
50
KEY
2
Tectonics
Summon a rock-wall, activate again to send the rocks crashing towards the enemy.
Strength:2850 / 3150 / 3450 / 3750 (base health)
1x (health multiplier to Slash DamageDmgSlashSmall64.png Slash damage)
250 / 300 / 350 / 500 (explosion Puncture DamageDmgPunctureSmall64.png Puncture damage)
150 / 300 / 450 / 600 (roll Impact DamageDmgImpactSmall64.png Impact damage)
Duration:N/A
Range:3 / 3 / 4 / 5 m (explosion radius)
Misc:5x (armor multiplier)
1 / 2 / 3 / 4 s (invulnerability duration)
? m (shrapnel damage radius)
1 (max bulwarks active)
15 m (roll distance)
30 m (petrified roll distance)
Expand/Collapse


Petrify.png PetrifyIcon.png
ENERGY:
75
KEY
3
Petrify
Atlas' hardened gaze will fossilize foes, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
Strength:100% (Rumbler heal)
Duration:5 / 10 / 15 / 20 s
Range:10 / 11 / 12 / 14 m (cone length)
Misc:60° (FOV)
+50% (damage type modifier)
1 (Rubble dropped per enemy)
Expand/Collapse


Rumblers.png RumblersIcon.png
ENERGY:
100
KEY
4
Rumblers
Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.
Strength:50 / 150 / 250 / 500 (armor)
500 / 750 / 1000 / 1250 (Blast DamageDmgBlastSmall64.png Blast damage)
500 / 750 / 1000 / 1200 (health)
800 / 1000 / 1400 / 2000 (melee Impact DamageDmgImpactSmall64.png Impact damage)
200 / 250 / 350 / 500 (rock Impact DamageDmgImpactSmall64.png Impact damage)
Duration:15 / 20 / 30 / 45 s (Rumbler duration)
Range:3 / 4 / 5 / 6 m (stone radius)
3 / 4 / 5 / 6 m (Blast DamageDmgBlastSmall64.png Blast radius)
1 (speed multiplier)
Misc:2 (number of Rumblers)
10 s (stone duration)
1 (Rubble dropped on death per Rumbler)
≤ 50 (Rubble health/armor given)
Expand/Collapse


Strength Mods

IntensifyModU145.png

Duration Mods

ContinuityModU145.png

Range Mods

StretchModU145.png

LandslideIcon.png LandslideIcon.png LandslideIcon.png
TectonicsIcon.png TectonicsIcon.png
PetrifyIcon.png PetrifyIcon.png PetrifyIcon.png
RumblersIcon.png RumblersIcon.png RumblersIcon.png